Player Headquarters: Difference between revisions

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* In [[Minecraft]] the player has to build everything from scratch: from a simple hole in the side of a hill, to a small house made of dirt, to a colossal castle.Which the player can outfit with beds to rest/respawn, crafting stations, storage, plantations and any mechanism the player can invent.Other than being a safe haven from the nightly monsters, of course.
* The ''[[X (video game)|X]]-Universe'' games starting with ''Reunion'' have the er.. [[Exactly What It Says on the Tin|Player Headquarters]]. The headquarters in each game are gained by doing a small sub-plot. The HQ lets you reverse engineer ships (to learn their blueprints), build ships (using learned blueprints and resources), scrap ships (for gaining resources), repair ships (using some resources), and adjust the hue and saturation value on your ship's hull paint. The HQ has a ''massive'' storage bay for storing all your crap, 12 external docking ports for capital ships, 20 external docking ports for freighters and corvettes, and a [[Bigger on the Inside|infinitely large internal docking bay for fighters]], making it an excellent parking location for your unused ships.
* In ''[[The Legend of Zelda: Breath of the Wild]]'', an optional side-quest allows Link to buy and fix-up a house, giving him a safe and free place to sleep and recharge. {{spoiler| Ironically, given what the seller claims, it may have been Link's house a hundred years ago before the original battle with Ganon.}}
 
== [[Real Life]] ==