Perfect Dark: Difference between revisions

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* [[All There in the Manual]]: The game has an unlockable feature which provides more background information on the game's plot and setting.
* [[All There in the Manual]]: The game has an unlockable feature which provides more background information on the game's plot and setting.
* [[All Your Base Are Belong to Us]]: One of the later levels of the original takes place in the Carrington Institute as dataDyne troops and Skedar soldiers make one last spiteful attack.
* [[All Your Base Are Belong to Us]]: One of the later levels of the original takes place in the Carrington Institute as dataDyne troops and Skedar soldiers make one last spiteful attack.
* [[AKA 47]]: A selection of weapons from ''[[Golden Eye 1997 (Video Game)|Golden Eye 1997]]'' are unlockable; and not only are their names different from their [[Real Life]] counterparts, they're also different from ''[[Golden Eye 1997 (Video Game)|Golden Eye 1997]]'''s own made-up names.
* [[AKA-47]]: A selection of weapons from ''[[Golden Eye 1997 (Video Game)|Golden Eye 1997]]'' are unlockable; and not only are their names different from their [[Real Life]] counterparts, they're also different from ''[[Golden Eye 1997 (Video Game)|Golden Eye 1997]]'''s own made-up names.
** [[Golden Eye 1997 (Video Game)|Golden Eye 1997]]'s [[Scrappy Weapon|Klobb]] becomes the "[[Leet Lingo|KLO-1313]]" in Perfect Dark, despite already having a fictional name.
** [[Golden Eye 1997 (Video Game)|Golden Eye 1997]]'s [[Scrappy Weapon|Klobb]] becomes the "[[Leet Lingo|KLO-1313]]" in Perfect Dark, despite already having a fictional name.
** The game also features a few straighter examples; the Falcon 2 is a Colt Double Eagle, the CMP150 is a barely-disguised Steyr TMP, the AR-34 is clearly the French FAMAS assault rifle painted in sci-fi colours, and the DY357 Magnum resembles a Colt Anaconda.
** The game also features a few straighter examples; the Falcon 2 is a Colt Double Eagle, the CMP150 is a barely-disguised Steyr TMP, the AR-34 is clearly the French FAMAS assault rifle painted in sci-fi colours, and the DY357 Magnum resembles a Colt Anaconda.
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{{quote| "Do you ''actually'' know what you are doing?"<br />
{{quote| "Do you ''actually'' know what you are doing?"<br />
"We're going to the helipad, I assume?" }}
"We're going to the helipad, I assume?" }}
** Joanna does this [[Teeth Clenched Teamwork|about Jonathan]] as well.
** Joanna does this [[Teeth-Clenched Teamwork|about Jonathan]] as well.
* [[Computer Equals Monitor]]: In Area 51, apparently all records are kept on the monitor (!) of a single computer<ref> What, no cloud computing in 2023?</ref>. As well, destroying the monitor of a mission-critical computer will result in a failure.
* [[Computer Equals Monitor]]: In Area 51, apparently all records are kept on the monitor (!) of a single computer<ref> What, no cloud computing in 2023?</ref>. As well, destroying the monitor of a mission-critical computer will result in a failure.
* [[The Computer Is a Cheating Bastard]]: The toughest of the AI opponents you can fight against in multiplayer are Dark Sims, who move faster than you, always get headshots with hitscan weaponry even if they don't actually have a line of sight to your head, spawn armed with the best weapon in the current setup, and teleport when you aren't looking. To be fair, the game tells you this beforehand, leaving them a challenge for masochistic players.
* [[The Computer Is a Cheating Bastard]]: The toughest of the AI opponents you can fight against in multiplayer are Dark Sims, who move faster than you, always get headshots with hitscan weaponry even if they don't actually have a line of sight to your head, spawn armed with the best weapon in the current setup, and teleport when you aren't looking. To be fair, the game tells you this beforehand, leaving them a challenge for masochistic players.
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* [[Dark Reprise]]: The "Carrington Institute: Defense" theme is a remixed version of the training area BGM.
* [[Dark Reprise]]: The "Carrington Institute: Defense" theme is a remixed version of the training area BGM.
