Plazma Burst: Difference between revisions
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* [[Crate Expectations]] |
* [[Crate Expectations]] |
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* [[Critical Existence Failure]]: You and vehicles. |
* [[Critical Existence Failure]]: You and vehicles. |
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* [[Damage Discrimination]]: No infighting in Hard mode in the second game. [[Set a Mook |
* [[Damage Discrimination]]: No infighting in Hard mode in the second game. [[Set a Mook to Kill a Mook|Otherwise...]] |
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* [[The Determinator]]: In the second game, dying enemies, even if they are [[Ludicrous Gibs|cut in half and bleeding out]], will still try to kill you as long as they are alive. |
* [[The Determinator]]: In the second game, dying enemies, even if they are [[Ludicrous Gibs|cut in half and bleeding out]], will still try to kill you as long as they are alive. |
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* [[Difficulty Levels]]: Three. |
* [[Difficulty Levels]]: Three. |
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* [[Scoring Points]]: The first game. |
* [[Scoring Points]]: The first game. |
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* [[Scratch Damage]]: In the first game, everyone can be hurt by shards of flying glass from [[Exploding Barrels]], even though everyone appears to be wearing some sort of body armor. |
* [[Scratch Damage]]: In the first game, everyone can be hurt by shards of flying glass from [[Exploding Barrels]], even though everyone appears to be wearing some sort of body armor. |
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* [[Set a Mook |
* [[Set a Mook to Kill a Mook]] |
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* [[Side View]] |
* [[Side View]] |
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* [[A Space Marine Is You]] |
* [[A Space Marine Is You]] |