Opposite Gender Protagonists: Difference between revisions

→‎Film: disambiguation
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* [[Pixar]] productions:
** Marlin and Dory in ''[[Finding Nemo]]''. The main character is Nemo, however the two characters play just as important, if not more important, of a role than Nemo himself. After Nemo gets taken away to an Australian dentist office, and displayed inside a container, it is up to the duo to find and save him.
** Joe and 22 in ''[[Soul (2020 film)|Soul]]''. The former is trying to get back into the human world from the spirit world. The latter is being forced to get into the human world and doesn't want to. Needless to say, this is a catch-22 situation which will force ''someone'' to have character development to get what they want. Joe, as a result of these interactions, learns messages about how to live in life.
** WALL-E and EVE in ''[[WALL-E]]'', where the romance delivered by the trope is as strong despite the leads being ''robots''. WALL-E, living on a deserted, trashed Earth for several hundred years, is more than happy to have some sort of companionship in the form of EVE. When EVE is shut down remotely and taken away, WALL-E follows, where the little guy attaches to a spaceship and goes to the Axiom, living with the rest of humans on the ship. It's a testament to how far the trope can be pushed and its applicability, as well as to Pixar's storytelling ability.
* In ''[[Dragonslayer]]'', Galen and Valerian. Valerian initially disguises herself as a man, but when it is revealed she is a girl, the trope comes into play. The trope is used to help deliver a romance between the two leads.
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* Valerian and Laureline in ''[[Valerian and the City of a Thousand Planets]]''. Valerian constantly chases after Laureline, trying to get a [[Relationship Upgrade]], and often breaks professional codes of conduct they're expected to follow. The two are assigned on a mission to the city of Alpha, where the duo must reach the center of the city, inside a radio dead zone. Cue character interactions as they try to get each out of sticky situations and understand strange alien customs.
* [[Disney Animated Canon]] films. The trope is more commonly used in older productions, due to old Disney's usage of the [[Princess Classic]]. Also quite prominent in Disney renaissance films due to the studio returning to their roots:
** ''[[Beauty and the Beast (1991 film)|Beauty and The Beast]]''. Just because Belle and the Beast are entirely different species, with one of them being cursed, does not mean they cannot form a romantic relationship. The trope is used to enhance the 'fairy tale' feel of the film.
** Jasmine and the titular Aladdin in the 1992 ''[[Aladdin (1992 Disney film)|Aladdin]]'' film. This time, Jasmine is a [[Rebellious Princess]], and her interactions with the titular Aladdin, as well as Aladdin's quest to make her fall in love, make up half of the film. The other half revolves around Aladdin's interactions with the genie.
** Flynn and Rapunzel in ''[[Tangled (2010 film)|Tangled]]''. Just like the [[Rapunzel|original fairy tale]], the titular Rapunzel is locked away in a tower. Flynn, while running away from city guards, comes across the tower and climbs up. The two initially do ''not'' get along, with Rapunzel using her [[Rapunzel Hair]] to tie him to a chair and begin the world's most informal interrogation sequence. Eventually the two learn to get along, with Flynn convincing Rapunzel to move out of the tower, and explore the wider world, eventually leading the two to fall in love.
** In ''[[Zootopia]]'', Judy Hopps and Nick Wilde. They're opposites in more than gender -- one's a cop and the other's a con man, and in a [[World of Funny Animals]], one's a prey and one's a predator. The latter leads to interesting character interactions between the two as civil unrest grows between prey and predators.
** In ''[[Atlantis: The Lost Empire]]'', we have Milo Thatch, who joins an expedition to find the titular Atlantis. The second lead, Kida, isn't introduced until the party arrives at Atlantis. From there, Milo and Kida have some calm, [[Action Film, Quiet Drama Scene]] bonding sessions, before teaming up to save Atlantis from a greater threat.
** Ralph and Vanellope in ''[[Wreck-It Ralph]]''. One's the ''villain'' of a video game, and the other a playable hero. Being the [[Big Bad]] of a game doesn't [[Good Feels Good|feel good]], and leads to Ralph being treated badly by the other characters of his own game. Thus, he defects, or "goes Turbo", and finds Vanellope in the candy-themed racing game ''Sugar Rush'', where the two bond together as Vanellope tries to use her status of being a "glitch" to her advantage.