Plazma Burst: Difference between revisions

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m (Dai-Guard moved page Plazma Burst (Video Game) to Plazma Burst over redirect: Remove TVT Namespaces from title)
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* [[Crate Expectations]]
* [[Crate Expectations]]
* [[Critical Existence Failure]]: You and vehicles.
* [[Critical Existence Failure]]: You and vehicles.
* [[Damage Discrimination]]: No infighting in Hard mode in the second game. [[Set a Mook To Kill A Mook|Otherwise...]]
* [[Damage Discrimination]]: No infighting in Hard mode in the second game. [[Set a Mook to Kill a Mook|Otherwise...]]
* [[The Determinator]]: In the second game, dying enemies, even if they are [[Ludicrous Gibs|cut in half and bleeding out]], will still try to kill you as long as they are alive.
* [[The Determinator]]: In the second game, dying enemies, even if they are [[Ludicrous Gibs|cut in half and bleeding out]], will still try to kill you as long as they are alive.
* [[Difficulty Levels]]: Three.
* [[Difficulty Levels]]: Three.
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* [[Scoring Points]]: The first game.
* [[Scoring Points]]: The first game.
* [[Scratch Damage]]: In the first game, everyone can be hurt by shards of flying glass from [[Exploding Barrels]], even though everyone appears to be wearing some sort of body armor.
* [[Scratch Damage]]: In the first game, everyone can be hurt by shards of flying glass from [[Exploding Barrels]], even though everyone appears to be wearing some sort of body armor.
* [[Set a Mook To Kill A Mook]]
* [[Set a Mook to Kill a Mook]]
* [[Side View]]
* [[Side View]]
* [[A Space Marine Is You]]
* [[A Space Marine Is You]]