* [[Deadly Doctor]]: The surgeons in Area51 will attempt to attack you by firing [[Tranquilizer Dart|TranquilizerDarts]], although these are more annoying than anything. Of course, then [[They Would Cut You Up|there's also what they plan to do to Elvis...]]
* [[Deadly Doctor]]: The surgeons in Area51 will attempt to attack you by firing [[Tranquilizer Dart|TranquilizerDarts]], although these are more annoying than anything. Of course, then [[They Would Cut You Up|there's also what they plan to do to Elvis...]]
* [[Deadpan Snarker]]: Joanna, but also Jonathan. [[Teeth Clenched Teamwork|Forcing them to work together results in a lot of snarking.]]
* [[Deadpan Snarker]]: Joanna, but also Jonathan. [[Teeth-Clenched Teamwork|Forcing them to work together results in a lot of snarking.]]
** Even the President gets a few snarks in himself. Eg. if you stand in front of him blocking his path on Air Force One, he will sarcastically comment, "Are you ''sure'' this is the way to the escape pod?"
** Even the President gets a few snarks in himself. Eg. if you stand in front of him blocking his path on Air Force One, he will sarcastically comment, "Are you ''sure'' this is the way to the escape pod?"
* [[Deadly Euphemism]]: "[[Blade Runner|Retire]] presidential clone."
* [[Deadly Euphemism]]: "[[Blade Runner|Retire]] presidential clone."
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* [[Diagonal Speed Boost]]: Like ''[[Golden Eye 1997 (Video Game)|GoldenEye]]'', it's essential for getting most of the cheats.
* [[Diagonal Speed Boost]]: Like ''[[Golden Eye 1997 (Video Game)|GoldenEye]]'', it's essential for getting most of the cheats.
* [[Did You Just Punch Out Cthulhu?]]: {{spoiler|Did you just assassinate the Skedar leader?}}
* [[Did You Just Punch Out Cthulhu?]]: {{spoiler|Did you just assassinate the Skedar leader?}}
* [[Die Chair Die]]: Not as much as ''[[Golden Eye 1997 (Video Game)|Golden Eye 1997]]'', but most computers and panes of glass can be destroyed, as well as the obligatory [[Exploding Barrel]].
* [[Die, Chair, Die!]]: Not as much as ''[[Golden Eye 1997 (Video Game)|Golden Eye 1997]]'', but most computers and panes of glass can be destroyed, as well as the obligatory [[Exploding Barrel]].
* [[Disc One Final Dungeon]]: {{spoiler|The Cetan warship in the original game.}}
* [[Disc One Final Dungeon]]: {{spoiler|The Cetan warship in the original game.}}
* [[Dilating Door]]: All over the place. Coupled with [[Slow Doors]], this can be very annoying.
* [[Dilating Door]]: All over the place. Coupled with [[Slow Doors]], this can be very annoying.
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** Also, the passwords given by Cassandra's necklace and getting rank 1 in multiplayer. It seems they were once intended to do something, but even the defunct dataDyne and Carrington Institute websites didn't accept them.
** Also, the passwords given by Cassandra's necklace and getting rank 1 in multiplayer. It seems they were once intended to do something, but even the defunct dataDyne and Carrington Institute websites didn't accept them.
** There are several missing multiplayer modes (touch the crate, destroyable doors, destroyable walls; no, nobody's sure how the last two were supposed to work) and at least one entire missing bonus level, "Retaking The Institute."
** There are several missing multiplayer modes (touch the crate, destroyable doors, destroyable walls; no, nobody's sure how the last two were supposed to work) and at least one entire missing bonus level, "Retaking The Institute."
* [[Dynamic Entry]]: Joanna meets Jonathan this way [[Conveniently Timed Attack From Behind|when he shoots an Area 51 guard for her]].
* [[Dynamic Entry]]: Joanna meets Jonathan this way [[Conveniently-Timed Attack From Behind|when he shoots an Area 51 guard for her]].
* [[Easter Egg]]: Quite a few, including the infamous cheese.
