Panther: Difference between revisions

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[[File:platopanther_2259.png|frame]] ''Panther'' was a 3D multiplayer [[First Person Shooter]] tank game for the [[Mainframes and Minicomputers|PLATO Network]], created in 1975 by John Edo Haefeli and Nelson Bridwell. It's an ancestor of [[Atari]]'s ''[[Battlezone 1980 (Video Game)|Battlezone 1980]]''.
[[File:platopanther_2259.png|frame]] ''Panther'' was a 3D multiplayer [[First-Person Shooter]] tank game for the [[Mainframes and Minicomputers|PLATO Network]], created in 1975 by John Edo Haefeli and Nelson Bridwell. It's an ancestor of [[Atari]]'s ''[[Battlezone 1980 (Video Game)|Battlezone 1980]]''.


Players choose one of two teams, Squares and Triangles. Each team member starts near their team's base and sets out to destroy the enemy base. Players message each other to coordinate their actions. Each player has an onboard view like ''Battlezone'', and a map view that shows their team, five mountains, and enemy tanks if they are in range.
Players choose one of two teams, Squares and Triangles. Each team member starts near their team's base and sets out to destroy the enemy base. Players message each other to coordinate their actions. Each player has an onboard view like ''Battlezone'', and a map view that shows their team, five mountains, and enemy tanks if they are in range.
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=== ''Panther'' provides examples of: ===
=== ''Panther'' provides examples of: ===
* [[Combat and Support]]: Possible with messaging. Some players could keep the enemy tanks occupied while others snuck behind enemy lines to destroy the base.
* [[Combat and Support]]: Possible with messaging. Some players could keep the enemy tanks occupied while others snuck behind enemy lines to destroy the base.
* [[First Person Shooter]]
* [[First-Person Shooter]]
* [[Lead the Target]]
* [[Lead the Target]]
* [[Level Map Display]]
* [[Level Map Display]]

Revision as of 16:31, 9 January 2014

Panther was a 3D multiplayer First-Person Shooter tank game for the PLATO Network, created in 1975 by John Edo Haefeli and Nelson Bridwell. It's an ancestor of Atari's Battlezone 1980.

Players choose one of two teams, Squares and Triangles. Each team member starts near their team's base and sets out to destroy the enemy base. Players message each other to coordinate their actions. Each player has an onboard view like Battlezone, and a map view that shows their team, five mountains, and enemy tanks if they are in range.

The game was very advanced for its time, with dynamically generated terrain, hidden line removal, and Ragdoll Physics on the shells. A version with improved graphics called Panzer was developed in 1977 with assistance from the US Army. Atari, which had a PLATO account, created their own version, Battlezone, in 1980.

Panther provides examples of: