Plot Hole: Difference between revisions

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* In the fanmade parody campaign "Deus Ex Machina" for [[Free Space]], a plot hole is a physical entity that causes random impossible things to happen. The player gets caught in one early on, and the story just plain stops trying to make even a semblance of sense from there (not that it made a great deal of sense beforehand...)
* In the same fashion in the "Ridiculous" campaign of [[Free Space]], a bunch of ships from different universes and time get caught in some plot hole dimension. Then it's a whole bunch of ridiculous (hence the name?) canon and non-canon stuff. {{spoiler|Not to mention the This! Is! Sparta! part}}. Did I tell you about a ship measuring the "plot density" before entering the plot hole, and getting a negative result ?
* In the [[The Grim Adventures of Billy and& Mandy|Billy and Mandy]] video game, Mandy asks Grim why he can touch the bad mojo balls and not go crazy, to which Grim replies, "I thought we agreed not to talk about the plot holes, Mandy."
* In ''[[Alan Wake]]'', Plot Holes form the villain's primary advantage. The Lake brings to life anything that an artist creates while inside it, but if that artist leaves an unexplained hole, the Darkness fills it in in the worst possible way. The previous writer before Wake simply wrote his wife back to life without any explanation, but the Darkness was happy to provide one.