* [[Easter Egg]]: Quite a few, including the infamous cheese.
* [[Elaborate Underground Base]]: The dataDyne basement labs, as well as Area 51, the Alaskan air base and the Carrington Institute itself.
* [[Elaborate Underground Base]]: The dataDyne basement labs, as well as Area 51, the Alaskan air base and the Carrington Institute itself.
* [[Elevator Action Sequence]]: "Mr. Blonde's Revenge" has a fight with a guard on the elevators.
* [[Elevator Action Sequence]]: "Mr. Blonde's Revenge" has a fight with a guard on the elevators.
** In the second level, Joanna punches out a guard in the elevator (possibly a [[Mythology Gag]] since the same thing happens in ''[[Golden Eye 1997 (Video Game)|Golden Eye 1997]]'').
** In the second level, Joanna punches out a guard in the elevator (possibly a [[Mythology Gag]] since the same thing happens in ''[[Golden Eye 1997 (Video Game)|Golden Eye 1997]]'').
* [[Eleventh Hour Superpower]]:
* [[Eleventh-Hour Superpower]]:
* [[Elite Mooks]]: The masked dataDyne guards, and also the black-clad dD soldiers.
* [[Elite Mooks]]: The masked dataDyne guards, and also the black-clad dD soldiers.
* [[Enemy Chatter]]
* [[Enemy Chatter]]
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** [[Shot in The Ass|Shooting unaware enemies in the ass]] often results in a ''hilarious'' butthurt animation!
** [[Shot in The Ass|Shooting unaware enemies in the ass]] often results in a ''hilarious'' butthurt animation!
* [[The Guards Must Be Crazy]]: Enemy AI is variable in this regard. Some enemies will go immediately for the alarm if you attack, while others you can shoot from behind and make them ask in an astonished voice, "Was that a bullet?" It's also sometimes possible to eliminate almost an entire floor's worth of guards if you're careful, as long as you get rid of each one out of the others' line of sight.
* [[The Guards Must Be Crazy]]: Enemy AI is variable in this regard. Some enemies will go immediately for the alarm if you attack, while others you can shoot from behind and make them ask in an astonished voice, "Was that a bullet?" It's also sometimes possible to eliminate almost an entire floor's worth of guards if you're careful, as long as you get rid of each one out of the others' line of sight.
* [[Guilt Free Extermination War]]: Apparently it's okay to commit genocide against the Skedar ([[Would Be Rude to Say Genocide|not that it's called that, of course]]) because... they tried to do the same thing to Earth? And they're [[Scary Dogmatic Aliens]] with a [[Religion of Evil]]?
* [[Guilt-Free Extermination War]]: Apparently it's okay to commit genocide against the Skedar ([[Would Be Rude to Say Genocide|not that it's called that, of course]]) because... they tried to do the same thing to Earth? And they're [[Scary Dogmatic Aliens]] with a [[Religion of Evil]]?
* [[Guns Akimbo]]: Partially. Only certain small weapons can be dual-wielded.
* [[Guns Akimbo]]: Partially. Only certain small weapons can be dual-wielded.
** Elvis frequently wields dual Phoenixes.
** Elvis frequently wields dual Phoenixes.
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** {{spoiler|Cassandra}} of all people makes one to save Joanna's life.
** {{spoiler|Cassandra}} of all people makes one to save Joanna's life.
** {{spoiler|Jack Dark}} pulls one in ''Zero'', and he actually takes out a fair deal of the mooks, and saves Jo but {{spoiler|Mai Hem ducks his bullets, and shoots him in the gut, bringing him down. She then aims her Magsec at his head and shoots Jack and Jo shouts a quick, somewhat unconvincing no.}}
** {{spoiler|Jack Dark}} pulls one in ''Zero'', and he actually takes out a fair deal of the mooks, and saves Jo but {{spoiler|Mai Hem ducks his bullets, and shoots him in the gut, bringing him down. She then aims her Magsec at his head and shoots Jack and Jo shouts a quick, somewhat unconvincing no.}}
* [[Higher Tech Species]]: The Maians. [[Game Breaker|Just look at their weapons!]]
