One-Hit-Point Wonder: Difference between revisions

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* In the puzzle game ''[[Chip's Challenge]]'', any enemy and obstacle can kill you upon contact, making the levels harder than [[Nintendo Hard|they already are]].
* In ''[[Video Game/Killer 7|Killer 7]]'', every enemy in [[Harder Than Hard|Killer8 mode]] can kill the Smiths in one hit (except, luckily, most of the bosses, probably because of [[Puzzle Boss|the different ways they're fought]]).
* ''[[Meat Boy]]'' is this,; everything from salt to sawblades will kill him on contact.
* ''[[Tiny Toon Adventures]]'' does this in the NES game, and other games often make you a one hit point wonder in hard mode, such as in ''Buster Busts Loose'' for the SNES and ''Babs' Big Break'' for the [[Game Boy]],
* ''[[Rygar]]'' had one-hit deaths in the arcade version, though the NES version had a life meter.
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* In ''[[Amagon]]'', Amagon can't take a hit without dying. When he transforms into Megagon, he gains a life bar.
* The Chaos Inoculation keystone passive skill in ''Path of Exile'' grants immunity to chaos damage but reduces maximum HP to 1 no matter what bonuses to max HP form other sources the character may get. A hefty energy shield becomes mandatory to survive with this passive, but chaos damage can be so painful to deal with due to how hard it is to build resistance to it and how it bypasses every form of defense to directly reduce HP (especially frustrating for energy shield users) that it can be worth the risk.
* The boss Ado in ''[[Kirby]]'s Dream Land 3'' collapses after she runs out of paintings and takes a single hit from Kirby - even an attack that doesn't work on other bosses.
 
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