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Platform Battle: Difference between revisions

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(Import from TV Tropes TVT:Main.PlatformBattle 2012-07-01, editor history TVTH:Main.PlatformBattle, CC-BY-SA 3.0 Unported license)
 
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A videogame battle (or [[Boss Battle]]) that occurs with the player's footing restricted to a set of [[Floating Platforms]] above some hazard. The opponent's attacks may or may not be much of a threat were the player to face them on level ground, but the real challenge to meet here is simply to avoid falling off in the process: One false step, or the slightest [[Knockback]] at the wrong moment can quickly send you down off the screen into whatever awaits below (usually a [[Bottomless Pit]] or [[Spikes of Doom]]). Thus, victory all but requires a [[No Damage Run]], regardless of whether your protagonist would otherwise be a [[One -Hit -Point Wonder]].
 
Alternatively, instead of causing an instant death some games may provide a [[Non Lethal Bottomless Pit]] instead, or falling down may simply drop you into a room below where you have to find a way to climb back up before you can resume fighting. However, falling off must still occur a penalty: Perhaps you receive damage from the fall; maybe the boss will taunt your lack of platforming prowess by hurling long-range attacks at you while you're scrambling to get back up within range. Sometimes it's simply a ''long'' and tedious climb just to get back up there at all. Or, at the most [[Nintendo Hard]] extreme of the spectrum, sometimes falling down exits the battle entirely, causing it to start over from the top (with the boss's HP ''fully replenished'') once you're back onto the platforms to fight the boss on.
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The frustration caused by repeatedly falling off makes this an infamous variety of [[Goddamned Boss]].
 
See also [[High Altitude Battle]] and [[High Speed Battle]], which can overlap. Can also be combined with [[Temporary Platform|Temporary Platforms]], [[Inconveniently -Placed Conveyor Belt|conveyor belts]] or [[Slippy Slidey Ice World|ice blocks]] for extra [[Nintendo Hard]] bonus points.
 
{{examples|Examples}}
* The first Wily boss in ''[[Mega Man 2 (Video Game)|Mega Man 2]]'', as pictured above.
** The rematch against Serges in ''[[Mega Man X (Video Game)|Mega Man X]] 2'' takes place above a bed of spikes, and the only footing is a set of three moving platforms (two after he [[Turns Red]]).
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