Point and Click Map: Difference between revisions
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* ''[[The Longest Journey]]'' had several point-and-click maps: Newport (accessible only in the subway), Marcuria (accessible by reaching the edge of a location), the Northlands, and the Alais Island. In all cases, new locations had to be unlocked by solving puzzles or advancing the overall plot. |
* ''[[The Longest Journey]]'' had several point-and-click maps: Newport (accessible only in the subway), Marcuria (accessible by reaching the edge of a location), the Northlands, and the Alais Island. In all cases, new locations had to be unlocked by solving puzzles or advancing the overall plot. |
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* ''[[The Secret of Monkey Island]]'' and ''[[Monkey Island 2: LeChuck's Revenge|Monkey Island 2]]'' both have one. The latter also has a sea map, that provides increasingly weird excuses for why you can't go anywhere except for the three main islands. From the second game: |
* ''[[The Secret of Monkey Island]]'' and ''[[Monkey Island 2: LeChuck's Revenge|Monkey Island 2]]'' both have one. The latter also has a sea map, that provides increasingly weird excuses for why you can't go anywhere except for the three main islands. From the second game: |
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{{quote| |
{{quote|'''Captain Dread''': "We can't go there, mon. That's the Forbidden Icosahedron!"}} |
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== Platform Games == |
== Platform Games == |
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* ''[[The Legend of Zelda CDI Games]]'' had menus like this. |
* ''[[The Legend of Zelda CDI Games]]'' had menus like this. |
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{{quote| |
{{quote|'''Gwonam''': Here is the map. Where do you wish to go?}} |
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* The ''[[Super Mario Bros.|Super Mario]]'' franchise: |
* The ''[[Super Mario Bros.|Super Mario]]'' franchise: |
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** ''[[Super Mario Galaxy 2]]'': While the first game used a [[Hub Level]], the second game used a map screen, accessible from the bridge of your spaceship. |
** ''[[Super Mario Galaxy 2]]'': While the first game used a [[Hub Level]], the second game used a map screen, accessible from the bridge of your spaceship. |