Our Dwarves Are All the Same: Difference between revisions

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** Just like elves, dwarves in ''D&D'' have a subterranean [[Evil Counterpart]]: the Duergar, or Gray Dwarves, who are built on the folktales of dwarves as nasty schemers with supernatural powers. The Duergar have limited [[Psychic Powers]] and have a grim, humorless society based around slave labor and constant toil.
** Just like elves, dwarves in ''D&D'' have a subterranean [[Evil Counterpart]]: the Duergar, or Gray Dwarves, who are built on the folktales of dwarves as nasty schemers with supernatural powers. The Duergar have limited [[Psychic Powers]] and have a grim, humorless society based around slave labor and constant toil.
** [[Dark Sun|Athas']] Dwarves play this straight, except for few noticable differences. They're completely hairless, and they have a tradition of working toward short and longterm goals that only they know of.
** [[Dark Sun|Athas']] Dwarves play this straight, except for few noticable differences. They're completely hairless, and they have a tradition of working toward short and longterm goals that only they know of.
* ''[[Warhammer]]'' plays them straight , but once upon a time, had the Chaos Dwarfs, which were based on ancient Mesopotamia of all things and diabolic slavemaster warlocks with cloven hooves and addicted to [[Black Magic]]. Sadly, their army nearly dropped off the face of the earth, and the few new Chaos Dwarfs we've seen (as crew for a war machine model) seem very much standard, if eviler-looking.
* ''[[Warhammer Fantasy Battle]]'' plays them straight , but once upon a time, had the Chaos Dwarfs, which were based on ancient Mesopotamia of all things and diabolic slavemaster warlocks with cloven hooves and addicted to [[Black Magic]]. Sadly, their army nearly dropped off the face of the earth, and the few new Chaos Dwarfs we've seen (as crew for a war machine model) seem very much standard, if eviler-looking.
** The ''[[Gotrek and Felix]]'' novels play with the accent, as most Dwarfs have the typical slightly-Scottish speech that is still easy to understand. Then they introduce a Dwarf character whose speech is much closer to a real Scottish brogue, and even the other Dwarfs can't understand him half the time.
** The ''[[Gotrek and Felix]]'' novels play with the accent, as most Dwarfs have the typical slightly-Scottish speech that is still easy to understand. Then they introduce a Dwarf character whose speech is much closer to a real Scottish brogue, and even the other Dwarfs can't understand him half the time.
** To clarify, the Dwarfs of the southern kingdoms have an accent described as something more resembling German, rather than Scottish. (which makes sense, considering that they influenced the language of the humans who would found the Empire, based off Renaissance Germany) It is the northern Norscan Dwarfs who speak in a thick Scottish brogue.
** To clarify, the Dwarfs of the southern kingdoms have an accent described as something more resembling German, rather than Scottish. (which makes sense, considering that they influenced the language of the humans who would found the Empire, based off Renaissance Germany) It is the northern Norscan Dwarfs who speak in a thick Scottish brogue.
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**** They distill their ''helicopter fuel'' from it!
**** They distill their ''helicopter fuel'' from it!
*** Mmmmm, [[wikipedia:Bock|beerfood]].
*** Mmmmm, [[wikipedia:Bock|beerfood]].
** Interestingly, while the individual Dwarf in [[Warhammer]] is fairly slow (it's the little legs), Dwarf infantry is effectively among the fastest in the game. This is because the game mechanics say that you can't march (read: move at double your normal speed) when there are enemies within 8". Dwarfs, by virtue of being [[Determinator|Determinators]], can ignore that rule, and effectively always march. Apart from when they charge. The result is that army of short bearded guys is going to tactically outmanoeuvre you by landing their gyrocopters 7" behind your lines and so suddenly everyone but your cavalry is being ourpaced.
** Interestingly, while the individual Dwarf in [[Warhammer Fantasy Battle]] is fairly slow (it's the little legs), Dwarf infantry is effectively among the fastest in the game. This is because the game mechanics say that you can't march (read: move at double your normal speed) when there are enemies within 8". Dwarfs, by virtue of being [[Determinator|Determinators]], can ignore that rule, and effectively always march. Apart from when they charge. The result is that army of short bearded guys is going to tactically outmanoeuvre you by landing their gyrocopters 7" behind your lines and so suddenly everyone but your cavalry is being ourpaced.
** ''[[Warhammer 40000]]'' once had the Squats, which, naturally, were Dwarfs [[Recycled in Space|IN SPACE]], but the designers couldn't quite decide on their overall theme. Some models were straight Dwarfs, while others were more like really short [[All Bikers Are Hells Angels|Biker Dudes]] <small>IN SPACE</small>, so they got removed from future editions -- i.e., they [[Dropped a Bridge on Him|Dropped A]] [[Bug War|Hive Fleet]] [[Dropped a Bridge on Him|On Them]]. However, the "space Dwarfs" ''concept'', if not the models, seem to be returning in the form of the Demiurg ([[Meaningful Name|Greek for "craftsman"]]), a mercenary alien race that has worked for both the Imperium and the Tau in the past.
