One-Bullet Clips: Difference between revisions

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** You can also use it to use a mixed load. For example, the shotguns can often use the regular pellet shells, a dart shell and a slug. If you take the time to juggle it, you can have it so your gun is loaded with one type, then the next, then the last type, and so on.
** You can also use it to use a mixed load. For example, the shotguns can often use the regular pellet shells, a dart shell and a slug. If you take the time to juggle it, you can have it so your gun is loaded with one type, then the next, then the last type, and so on.


=== Exceptions: ===
=== Exceptions ===


== [[Action Game]] ==
== [[Action Game]] ==
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* In the original 80's version of ''[[Castle Wolfenstein]]'' (the non-3D one), the character only wielded one pistol, and did not store any extra bullet magazines. Thus if he came across enemy bullets, he only reloaded if they had more bullets then he currently had.
* In the original 80's version of ''[[Castle Wolfenstein]]'' (the non-3D one), the character only wielded one pistol, and did not store any extra bullet magazines. Thus if he came across enemy bullets, he only reloaded if they had more bullets then he currently had.
* ''[[Siren (video game)|Siren]]'' avoids this issue by simply not using weapons that have detachable magazines. The guns in the game are either revolvers or hunting rifles; you reload the cylinders or internal magazines with loose bullets. It also deals with the corollary by [[Unusable Enemy Equipment|not letting you take weapons from fallen enemies.]]
* ''[[Siren (video game)|Siren]]'' avoids this issue by simply not using weapons that have detachable magazines. The guns in the game are either revolvers or hunting rifles; you reload the cylinders or internal magazines with loose bullets. It also deals with the corollary by [[Unusable Enemy Equipment|not letting you take weapons from fallen enemies.]]
** The sequel/remake, ''Siren: Blood Curse'', acts in much the same way, the only differences being that the rifles are now single-shot instead of repeating, double-barrel shotguns (which can be [[Sawed-Off Shotgun|sawed down]]) are thrown into the mix, and you can take weapons from enemies (although you can only carry one weapon at a time, and there's usually only one person with a gun in the level -- either you or an enemy).
** The sequel/remake, ''Siren: Blood Curse'', acts in much the same way, the only differences being that the rifles are now single-shot instead of repeating, double-barrel shotguns (which can be [[Sawed-Off Shotgun|sawed down]]) are thrown into the mix, and you can take weapons from enemies (although you can only carry one weapon at a time, and there's usually only one person with a gun in the level—either you or an enemy).
* ''[[Metal Gear Solid 3: Snake Eater]]'' does account for already-chambered bullets when reloading.
* ''[[Metal Gear Solid 3: Snake Eater]]'' does account for already-chambered bullets when reloading.


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== [[Genre Busting]] ==
== [[Genre Busting]] ==
* Sidestepped in ''[[Pathologic]]''. The revolver is reloaded offscreen (the character pulls it down to their side first), avoiding the need for custom animations depending on how many bullets it currently has. The rifle is reloaded on-screen, but it has a literal one-bullet clip, so the trope doesn't apply. Played straight with the shotgun, however -- your character always chucks the shells out of the gun, regardless of whether or not one is still unspent. The shotgun is also guilty of the "reload more visible shots than you actually have" subtrope.
* Sidestepped in ''[[Pathologic]]''. The revolver is reloaded offscreen (the character pulls it down to their side first), avoiding the need for custom animations depending on how many bullets it currently has. The rifle is reloaded on-screen, but it has a literal one-bullet clip, so the trope doesn't apply. Played straight with the shotgun, however—your character always chucks the shells out of the gun, regardless of whether or not one is still unspent. The shotgun is also guilty of the "reload more visible shots than you actually have" subtrope.


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