* [[Higher-Tech Species]]: The Maians. [[Game Breaker|Just look at their weapons!]]
* [[High Heel Face Turn]]: Cassandra {{spoiler|sacrifices herself to allow Joanna to escape the Skedar ship.}}
* [[High Heel Face Turn]]: Cassandra {{spoiler|sacrifices herself to allow Joanna to escape the Skedar ship.}}
* [[High Speed Missile Dodge]]: The Rocket Launcher and Slayer are quite slow and easy to dodge (a form of [[Fake Balance]] since both can track you).
* [[High-Speed Missile Dodge]]: The Rocket Launcher and Slayer are quite slow and easy to dodge (a form of [[Fake Balance]] since both can track you).
* [[Hoist By His Own Petard]]: Two doctors attempt to use Area 51's nerve gas system on Joanna...which includes the room they're in. Joanna makes it out, of course.
* [[Hoist By His Own Petard]]: Two doctors attempt to use Area 51's nerve gas system on Joanna...which includes the room they're in. Joanna makes it out, of course.
** The Skedar King with the statue that he worships [[Death By Looking Up|right above his head.]]
** The Skedar King with the statue that he worships [[Death By Looking Up|right above his head.]]
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* [[Humans Are Bastards]]: The mission briefing to "Maian SOS" implies this.
* [[Humans Are Bastards]]: The mission briefing to "Maian SOS" implies this.
* [[Hypercompetent Sidekick]]: Elvis, [[AI Roulette|at times]].
* [[Hypercompetent Sidekick]]: Elvis, [[AI Roulette|at times]].
* [[Hyper Destructive Bouncing Ball]]: The always entertaining "Proximity Pinball" secondary function for a grenade, which causes the explosive to ricochet around before detonating next to someone-possibly even ''[[Hoist By His Own Petard|yourself]]'' if you're unlucky.
* [[Hyper-Destructive Bouncing Ball]]: The always entertaining "Proximity Pinball" secondary function for a grenade, which causes the explosive to ricochet around before detonating next to someone-possibly even ''[[Hoist By His Own Petard|yourself]]'' if you're unlucky.
* [[Hyperspace Arsenal]]: Though the "quick select" menu only shows up to ten items (weapons ''and'' gadgets), they all are still in there somewhere; the rest have to be accessed through the Pause menu. Expect to do so very often if using the [[Exactly What It Says On the Tin|"All Guns in Solo"]] cheat, especially given the very, very diverse arsenal.
* [[Hyperspace Arsenal]]: Though the "quick select" menu only shows up to ten items (weapons ''and'' gadgets), they all are still in there somewhere; the rest have to be accessed through the Pause menu. Expect to do so very often if using the [[Exactly What It Says On the Tin|"All Guns in Solo"]] cheat, especially given the very, very diverse arsenal.
** Some guards pull guns out of nowhere, even large ones like the Cyclone.
** Some guards pull guns out of nowhere, even large ones like the Cyclone.
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* [[No Biochemical Barriers]]
* [[No Biochemical Barriers]]
* [[No Fair Cheating]]: You can use the cheat codes on any level you have access to, but you won't unlock anything while using them.
* [[No Fair Cheating]]: You can use the cheat codes on any level you have access to, but you won't unlock anything while using them.
* [[No Gear Level]]: "Attack Ship" begins with Joanna armed with nothing but a knife.
* [[No-Gear Level]]: "Attack Ship" begins with Joanna armed with nothing but a knife.
* [[No OSHA Compliance]]: Clearly nobody in the ''Perfect Dark'' universe has ever heard of railings.
* [[No OSHA Compliance]]: Clearly nobody in the ''Perfect Dark'' universe has ever heard of railings.
* [[No Name Given]]: Or maybe his name is "Theodore President" and they're just shortening it, who knows?
* [[No Name Given]]: Or maybe his name is "Theodore President" and they're just shortening it, who knows?
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* [[Personality Chip]]: Dr. Carroll's backup disk, which (fortunately for the population of Earth) is also his [[Morality Chip]].
