Pokémon Quest: Difference between revisions

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** A defeated ally Pokémon gains a cooldown timer until it revives itself with half health (health recovered upon KO decreases after every subsequent revival in a stage, though).
** A defeated ally Pokémon gains a cooldown timer until it revives itself with half health (health recovered upon KO decreases after every subsequent revival in a stage, though).
* [[Dual Boss]]: In later areas, the player will be more likely to encounter two boss Pokémon at the same time.
* [[Dual Boss]]: In later areas, the player will be more likely to encounter two boss Pokémon at the same time.
* [[Dub Name Change]]: Tumblecube Island's names in different languages, at least in Japanese, English, Spanish, and Korean, involve the words "cube" and any variation of "tumble"/"roll", but the French<ref>Île Trois-Dés, from ''trois dés'' (three dice) and ''3D''</ref>, German<ref>Kubo-Eiland, which means "Cube Island"</ref>, Italian<ref>Isola Cubetti, roughly translated as "Island of Small Cubes"</ref>, Chinese (which roughly translates into "Happycube Island"), and Russian<ref>Кубико-остров (''Kubiko-ostrov''), which, like the German name, means "Cube Island"</ref> names simply follow the "cube" naming theme without the latter word involved.
* [[Dub Name Change]]: Tumblecube Island's names in different languages, at least in Japanese, English, Spanish, and Korean, involve the words "cube" and any variation of "tumble"/"roll", but the French<ref>Île Trois-Dés, from ''trois dés'' (three dice) and ''3D''.</ref>, German<ref>Kubo-Eiland, which means "Cube Island".</ref>, Italian<ref>Isola Cubetti, roughly translated as "Island of Small Cubes".</ref>, Chinese (which roughly translates into "Happycube Island"), and Russian<ref>Кубико-остров (''Kubiko-ostrov''), which, like the German name, means "Cube Island".</ref> names simply follow the "cube" naming theme without the latter word involved.
* [["Everything Is Smashable" Area]]: Certain scenery objects in stages can be destroyed by Pokémon moves. Doing this can be crucial, as these objects can block Pokémon movement if nothing is done to them.
* [["Everything Is Smashable" Area]]: Certain scenery objects in stages can be destroyed by Pokémon moves. Doing this can be crucial, as these objects can block Pokémon movement if nothing is done to them.
* [[Experience Booster]]: Every statue collected from clearing areas functions as this up to certain levels when placed as camp decoration.
* [[Experience Booster]]: Every statue collected from clearing areas functions as this up to certain levels when placed as camp decoration.