Our Vampires Are Different/Live-Action TV: Difference between revisions

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*** It seems as though the demon inside manifests more and more clearly as time goes by. This is explored by implication (rather than explicitly said) during the series 2 finale arc when Angel and his team end up in Pylea. Pylea shows an in-universe case of vampires being different in different dimensions. In Pylea, vampires can walk around in the sun and reflect. However, when they transform, they don't simply have a shadow of their beast on their face as is the case in the show's normal dimension: the demon fully manifests and what's revealed is pure monster. However, the traits normal vampires reveal and which become increasingly visible in older vampires such as the Master are clearly visible, such as the dramatic eye ridges and sharply pointed ears. If the Pylea experience is anything to go by then if a vampire in the normal world manages to become old enough even horns/spines will start manifesting eventually.
*** It seems as though the demon inside manifests more and more clearly as time goes by. This is explored by implication (rather than explicitly said) during the series 2 finale arc when Angel and his team end up in Pylea. Pylea shows an in-universe case of vampires being different in different dimensions. In Pylea, vampires can walk around in the sun and reflect. However, when they transform, they don't simply have a shadow of their beast on their face as is the case in the show's normal dimension: the demon fully manifests and what's revealed is pure monster. However, the traits normal vampires reveal and which become increasingly visible in older vampires such as the Master are clearly visible, such as the dramatic eye ridges and sharply pointed ears. If the Pylea experience is anything to go by then if a vampire in the normal world manages to become old enough even horns/spines will start manifesting eventually.
** After seeing old newspaper shots of Angel, Cordelia remarks "It isn't that vampires don't photograph, they just don't photograph WELL."
** After seeing old newspaper shots of Angel, Cordelia remarks "It isn't that vampires don't photograph, they just don't photograph WELL."
** One episode of ''Angel'' featured the "Prince of Lies", a [[Shout Out]] [[Captain Ersatz]] of Count Orlok from ''[[Nosferatu (Film)|Nosferatu]]''. He seemed senile and frail for a Vamp, but he eventually flipped out and put up quite a fight.
** One episode of ''Angel'' featured the "Prince of Lies", a [[Shout-Out]] [[Captain Ersatz]] of Count Orlok from ''[[Nosferatu (Film)|Nosferatu]]''. He seemed senile and frail for a Vamp, but he eventually flipped out and put up quite a fight.
** Angel also showed vamps and their sires can sense each other in their dreams.
** Angel also showed vamps and their sires can sense each other in their dreams.
* In the ''[[Doctor Who (TV)|Doctor Who]]'' serial "[[Doctor Who (TV)/Recap/S26 E3 The Curse of Fenric|The Curse of Fenric]]", "Haemovores" can be repelled by a focus of belief. A Soviet soldier is therefore able to ward them off with a red star, while the Doctor can summon enough belief without a focus, by thinking of his companions. The doubting priest on the other hand had some trouble.
* In the ''[[Doctor Who]]'' serial "[[Doctor Who/Recap/S26 E3 The Curse of Fenric|The Curse of Fenric]]", "Haemovores" can be repelled by a focus of belief. A Soviet soldier is therefore able to ward them off with a red star, while the Doctor can summon enough belief without a focus, by thinking of his companions. The doubting priest on the other hand had some trouble.
** In the new series story "[[Doctor Who (TV)/NS/Recap/S3 E1 Smith and Jones|Smith and Jones]]", the blood-sucking Plasmavore (not the same kind of vampire) is impervious to sunlight, looks completely human, and drinks blood from human necks ''with a plastic bendy straw''.
** In the new series story "[[Doctor Who/NS/Recap/S3 E1 Smith and Jones|Smith and Jones]]", the blood-sucking Plasmavore (not the same kind of vampire) is impervious to sunlight, looks completely human, and drinks blood from human necks ''with a plastic bendy straw''.
** "[[Doctor Who (TV)/Recap/S31 E06 The Vampires of Venice|The Vampires of Venice]]" features [[Exactly What It Says On the Tin|vampires. In Venice.]] {{spoiler|Except they're actually stinkin' alien fish disguised as humans with ugly teeth.}}
** "[[Doctor Who/Recap/S31 E06 The Vampires of Venice|The Vampires of Venice]]" features [[Exactly What It Says On the Tin|vampires. In Venice.]] {{spoiler|Except they're actually stinkin' alien fish disguised as humans with ugly teeth.}}
** The serial "[[Doctor Who (TV)/Recap/S18 E4 State of Decay|State of Decay]]" had traditional vampires... [[Recycled in Space|IN SPACE!]], on a [[Planet of Hats]] version of [[Uberwald]]. The Great Vampire, however, is a giant bat-monster, the last of a race wiped out by the Time Lords.