* [[Personality Chip]]: Dr. Carroll's backup disk, which (fortunately for the population of Earth) is also his [[Morality Chip]].
* [[Pint-Sized Powerhouse]]: The Maians. Despite being three feet tall, they're still able to punch out Skedar over twice their size.
* [[Pint-Sized Powerhouse]]: The Maians. Despite being three feet tall, they're still able to punch out Skedar over twice their size.
* [[Pistol Whipping]]: The secondary fire mode of the Falcon 2 and DY357 is a melee smack.
* [[Pistol-Whipping]]: The secondary fire mode of the Falcon 2 and DY357 is a melee smack.
** And in ''Zero'', any gun can do this with the 'B' button.
** And in ''Zero'', any gun can do this with the 'B' button.
* [[Planet of Hats]]: The [[Martial Pacifist]] Maians against the [[Always Chaotic Evil]] Skedar.
* [[Planet of Hats]]: The [[Martial Pacifist]] Maians against the [[Always Chaotic Evil]] Skedar.
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* [[Ramming Always Works]]: Elvis' way of dealing with the Skedar UFO attached to Air Force One.
* [[Ramming Always Works]]: Elvis' way of dealing with the Skedar UFO attached to Air Force One.
* [[Rank Inflation]]: In-universe. Joanna is the first agent to achieve an A++ score in training, hence the call sign "Perfect Dark".
* [[Rank Inflation]]: In-universe. Joanna is the first agent to achieve an A++ score in training, hence the call sign "Perfect Dark".
* [[Rapid Fire Fisticuffs]]: The "Hurricane Fists" cheat boosts your mêlée rate of attack to ''[[Dragonball Z]]'' levels.
* [[Rapid-Fire Fisticuffs]]: The "Hurricane Fists" cheat boosts your mêlée rate of attack to ''[[Dragonball Z]]'' levels.
* [[Ray Gun]]: The Phoenix.
* [[Ray Gun]]: The Phoenix.
* [[Really 700 Years Old]]: The Maians are a long-lived species. Elvis' age is given as 320.
* [[Really 700 Years Old]]: The Maians are a long-lived species. Elvis' age is given as 320.
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* [[Scare Chord]]: {{spoiler|When Trent is killed by Mr. Blonde.}}
* [[Scare Chord]]: {{spoiler|When Trent is killed by Mr. Blonde.}}
* [[Scary Dogmatic Aliens]]: The Skedar, who are depicted as aggressive [[Religion of Evil|religious fanatics]], as opposed to the peaceful Maians.
* [[Scary Dogmatic Aliens]]: The Skedar, who are depicted as aggressive [[Religion of Evil|religious fanatics]], as opposed to the peaceful Maians.
* [[Schizo Tech]]: Flying cars and police drones coexist alongside computers that look like they're from 1985 and a "smartphone" of sorts (the Data Uplink) which looks like an old satellite phone.
* [[Schizo-Tech]]: Flying cars and police drones coexist alongside computers that look like they're from 1985 and a "smartphone" of sorts (the Data Uplink) which looks like an old satellite phone.
* [[Schmuck Bait]]: That Dragon assault rifle lying on the ground there looks awfully tempting...{{spoiler|better hope its explosive booby trap alt-fire isn't engaged!}}
* [[Schmuck Bait]]: That Dragon assault rifle lying on the ground there looks awfully tempting...{{spoiler|better hope its explosive booby trap alt-fire isn't engaged!}}
* [[Schrodinger's Gun]]: Whether you or Jonathan stays behind in Area 51 is determined by whether you bring the hoverbike with you into the hangar or not. If you stay behind, he appears in "Carrington Institute: Defense" and helps you out a bit.
* [[Schrodinger's Gun]]: Whether you or Jonathan stays behind in Area 51 is determined by whether you bring the hoverbike with you into the hangar or not. If you stay behind, he appears in "Carrington Institute: Defense" and helps you out a bit.
