Only Mostly Dead: Difference between revisions

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** The latter is more likely, considering it can't be used on the one character who actually does suffer a [[Plotline Death]] ({{spoiler|poor Bill}}).
** The latter is more likely, considering it can't be used on the one character who actually does suffer a [[Plotline Death]] ({{spoiler|poor Bill}}).
* In ''[[World of Warcraft]]'', players can be resurrected for the cost of a bit of mana, or by running their spirit back to their corpse. NPCs are slaughtered by the thousands, but respawn minutes later (or every week in the case of raid bosses). The only final deaths are dictated by the plot, and you can be sure that if the plot requires someone to die for real while you watch, you can do nothing to save them.
* In ''[[World of Warcraft]]'', players can be resurrected for the cost of a bit of mana, or by running their spirit back to their corpse. NPCs are slaughtered by the thousands, but respawn minutes later (or every week in the case of raid bosses). The only final deaths are dictated by the plot, and you can be sure that if the plot requires someone to die for real while you watch, you can do nothing to save them.
* In ''[[Metal Gear Solid 4 Guns of the Patriots]]'', {{spoiler|1=Big Boss is revealed to have been sealed away in a coma for 15 years after his "final" battle with Solid Snake, having been snatched away by the Patriots, his legs and arms amputated and his conciousness locked away with nanomachines. He shows up in the ending later again, alive and kicking, with new cybernetic limbs (as well as replacement limbs from his sons, Liquid and Solidus), only to be killed by FOXDIE.}}
* In ''[[Metal Gear Solid 4: Guns of the Patriots]]'', {{spoiler|1=Big Boss is revealed to have been sealed away in a coma for 15 years after his "final" battle with Solid Snake, having been snatched away by the Patriots, his legs and arms amputated and his conciousness locked away with nanomachines. He shows up in the ending later again, alive and kicking, with new cybernetic limbs (as well as replacement limbs from his sons, Liquid and Solidus), only to be killed by FOXDIE.}}
* ''[[Dungeon Siege]]'' has resurrection shrines scattered about multiplayer mode, as well as resurrection spells that Nature Mages can use to revive a dead character. Carries over into ''[[Dungeon Siege]] II'' with the addition of Resurrection Scrolls that any character can use, as well as NPC's at the various major towns to summon your corpses (and the gear you were using at the time) for a fee. Alternately, you can go back to where your party died at and recover the equipment manually.
* ''[[Dungeon Siege]]'' has resurrection shrines scattered about multiplayer mode, as well as resurrection spells that Nature Mages can use to revive a dead character. Carries over into ''[[Dungeon Siege]] II'' with the addition of Resurrection Scrolls that any character can use, as well as NPC's at the various major towns to summon your corpses (and the gear you were using at the time) for a fee. Alternately, you can go back to where your party died at and recover the equipment manually.
** ''[[Dungeon Siege]] II: Broken World'' introduces enemies called Familiars that, once they hit 0 HP the first time, fall down as if dead for a few seconds, then spontaneously revive in a blast of energy, badly damaging any characters unlucky enough to be caught in the blast. Quite the nasty surprise for newcomers to the expansion.
** ''[[Dungeon Siege]] II: Broken World'' introduces enemies called Familiars that, once they hit 0 HP the first time, fall down as if dead for a few seconds, then spontaneously revive in a blast of energy, badly damaging any characters unlucky enough to be caught in the blast. Quite the nasty surprise for newcomers to the expansion.