** The serial "[[Doctor Who/Recap/S18 E4 State of Decay|State of Decay]]" had traditional vampires... [[Recycled in Space|IN SPACE!]], on a [[Planet of Hats]] version of [[Uberwald]]. The Great Vampire, however, is a giant bat-monster, the last of a race wiped out by the Time Lords.
** In this episode, while Romana tells a soon-to-die ally that vampires can only be killed by a wooden stake, the Fourth Doctor offs the Great Vampire {{spoiler|with a dart-shaped shuttlecraft, like the bowships the Time Lords used on the Great Vampires long ago}}. How he managed to hit the heart is probably one for [[Improbable Aiming Skills|another trope]]. Oh, yeah -- [[No Ontological Inertia|when the Great Vampire dies, all the vampires created by it go to dust as well]]. Gotta love efficiency.
** In this episode, while Romana tells a soon-to-die ally that vampires can only be killed by a wooden stake, the Fourth Doctor offs the Great Vampire {{spoiler|with a dart-shaped shuttlecraft, like the bowships the Time Lords used on the Great Vampires long ago}}. How he managed to hit the heart is probably one for [[Improbable Aiming Skills|another trope]]. Oh, yeah -- [[No Ontological Inertia|when the Great Vampire dies, all the vampires created by it go to dust as well]]. Gotta love efficiency.
** [[Expanded Universe]] explains the Vampire taint entered the Universe by [[Nice Job Breaking It, Hero|primitive experiments in time travel]] by the [[Time Lord|Time Lords]], and the Great Vampires are equated with [[Eldritch Abomination|infinitely horrific beings]] called the Yssgaroth. An interesting tidbit is that ''[[Faction Paradox]]'', a ''[[Doctor Who (TV)|Doctor Who]]'' spinoff, makes it quite clear virtually '''''anything''''' can be infected with Yssgaroth taint. Up to [[It Got Worse|and]] [[Oh Crap|including]] [[Living Ship|timeships]].
** [[Expanded Universe]] explains the Vampire taint entered the Universe by [[Nice Job Breaking It, Hero|primitive experiments in time travel]] by the [[Time Lord|Time Lords]], and the Great Vampires are equated with [[Eldritch Abomination|infinitely horrific beings]] called the Yssgaroth. An interesting tidbit is that ''[[Faction Paradox]]'', a ''[[Doctor Who]]'' spinoff, makes it quite clear virtually '''''anything''''' can be infected with Yssgaroth taint. Up to [[It Got Worse|and]] [[Oh Crap|including]] [[Living Ship|timeships]].
* [[Double the Fist]] gives us pale, naked humans who use their capes to glide, as well as the basic fangs and sunlight allergy. They are also invisible on camera, and have fangs on their penises, according to the DVD commentary. The [[Crazy Awesome]] character of Mephisto was originally intended to be a vampire, but actor and special effects man Doug Bayne missed that brainstorming session. That this gone through, their vampires would have also had aids and their own cult.
* [[Double the Fist]] gives us pale, naked humans who use their capes to glide, as well as the basic fangs and sunlight allergy. They are also invisible on camera, and have fangs on their penises, according to the DVD commentary. The [[Crazy Awesome]] character of Mephisto was originally intended to be a vampire, but actor and special effects man Doug Bayne missed that brainstorming session. That this gone through, their vampires would have also had aids and their own cult.
* ''[[Ultraviolet (TV)|Ultraviolet]]'' has "leeches" (vampires) who are susceptible to ultraviolet rays (found in sunlight), do not show up on any electrical or photographic audiovisual equipment (they can't even use telephones without an electronic speech synthesiser), and are injured by carbon-based bullets. They also violently burn to ash when killed by any means, with enough energy discharged to cause serious damage to anything too close, but if another vampire spills blood on their remains they can regenerate, which is why the vampire hunters must gather up the ashes and keep them locked away. They appear to have super healing, but damage done by sunlight never heals. However, they are visually identical to humans, and don't even have fangs.
* ''[[Ultraviolet (TV)|Ultraviolet]]'' has "leeches" (vampires) who are susceptible to ultraviolet rays (found in sunlight), do not show up on any electrical or photographic audiovisual equipment (they can't even use telephones without an electronic speech synthesiser), and are injured by carbon-based bullets. They also violently burn to ash when killed by any means, with enough energy discharged to cause serious damage to anything too close, but if another vampire spills blood on their remains they can regenerate, which is why the vampire hunters must gather up the ashes and keep them locked away. They appear to have super healing, but damage done by sunlight never heals. However, they are visually identical to humans, and don't even have fangs.