* [[Secondary Fire]]: Every weapon has a secondary firing mode. Some are basic, like the Falcon 2 and DY357's [[Pistol Whipping]], the Reaper's Grinder mode, the Combat Knife's throw instead of a melee slash, the [[AKA 47|AR34]]'s scope zoom in non-aim mode, and the Sniper Rifle's crouch (since crouching in the N64 original was done by going into aim mode and pressing down on the D-Pad or C-button layout, except in this case where it adjusts the zoom) to burst-fire modes like the MagSec 4, Cyclone, and shotgun to explosives like the Phoenix's small explosive rounds, the SuperDragon's underslung grenade launcher, and the Dragon's [[Schmuck Bait|proximity mine booby-trap]] to the downright exotic like the aforementioned "Proximity Pinball" function on the grenade, the Laptop Gun's sentry mode, the CMP150's aimbot and FarSight XR-20's auto-tracking, the K7 Avenger and explosive mines' threat detector (picks up armed mines and trap Dragons), the Devastator's sticky grenades, and the RC-P120's cloaking device.
* [[Secondary Fire]]: Every weapon has a secondary firing mode. Some are basic, like the Falcon 2 and DY357's [[Pistol-Whipping]], the Reaper's Grinder mode, the Combat Knife's throw instead of a melee slash, the [[AKA-47|AR34]]'s scope zoom in non-aim mode, and the Sniper Rifle's crouch (since crouching in the N64 original was done by going into aim mode and pressing down on the D-Pad or C-button layout, except in this case where it adjusts the zoom) to burst-fire modes like the MagSec 4, Cyclone, and shotgun to explosives like the Phoenix's small explosive rounds, the SuperDragon's underslung grenade launcher, and the Dragon's [[Schmuck Bait|proximity mine booby-trap]] to the downright exotic like the aforementioned "Proximity Pinball" function on the grenade, the Laptop Gun's sentry mode, the CMP150's aimbot and FarSight XR-20's auto-tracking, the K7 Avenger and explosive mines' threat detector (picks up armed mines and trap Dragons), the Devastator's sticky grenades, and the RC-P120's cloaking device.
** Then there's the Laser (Short Range Burst), the Crossbow (Instant Kill), the Mauler (Charged Shot), the Callisto NTG (High-Impact Shells), the Tranquilizer (Lethal Injection), the Rocket Launcher (Homing Rocket), and the Slayer (Fly-By-Wire Missiles). Also, the N-Bomb has a proximity option.
** Then there's the Laser (Short Range Burst), the Crossbow (Instant Kill), the Mauler (Charged Shot), the Callisto NTG (High-Impact Shells), the Tranquilizer (Lethal Injection), the Rocket Launcher (Homing Rocket), and the Slayer (Fly-By-Wire Missiles). Also, the N-Bomb has a proximity option.
** Even when unarmed, you can choose between "Punch" and "Disarm."
** Even when unarmed, you can choose between "Punch" and "Disarm."
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* [[Shoe Phone]]: The Laptop Gun, which unfolds out of - you guessed it - [[Exactly What It Says On the Tin|a laptop]]. It even has a kickass secondary mode where you attach it to a surface and it serves as a [[Sentry Gun]], which you can [[Removable Turret Gun|pick up again and take with you.]] It also [[Averted Trope|Averts]] [[Bottomless Magazines]] in this mode, as it'll only have whatever was left in the clip when you throw it.
* [[Shoe Phone]]: The Laptop Gun, which unfolds out of - you guessed it - [[Exactly What It Says On the Tin|a laptop]]. It even has a kickass secondary mode where you attach it to a surface and it serves as a [[Sentry Gun]], which you can [[Removable Turret Gun|pick up again and take with you.]] It also [[Averted Trope|Averts]] [[Bottomless Magazines]] in this mode, as it'll only have whatever was left in the clip when you throw it.
* [[Short-Range Long-Range Weapon]]: Guards will not fire at you past a certain distance, even assault rifles (except snipers). When you get close enough, they try to punch you out instead of shooting you.
* [[Short-Range Long-Range Weapon]]: Guards will not fire at you past a certain distance, even assault rifles (except snipers). When you get close enough, they try to punch you out instead of shooting you.
* [[Shout Out]]: Numerous ones to other sci-fi and [[Cyberpunk]] works.
