Possession Implies Mastery: Difference between revisions

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(→‎Comic Books: "similar vain": proud in the same way. "similar vein": along the same line)
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:It is a plot point in ''Unlimited Blade Works'' that {{spoiler|Gilgamesh and Shirou}}, as mere "owners" rather than "wielders" of their weapons, generally suck in comparison to other servants in direct combat because they don't have the mastery gained by focusing in one weapon. {{spoiler|Shirou actually points this out, and wins because Unlimited Blade Works provides him with an infinite amount of duplicates that are summoned faster than Gilgamesh pulls stuff out of his arsenal. He uses the duplicated proficiency and overloads the duplicates to repel or destroy Gilgamesh's originals and forces the latter on the defensive.}}
** It helps that {{spoiler|Shirou}}, when recreating his weapons, copies the history of how they were made and ''how they were wielded'', giving him a level of skill with them.
* This is the power of the Gandalfr Familiar, the position held by Saito, in ''[[ZeroThe noFamiliar Tsukaimaof Zero]]''. If it's made for battle, he can use it. This is demonstrated when a shiny display sword given to him by Kirche completely fails in battle.
* Haru Glory's Ten Commandments sword in ''[[Rave Master]]''. It has ten forms, and Haru seems to know exactly what every form does the moment he needs it, such as bringing out {{spoiler|Runesave}} to save {{spoiler|Elie without having to kill her}}. This is however justified since the Rave of Knowledge explicitly provides this insight.
* In ''[[Bleach]]'', this is quite the opposite for pretty much anyone with spirit abilities. Especially captains, no matter how much of a genius they're stated to be. Which explains just why characters like Ichigo and Toushiro can keep getting pretty much curb-stomped, despite their power levels and genius. They have it—doesn't mean they have mastered it yet. Kubo seems to take great pleasure in avoiding this trope.