** ''[[Warhammer 40000]]'' once had the Squats, which, naturally, were Dwarfs [[Recycled in Space|IN SPACE]], but the designers couldn't quite decide on their overall theme. Some models were straight Dwarfs, while others were more like really short [[All Bikers Are Hells Angels|Biker Dudes]] <small>IN SPACE</small>, so they got removed from future editions -- i.e., they [[Dropped a Bridge on Him|Dropped A]] [[Bug War|Hive Fleet]] [[Dropped a Bridge on Him|On Them]]. However, the "space Dwarfs" ''concept'', if not the models, seem to be returning in the form of the Demiurg ([[Meaningful Name|Greek for "craftsman"]]), a mercenary alien race that has worked for both the Imperium and the Tau in the past.
** The Tau themselves seem to fulfill some of the functions of dwarves in the 40,000 Verse. They are shorter and stouter than humans, they have a weak presence in the Warp (meaning they're not very magical), they have a highly ordered and stratified society, and a strong warrior culture.
** The Tau themselves seem to fulfill some of the functions of dwarves in the 40,000 Verse. They are shorter and stouter than humans, they have a weak presence in the Warp (meaning they're not very magical), they have a highly ordered and stratified society, and a strong warrior culture.
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* Two dwarves appear in ''[[Tales of Symphonia]]'', with one of them being the foster father of the hero, Lloyd Irving. In ''[[Tales of Phantasia]]'', which takes place about 4,000 years after ''Symphonia'', dwarves are extinct, though their ruins are intact.
* Two dwarves appear in ''[[Tales of Symphonia]]'', with one of them being the foster father of the hero, Lloyd Irving. In ''[[Tales of Phantasia]]'', which takes place about 4,000 years after ''Symphonia'', dwarves are extinct, though their ruins are intact.
** A skit in in ''[[Tales of Symphonia]]'' mentioned that the majority of the dwarves are hidden by Cruxis somewhere in Derris Kharlan as they use them for maintaining machinery, so they may have still be living on the comet.
** A skit in in ''[[Tales of Symphonia]]'' mentioned that the majority of the dwarves are hidden by Cruxis somewhere in Derris Kharlan as they use them for maintaining machinery, so they may have still be living on the comet.
* In ''[[Mace the Dark Age]],'' a ''[[Soul Series|Soul Edge]]'' [[Follow the Leader|style weapons-based 3D fighter]] for the Nintendo 64, the dwarves are represented by hidden character Gar Gudrunnson. His people are mountain-dwellers enslaved by despotic Lord Deimos (think [[BFS|Nightmare]] with his own kingdom) to build his weapons of war. Gar is among a handful of rebels, and his weapon is an enormous steam-powered [[Humongous Mecha|Warmech]], ironically making him the largest character in the game and one of the few who are original. He's rather overpowered though, and is more on par with [[The Dragon|sub-boss]] Grendal due to his enormous strength and the fact that he can't be thrown or Executed. {{spoiler|The mace enslaves him and the other dwarves and it motivates them to wage war on mankind}}.
* In ''[[Mace: The Dark Age]],'' a ''[[Soul Series|Soul Edge]]'' [[Follow the Leader|style weapons-based 3D fighter]] for the Nintendo 64, the dwarves are represented by hidden character Gar Gudrunnson. His people are mountain-dwellers enslaved by despotic Lord Deimos (think [[BFS|Nightmare]] with his own kingdom) to build his weapons of war. Gar is among a handful of rebels, and his weapon is an enormous steam-powered [[Humongous Mecha|Warmech]], ironically making him the largest character in the game and one of the few who are original. He's rather overpowered though, and is more on par with [[The Dragon|sub-boss]] Grendal due to his enormous strength and the fact that he can't be thrown or Executed. {{spoiler|The mace enslaves him and the other dwarves and it motivates them to wage war on mankind}}.
* Averted in ''[[Kingdom of Loathing]]'', where dwarves are 7-foot tall miners. They are all the same, but not like dwarves in other fantasy fiction.
* Averted in ''[[Kingdom of Loathing]]'', where dwarves are 7-foot tall miners. They are all the same, but not like dwarves in other fantasy fiction.
** The joke is more apparent when they are referred to by their proper names, [[Snow White and The Seven Dwarfs (novel)|The Seven-Foot Dwarves]].
** The joke is more apparent when they are referred to by their proper names, [[Snow White and The Seven Dwarfs (novel)|The Seven-Foot Dwarves]].