PC-88: Difference between revisions
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Notable videogame developers [[Enix]], Game Arts and [[Nihon Falcom]] all released their first games on the '''PC 88'''. |
Notable videogame developers [[Enix]], Game Arts and [[Nihon Falcom]] all released their first games on the '''PC 88'''. |
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== |
==Specifications == |
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Processors= |
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* The PC-8801's [[CPU]] was a 4 MHz NEC µPD780, which was updated in 1986 and later using a 8 MHz µPD70008. Both were compatible with the [[Z 80 A]] found in the [[MSX]]. |
* The PC-8801's [[CPU]] was a 4 MHz NEC µPD780, which was updated in 1986 and later using a 8 MHz µPD70008. Both were compatible with the [[Z 80 A]] found in the [[MSX]]. |
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* The PC-88VA used instead a NEC µPD9002 (8 MHz), a custom 16-bit processor compatible with both the [[Z 80 A]] and the V30 CPU which NEC was using in its [[PC 98|PC-9801]] models. |
* The PC-88VA used instead a NEC µPD9002 (8 MHz), a custom 16-bit processor compatible with both the [[Z 80 A]] and the V30 CPU which NEC was using in its [[PC 98|PC-9801]] models. |
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Memory= |
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* PC-8801: Starting from 64KB up to 192KB of RAM, and 48KB graphics VRAM (plus 4KB text VRAM in later models). |
* PC-8801: Starting from 64KB up to 192KB of RAM, and 48KB graphics VRAM (plus 4KB text VRAM in later models). |
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* PC-88VA: 512KB RAM, 256KB VRAM |
* PC-88VA: 512KB RAM, 256KB VRAM |
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Display= |
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* The PC-8801's V1 graphics mode could display 640×200 with 8 colors, or 640×400 monochrome. The higher resolution was useful for displaying Kanji characters. |
* The PC-8801's V1 graphics mode could display 640×200 with 8 colors, or 640×400 monochrome. The higher resolution was useful for displaying Kanji characters. |
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* V2 mode, found on the PC-8801mkII SR and other post-1985 models and used in most games, was similar to V1 mode, but colors could be selected from a palette of 512. |
* V2 mode, found on the PC-8801mkII SR and other post-1985 models and used in most games, was similar to V1 mode, but colors could be selected from a palette of 512. |
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* V3 mode was unique to the PC-88VA, offering 65536-color graphics in various resolutions, with hardware sprites and scrolling. |
* V3 mode was unique to the PC-88VA, offering 65536-color graphics in various resolutions, with hardware sprites and scrolling. |
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Sound= |
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* An internal speaker was all the sound that was available on pre-1985 models. |
* An internal speaker was all the sound that was available on pre-1985 models. |
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* PC-8801mkII SR vastly improved the quality of music in PC 88 games with a Yamaha YM2203 sound chip (which was also used in many arcade machines) producing 3-channel FM synth. All later PC 88 models provided either this chip or a YM2680 producing 6-channel stereo synth plus mono ADPCM. |
* PC-8801mkII SR vastly improved the quality of music in PC 88 games with a Yamaha YM2203 sound chip (which was also used in many arcade machines) producing 3-channel FM synth. All later PC 88 models provided either this chip or a YM2680 producing 6-channel stereo synth plus mono ADPCM. |
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{{examples|Games for the PC88}} |
{{examples|Games for the PC88}} |