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** It is said that Wraiths have a [[Healing Factor]] dependent on when they fed last. A well-fed Wraith can knock humans across walls and swallow up to forty bullets before dying - as Sheppard puts it, "I can see you just fed which means your regenerative powers are at their highest... but I seriously doubt you can grow a new head". However, their physiology is similar enough to humans that Wraith weapons designed to stun humans work on their owners as well. Additionally, a retrovirus can suppress the insect DNA, transforming the Wraith in question into a regular human with amnesia (temporarily unless a viral inhibitor dose is also used regularly).
** It is said that Wraiths have a [[Healing Factor]] dependent on when they fed last. A well-fed Wraith can knock humans across walls and swallow up to forty bullets before dying - as Sheppard puts it, "I can see you just fed which means your regenerative powers are at their highest... but I seriously doubt you can grow a new head". However, their physiology is similar enough to humans that Wraith weapons designed to stun humans work on their owners as well. Additionally, a retrovirus can suppress the insect DNA, transforming the Wraith in question into a regular human with amnesia (temporarily unless a viral inhibitor dose is also used regularly).
** They're known to have a great weakness: a virus that makes a human not only immune to Wraith feeding, it also kills the offending Wraith. Plus, although they have a hive-like hierarchical society, they are quite willing to kill each other or resort to cannibalism if there's not enough food for all of them (as in the case of the show). In a sharp difference to vampires from other fiction, Wraiths can actually reverse the feeding process and transfer their own life force into someone else to heal them and restore their youth. They never do this lightly and reserve it to their closest worshippers and comrades only. Another weakness is revealed later: Wraith children are omnivores and can sustain themselves on any kinds of normal food but once they reach puberty, their digestive tract reverts to a dormant state. Hence the need for vampirism. In the final season, a modified version of the Wraith-to-human retrovirus is available to leave the subject as a Wraith but removes their feeding orifice, reactivating their digestive tract instead.
** They're known to have a great weakness: a virus that makes a human not only immune to Wraith feeding, it also kills the offending Wraith. Plus, although they have a hive-like hierarchical society, they are quite willing to kill each other or resort to cannibalism if there's not enough food for all of them (as in the case of the show). In a sharp difference to vampires from other fiction, Wraiths can actually reverse the feeding process and transfer their own life force into someone else to heal them and restore their youth. They never do this lightly and reserve it to their closest worshippers and comrades only. Another weakness is revealed later: Wraith children are omnivores and can sustain themselves on any kinds of normal food but once they reach puberty, their digestive tract reverts to a dormant state. Hence the need for vampirism. In the final season, a modified version of the Wraith-to-human retrovirus is available to leave the subject as a Wraith but removes their feeding orifice, reactivating their digestive tract instead.
* In "Justice is Served", a first-season episode of ''[[CSI]]'', a nutritionist with [http://en.wikipedia.org/wiki/Porphyria Porphyria] liquifies human organs and drinks them to get the enzymes she needs. Interestingly, porphyria is often cited as a possible influence for the creation of vampire myths, as the symptoms of some forms of it can mimic vampire traits; extreme pallor and sensitivity to light, receding gums which make the teeth appear longer, mental disturbances such as paranoia and hallucinations, etc. However, since vamps being harmed by sunlight is a recent invention, this speculation is questioned just as often.
* In "Justice is Served", a first-season episode of ''[[CSI]]'', a nutritionist with [[wikipedia:Porphyria|Porphyria]] liquifies human organs and drinks them to get the enzymes she needs. Interestingly, porphyria is often cited as a possible influence for the creation of vampire myths, as the symptoms of some forms of it can mimic vampire traits; extreme pallor and sensitivity to light, receding gums which make the teeth appear longer, mental disturbances such as paranoia and hallucinations, etc. However, since vamps being harmed by sunlight is a recent invention, this speculation is questioned just as often.
* Tragically few details are given about the specifics vampiric nature of [[Sesame Street (TV)|Count von Count]], but he is known to have the obsessive-compulsive bit and is suggested to have control of the weather. Uniquely, he also has purple skin, although if this is a result of vampirism, puppet-ism, or the combination of the two is unknown. He has been seen in the sun, although, again, his lack of actual skin brings into question whether other vampires of his world are similarly immune or if it is a puppet advantage.
