Overly-Long Fighting Animation: Difference between revisions

Content added Content deleted
m (update links)
m (update links)
Line 40: Line 40:
** [[Neon Genesis Evangelion|Evangelion's]] signature Unison Kick combination attack breaks game mechanics by lasting technically more than one turn (which is defined as 1 minute).
** [[Neon Genesis Evangelion|Evangelion's]] signature Unison Kick combination attack breaks game mechanics by lasting technically more than one turn (which is defined as 1 minute).
*** Note that while there are attacks that take even longer, the Unison Kick actually has a timer in the lower right of the screen that goes over a minute.
*** Note that while there are attacks that take even longer, the Unison Kick actually has a timer in the lower right of the screen that goes over a minute.
** Another example is [[Full Metal Panic|attack of the killer Bonta-kuns]], what with the target being mobbed by a dozen mascot/power armor hybrids.
** Another example is [[Full Metal Panic!|attack of the killer Bonta-kuns]], what with the target being mobbed by a dozen mascot/power armor hybrids.
** Any of [[GaoGaiGar]]'s attacks takes more than twenty seconds, but Hell and Heaven, Dividing Driver and Goldion Hammer clock at more than 50 seconds each. Ironically, the actual anime is rather unique among for the ability to interrupt attacks.
** Any of [[GaoGaiGar]]'s attacks takes more than twenty seconds, but Hell and Heaven, Dividing Driver and Goldion Hammer clock at more than 50 seconds each. Ironically, the actual anime is rather unique among for the ability to interrupt attacks.
** [[Getter Robo|Shin Getter Robo's]] Getter Change attack lasts almost that much, with 40 seconds (more in some versions).
** [[Getter Robo|Shin Getter Robo's]] Getter Change attack lasts almost that much, with 40 seconds (more in some versions).