* [[Shout-Out]]: Numerous ones to other sci-fi and [[Cyberpunk]] works.
** The design of Area 51's laboratories, hallways, and even the autopsy rooms is lifted straight out of ''[[Independence Day]]''.
** The design of Area 51's laboratories, hallways, and even the autopsy rooms is lifted straight out of ''[[Independence Day]]''.
** The flying cars and neon billboards could be an homage to ''[[Blade Runner]]''.
** The flying cars and neon billboards could be an homage to ''[[Blade Runner]]''.
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** It may not be intentional, but a desert planet with more than one sun sounds [[Star Wars|familiar from somewhere]].
** It may not be intentional, but a desert planet with more than one sun sounds [[Star Wars|familiar from somewhere]].
** Given the game's overall tone, it may actually be a reference to [[Pitch Black|another desert planet.]]
** Given the game's overall tone, it may actually be a reference to [[Pitch Black|another desert planet.]]
** [[All There in the Manual|Bonus materials]] imply that the real Skedar are the tiny alien creatures, [[Little Green Man in A Can|which reside in mechas.]] [[Doctor Who (TV)|Where have we]] [[Men in Black|heard this before?]]
** [[All There in the Manual|Bonus materials]] imply that the real Skedar are the tiny alien creatures, [[Little Green Man in A Can|which reside in mechas.]] [[Doctor Who|Where have we]] [[Men in Black|heard this before?]]
** One of the weapons might count...the [[Buffy the Vampire Slayer (TV)|Slayer]], a rocket launcher like the one used on the Judge.
** One of the weapons might count...the [[Buffy the Vampire Slayer (TV)|Slayer]], a rocket launcher like the one used on the Judge.
** Joanna's auto-targeting HUD, and the MagSec machine pistol, both make it clear that somebody on the design team has watched ''[[Robo Cop]]'' before.
** Joanna's auto-targeting HUD, and the MagSec machine pistol, both make it clear that somebody on the design team has watched ''[[Robo Cop]]'' before.
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* [[A Taste of Power]]: You can get the K7 Avenger as early as the second level, which doesn't appear again until halfway through the game. It's also possible to get the Phoenix in Area 51, which makes the level much easier. It doesn't appear again until the last few levels.
* [[A Taste of Power]]: You can get the K7 Avenger as early as the second level, which doesn't appear again until halfway through the game. It's also possible to get the Phoenix in Area 51, which makes the level much easier. It doesn't appear again until the last few levels.
* [[Technicolor Toxin]]: The bright green nerve gas in Area 51.
* [[Technicolor Toxin]]: The bright green nerve gas in Area 51.
* [[Teeth Clenched Teamwork]]: Joanna and Jonathan.
* [[Teeth-Clenched Teamwork]]: Joanna and Jonathan.
* [[Teleporters and Transporters]]: "Deep Sea" has warp portals.
* [[Teleporters and Transporters]]: "Deep Sea" has warp portals.
* [[Theme Music Power-Up]]: The "CI Operative" theme plays during some cutscenes, usually after Joanna does something awesome.
* [[Theme Music Power-Up]]: The "CI Operative" theme plays during some cutscenes, usually after Joanna does something awesome.
* [[They Look Like Us Now]]: Mr. Blondes, although there's still a [[Glamour Failure]] since they all look the same.
* [[They Look Like Us Now]]: Mr. Blondes, although there's still a [[Glamour Failure]] since they all look the same.
* [[Throw Away Guns]]: The Dragon on its secondary mode, [[Justified Trope|which turns it into a disguised proximity bomb]], as well as the Laptop Gun. Also, there is one point in the last level which requires you to leave one of your guns behind before progressing.
* [[Throw-Away Guns]]: The Dragon on its secondary mode, [[Justified Trope|which turns it into a disguised proximity bomb]], as well as the Laptop Gun. Also, there is one point in the last level which requires you to leave one of your guns behind before progressing.
{{quote| ''Make your sacrifice to the god of war.''}}
{{quote| ''Make your sacrifice to the god of war.''}}
* [[This Is the Final Battle]]
* [[This Is the Final Battle]]