Platform Battle: Difference between revisions

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{{trope}}
[[File:megaman2_dragon_3199.gif|link=Mega Man 2 (Video Game)|rightframe|Don't look down, Mega Man....]]
 
 
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The frustration caused by repeatedly falling off makes this an infamous variety of [[Goddamned Boss]].
 
See also [[High Altitude Battle]] and [[High Speed Battle]], which can overlap. Can also be combined with [[Temporary Platform|Temporary Platforms]], [[Inconveniently-Placed Conveyor Belt|conveyor belts]] or [[Slippy -Slidey Ice World|ice blocks]] for extra [[Nintendo Hard]] bonus points.
 
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* In ''[[World of Warcraft]]'', one fight in Deepholm involves jumping among floating stones to lay a beatdown on the dragon Aeosera. Falling off isn't instantly lethal but it's quite possible to die during the struggle and a fall means jumping your way back up to the fight.
** You can also somewhat artificially [[Invoked Trope]] this by dueling with someone who has a knockback on some ridiculously small rock floating above some abyss. There's even a mage talent that basically knocks back everything near them when you hit them.
* The battle against [[Big Bad|Ganondorf]] in ''[[The Legend of Zelda: Ocarina of Time (Video Game)|The Legend of Zelda Ocarina of Time]]'' takes place in the upper level of a room, and Ganondorf can destroy various parts of the flooringwith his version of a [[Ground Pound]] attack -- the [[Boss Arena Urgency|more damage the arena takes]], the more difficult it is to approach the boss to attack him.
* In ''[[Bubsy]]'', Chapter 12 "Claws For Alarm", Bubsy must fight a UFO boss while maintaining his footing on a log raft floating in the river, while -- one false step and the battle ends with [[Super Drowning Skills]]. This is combined with [[Boss Arena Urgency]], as the boss's missiles damage the raft one log at a time.
 
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[[Category:Boss Battle]]
[[Category:Platform Battle]]
[[Category:Trope]]