* Tragically few details are given about the specifics vampiric nature of [[Sesame Street (TV)|Count von Count]], but he is known to have the obsessive-compulsive bit and is suggested to have control of the weather. Uniquely, he also has purple skin, although if this is a result of vampirism, puppet-ism, or the combination of the two is unknown. He has been seen in the sun, although, again, his lack of actual skin brings into question whether other vampires of his world are similarly immune or if it is a puppet advantage.
* ''[[Star Trek]]'' had a "salt vampire" that could look like it's victim's ideal love/sex object. This allowed it to find victims when straight salt wasn't available.
* ''[[Star Trek]]'' had a "salt vampire" that could look like it's victim's ideal love/sex object. This allowed it to find victims when straight salt wasn't available.
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** As for weaknesses, crosses, silver, and holy water aren't a problem, but any kind of wood implement causes pain. [[Kryptonite Factor|Although garlic doesn't affect them, vampires have a weakness to the plant vervain]], but they can build up an immunity if exposed to small amounts over a long period of time. When humans wear vervain they can't be compelled or have their memories erased. Vervain is also toxic to vampires; contact causes pain, and ingesting or having it injected causes pain and paralysis. Drinking the blood of someone who's recently consumed vervain has the same effects of consuming vervain itself. They must also be [[Vampire Invitation|invited at least once into dwellings with living inhabitants before they can enter, but killing the inhabitants also works]]. While they're still vulnerable to direct sunlight, indirect sunlight doesn't do them any harm and a few vampires even have special rings that allow them to walk during the day. The rings need to be enchanted by witches and the original creator can remove the ring's conferred sunlight immunity at any time they choose. [[Fur Against Fang|Werewolves are the natural enemies of vampires]], and their bites are horribly lethal.
** As for weaknesses, crosses, silver, and holy water aren't a problem, but any kind of wood implement causes pain. [[Kryptonite Factor|Although garlic doesn't affect them, vampires have a weakness to the plant vervain]], but they can build up an immunity if exposed to small amounts over a long period of time. When humans wear vervain they can't be compelled or have their memories erased. Vervain is also toxic to vampires; contact causes pain, and ingesting or having it injected causes pain and paralysis. Drinking the blood of someone who's recently consumed vervain has the same effects of consuming vervain itself. They must also be [[Vampire Invitation|invited at least once into dwellings with living inhabitants before they can enter, but killing the inhabitants also works]]. While they're still vulnerable to direct sunlight, indirect sunlight doesn't do them any harm and a few vampires even have special rings that allow them to walk during the day. The rings need to be enchanted by witches and the original creator can remove the ring's conferred sunlight immunity at any time they choose. [[Fur Against Fang|Werewolves are the natural enemies of vampires]], and their bites are horribly lethal.
** To turn someone into a vampire they must first drink vampire blood and then die, but they're not out of the woods just yet. After death they will be in a stage called "transition" which lasts about a day before the person in question either dies or chooses to drink human blood and thus completes the "transition", becoming a full vampire. On top of this, drinking vampire blood causes humans to gain a temporary sort of [[Healing Factor]]. The reverse is true for vampires, who ordinarily have a [[Healing Factor]] (they can even regenerate their eyes), but heal even faster after consuming human blood.
** To turn someone into a vampire they must first drink vampire blood and then die, but they're not out of the woods just yet. After death they will be in a stage called "transition" which lasts about a day before the person in question either dies or chooses to drink human blood and thus completes the "transition", becoming a full vampire. On top of this, drinking vampire blood causes humans to gain a temporary sort of [[Healing Factor]]. The reverse is true for vampires, who ordinarily have a [[Healing Factor]] (they can even regenerate their eyes), but heal even faster after consuming human blood.
* ''[[Blake's Seven (TV)|Blakes Seven]]'' had black-clad, emotionless super-troopers called Mutoids who nevertheless could get upset if one called them vampires. Oh, and they sometimes fed by sucking the blood out of humans.
* ''[[Blake's Seven|Blakes Seven]]'' had black-clad, emotionless super-troopers called Mutoids who nevertheless could get upset if one called them vampires. Oh, and they sometimes fed by sucking the blood out of humans.
* The vamps in ''[[My Babysitters a Vampire]]'' have most of the strengths and weaknesses of the standard vamps but can go out in sunlight, although they wear sunglasses. They can't change shape but can fly.
* The vamps in ''[[My Babysitters a Vampire]]'' have most of the strengths and weaknesses of the standard vamps but can go out in sunlight, although they wear sunglasses. They can't change shape but can fly.
