One-Hit-Point Wonder: Difference between revisions

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** Jogurt was largely a [[Self-Imposed Challenge]], though successfully defeating an enemy with him awards you with the Jogurt ring, which doesn't do anything but change the sprite of another character into Jogurt.
** It should be noted, Jogurt has 7 movement, which is higher than most characters. Still, since you can't boost any of his stats nor level past 1 (other than by equipping Rings... leaving him still doing effectively 1 damage), he's still the most useless character. Unless you want to work super hard to earn lots of Jogurt Rings to sell for 'unlimited' chump change (less than earned from the defeated enemies...).
* ''[[Gaiares]]'', at least until you get a shield, then your a 6-or-so-hit-point-wonder. unless you die on the final stage, which has no such shield item, which is one of the reasons why that stage (which is ONLY a boss fight) is [[That One Boss/Shoot 'Em Up|That One Boss]]. Oddly enough, your TOZ can block some bullets.
* All the ''[[Glider]]'' games would make you lose a glider if you hit almost anything that wasn't a prize. Having aluminum foil in ''Glider PRO'' would [[Body Armor as Hit Points|shield you to some extent]], but foil wasn't a guaranteed find and would be hard or literally impossible to keep.
* In ''[[Gradius]]'', if you don't have a force field, the only things your plane can touch without blowing up are power-ups.