Plot Leveling: Difference between revisions

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* [[Sierra]] dropped the ball with this one and their ''[[Quest for Glory]]'' series. After the first one, where you save a small Barony, you jump immediately to saving the entire world from an evil genie. There's not much they can go from there, so you then save the world from an evil demon, followed by saving the world from an evil vampire, and finally saving the world from an evil dragon. Each one plays itself up like it's somehow worse than the one before it, even though the end results are pretty much the same.
* [[Sierra]] dropped the ball with this one and their ''[[Quest for Glory]]'' series. After the first one, where you save a small Barony, you jump immediately to saving the entire world from an evil genie. There's not much they can go from there, so you then save the world from an evil demon, followed by saving the world from an evil vampire, and finally saving the world from an evil dragon. Each one plays itself up like it's somehow worse than the one before it, even though the end results are pretty much the same.
** Sierra did try to avoid this though. Originally the Hero was going to essentially go from the second game into what became the fourth game. They inserted the third game when they realized the going from foiling a wizard's plot to summon an evil genie to defeating an eldritch horror was a bit of a jump.
** Sierra did try to avoid this though. Originally the Hero was going to essentially go from the second game into what became the fourth game. They inserted the third game when they realized the going from foiling a wizard's plot to summon an evil genie to defeating an eldritch horror was a bit of a jump.
* The ''[[Metal Gear]]'' series of games went to increasingly absurd lengths ([[Deconstructor Fleet|naturally]]) to justify Solid Snake's continual returns from retirement. ''[[Metal Gear 2 Solid Snake]]'' involved a replacement for petroleum and theft of nearly every nuclear weapon in the world. ''[[Metal Gear Solid]]'' involved genetically engineered super soldiers, a clone brother who took the [[Cain and Abel]] trope too much to heart, and ''invisible'' nukes. ''[[Metal Gear Solid 2: Sons of Liberty]]'' involved mass-produced Metal Gears, an anti-Metal Gear, a third clone brother, a kidnapped president, a Metal Gear ''fortress'', and [[Gainax Ending|whatever the hell happened at the end]].'' [[Metal Gear Solid 4: Guns of the Patriots]]'' had to work hard to top that, but it did. ''[[Metal Gear/Awesome|And it was awesome]]''.
* The ''[[Metal Gear]]'' series of games went to increasingly absurd lengths ([[Deconstructor Fleet|naturally]]) to justify Solid Snake's continual returns from retirement. ''[[Metal Gear 2: Solid Snake]]'' involved a replacement for petroleum and theft of nearly every nuclear weapon in the world. ''[[Metal Gear Solid]]'' involved genetically engineered super soldiers, a clone brother who took the [[Cain and Abel]] trope too much to heart, and ''invisible'' nukes. ''[[Metal Gear Solid 2: Sons of Liberty]]'' involved mass-produced Metal Gears, an anti-Metal Gear, a third clone brother, a kidnapped president, a Metal Gear ''fortress'', and [[Gainax Ending|whatever the hell happened at the end]].'' [[Metal Gear Solid 4: Guns of the Patriots]]'' had to work hard to top that, but it did. ''[[Metal Gear/Awesome|And it was awesome]]''.
** To give some perspective, ''[[Metal Gear Solid 3: Snake Eater]]'', a prequel to the rest of the series, revolved around... destroying a 1st generation superweapon and assassinating a defector. Plus there was something about getting ahold of enought money to take over the world in there...
** To give some perspective, ''[[Metal Gear Solid 3: Snake Eater]]'', a prequel to the rest of the series, revolved around... destroying a 1st generation superweapon and assassinating a defector. Plus there was something about getting ahold of enought money to take over the world in there...
* Bowser, of ''[[Super Mario Bros.]]'', has gone from locking a Princess in a castle to cursing her whole castle with creepy dreamworld-doors, to lifting it up into space, to trying to take over galaxies. But, of course, Mario wasn't lazy either. He went from "my only move is to jump on your head" to literal kick-boxer to using the power of the stars. Oh, the number of his power-up-items also increased rapidly.
* Bowser, of ''[[Super Mario Bros.]]'', has gone from locking a Princess in a castle to cursing her whole castle with creepy dreamworld-doors, to lifting it up into space, to trying to take over galaxies. But, of course, Mario wasn't lazy either. He went from "my only move is to jump on your head" to literal kick-boxer to using the power of the stars. Oh, the number of his power-up-items also increased rapidly.
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