* ''[[Earth Final Conflict]]'' has introduces the Atavus (again) in its final season. Unlike the other 2 times they introduced them, these Atavus look very similar to humans (but with slight animalistic characteristics) and do not possess the Shaqarava - an organ possessed by several species (and [[Half-Human Hybrid|Liam Kincaid]]) that allows energy to be channeled through the palms. They have extendable glowing claws that, apparently, rip into the victim's soul and drain the life force. This is their main method of feeding. Projectile weapons have no effect on the Atavus due to their [[Healing Factor]] and semi-[[Energy Being]] nature. Energy weapons work fairly well, though, although you're unlikely to get a [[One-Hit Kill]], except with the [[Hand Cannon|Hand Cannons]] introduced in the series finale. The Atavus cannot turn a human into one of them. However, they can use their stasis pods to turn a human into a human/Atavus hybrid. They can (and need to) feed as the Atavus but look human. They are also loyal to their masters. Being aliens, the Atavus are not repelled by any vampire wards. It's also mentioned that the Atavus don't need to feed on living beings on their homeworld.
* ''[[Earth: Final Conflict]]'' has introduces the Atavus (again) in its final season. Unlike the other 2 times they introduced them, these Atavus look very similar to humans (but with slight animalistic characteristics) and do not possess the Shaqarava - an organ possessed by several species (and [[Half-Human Hybrid|Liam Kincaid]]) that allows energy to be channeled through the palms. They have extendable glowing claws that, apparently, rip into the victim's soul and drain the life force. This is their main method of feeding. Projectile weapons have no effect on the Atavus due to their [[Healing Factor]] and semi-[[Energy Being]] nature. Energy weapons work fairly well, though, although you're unlikely to get a [[One-Hit Kill]], except with the [[Hand Cannon|Hand Cannons]] introduced in the series finale. The Atavus cannot turn a human into one of them. However, they can use their stasis pods to turn a human into a human/Atavus hybrid. They can (and need to) feed as the Atavus but look human. They are also loyal to their masters. Being aliens, the Atavus are not repelled by any vampire wards. It's also mentioned that the Atavus don't need to feed on living beings on their homeworld.
* In ''[[Blood Ties (TV)|Blood Ties]]'', vampires have some of the traditional weaknesses but none of the others. Sunlight burns (all vampires instinctively know when dawn is near), blood is necessary (although killing isn't), turning is done via the drink/give blood method, a vampire can be killed with a stake to the heart (or by ''punching'' through the heart with a first), and religious symbols are useless. Vampires are fast and strong. They can also hypnotize, although this, for some reason, fails to work on Vicki (possibly, due to her poor eyesight). All vampires are extremely territorial. It's almost impossible for two vampires to be in the same city without killing each other (unless the city is very big, then two or more vampires may divide it amongst themselves). This biological mechanism keeps the vampire population low. The territoriality only develops after about 6 months, allowing the newly-turned vampire to learn from his or her maker before being forced to leave. The only known way of incapacitating a vampire appears to be the Iluminación del Sol, a Chinese-made device that incapacitates a vampire when pressed into his or her chest.
* In ''[[Blood Ties (TV)|Blood Ties]]'', vampires have some of the traditional weaknesses but none of the others. Sunlight burns (all vampires instinctively know when dawn is near), blood is necessary (although killing isn't), turning is done via the drink/give blood method, a vampire can be killed with a stake to the heart (or by ''punching'' through the heart with a first), and religious symbols are useless. Vampires are fast and strong. They can also hypnotize, although this, for some reason, fails to work on Vicki (possibly, due to her poor eyesight). All vampires are extremely territorial. It's almost impossible for two vampires to be in the same city without killing each other (unless the city is very big, then two or more vampires may divide it amongst themselves). This biological mechanism keeps the vampire population low. The territoriality only develops after about 6 months, allowing the newly-turned vampire to learn from his or her maker before being forced to leave. The only known way of incapacitating a vampire appears to be the Iluminación del Sol, a Chinese-made device that incapacitates a vampire when pressed into his or her chest.
* ''[[Kyoryu Sentai Zyuranger]]'': Comic relief simian-looking villain Totbat is a vampire. He doesn't need blood, given that he's never drank it even once, but he wants to. Sunlight has no ill effect on him or anything, and the fact that he's a vampire only comes up one time. In fact, it was such a minor aspect that it was dropped from his ''[[Mighty Morphin Power Rangers]]'' counterpart Baboo.
* ''[[Kyoryu Sentai Zyuranger]]'': Comic relief simian-looking villain Totbat is a vampire. He doesn't need blood, given that he's never drank it even once, but he wants to. Sunlight has no ill effect on him or anything, and the fact that he's a vampire only comes up one time. In fact, it was such a minor aspect that it was dropped from his ''[[Mighty Morphin Power Rangers]]'' counterpart Baboo.