Post-Apunkalyptic Armor: Difference between revisions

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{{trope}}
{{trope}}
{{quote|''"It seems the first thing everyone does after the bomb hits is strap every random animal, skull and piece of kitchenware to their leather singlets."''|[[Zero Punctuation]], [http://www.escapistmagazine.com/videos/view/zero-punctuation/4824-Rage Rage review][[File:DakkaAndLP_8137.jpg|frame|Provides comfort ''and'' protection!]]}}
{{quote|''"It seems the first thing everyone does after the bomb hits is strap every random animal, skull and piece of kitchenware to their leather singlets."''|[[Zero Punctuation]], [http://www.escapistmagazine.com/videos/view/zero-punctuation/4824-Rage Rage review][[File:DakkaAndLP 8137.jpg|frame|Provides comfort ''and'' protection!]]}}


So, your whole world has gone down the swirly waters of the porcelain throne, eh? That's a bummer!
So, your whole world has gone down the swirly waters of the porcelain throne, eh? That's a bummer!
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== Film - Live Action ==
== Film - Live Action ==
Exemplary movies include:
Exemplary movies include:
* [[Doomsday]] -- After a viral outbreak, Scotland is walled off and its inhabitants return to their tribal, modern primitive roots.
* [[Doomsday]]—After a viral outbreak, Scotland is walled off and its inhabitants return to their tribal, modern primitive roots.
* [[Mad Max]] -- Road Warrior & Beyond Thunderdome are both example of post-Apunkalyptic tribes of ne'er-do-wells (often seen with fairly typical scavenged [[Post Apunkalyptic Armor]]) encountered in the wastelands of the Apocalyptic world they inhabit.
* [[Mad Max]]—Road Warrior & Beyond Thunderdome are both example of post-Apunkalyptic tribes of ne'er-do-wells (often seen with fairly typical scavenged Post Apunkalyptic Armor) encountered in the wastelands of the Apocalyptic world they inhabit.
* [[The Postman]] -- After a bout of [[After the End|Doomsday]], society breaks down, and people revert to either insular villages or large authoritarian, sometimes punkish, communes for survival.
* [[The Postman]]—After a bout of [[After the End|Doomsday]], society breaks down, and people revert to either insular villages or large authoritarian, sometimes punkish, communes for survival.


== Literature ==
== Literature ==
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== [[Music]] ==
== [[Music]] ==
* [[The Aquabats]] -- Referenced briefly in the ''Radiation Song!'' about a [[Apocalypse How|post-nuclear apocalypse]] world where "...crossbows and hockey pads are in demand."
* [[The Aquabats]]—Referenced briefly in the ''Radiation Song!'' about a [[Apocalypse How|post-nuclear apocalypse]] world where "...crossbows and hockey pads are in demand."


== [[Video Games]] ==
== [[Video Games]] ==
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* ''[[Auto Assault]]'' - The Mutants obeyed this trope most closely. Humans mixed in [[Tron Lines]] and the odd gadget or two while Biomeks added [[Cyborg|bolts, claws and other cybernetic bits.]]
* ''[[Auto Assault]]'' - The Mutants obeyed this trope most closely. Humans mixed in [[Tron Lines]] and the odd gadget or two while Biomeks added [[Cyborg|bolts, claws and other cybernetic bits.]]
* In the first and last areas of ''[[MadWorld]]'', common [[Mooks]] are guys decked out in armor made of football pads, tires, and road signs. Some of them also have motorcycle helmets. Miniboss Big Bull Crocker is essentially wearing the deluxe package.
* In the first and last areas of ''[[MadWorld]]'', common [[Mooks]] are guys decked out in armor made of football pads, tires, and road signs. Some of them also have motorcycle helmets. Miniboss Big Bull Crocker is essentially wearing the deluxe package.
* This is worn by the Rogue enemy faction in ''Crimecraft: Gang Wars''. Female rogues in particular uniformly wear spiky body armor. Rogue berserkers and aggressors wear football gear (with helmets in the latter case). This stuff is also available for the player to wear -- and sported by several of the game's preset classes.
* This is worn by the Rogue enemy faction in ''Crimecraft: Gang Wars''. Female rogues in particular uniformly wear spiky body armor. Rogue berserkers and aggressors wear football gear (with helmets in the latter case). This stuff is also available for the player to wear—and sported by several of the game's preset classes.
* The Resistance in ''[[Brink]]'' is largely clothed in this fashion, with the Fortress and Warrior archetypes in particular wearing armor clearly cobbled together from scrap metal.
* The Resistance in ''[[Brink]]'' is largely clothed in this fashion, with the Fortress and Warrior archetypes in particular wearing armor clearly cobbled together from scrap metal.
* The ''Super [[Monday Night Combat]]'' fleshed out the game's setting by giving "Outlander" uniform choices for a few of the classes. Outlanders live in the lawless wastelands between sanctioned towns and cities, and their gear is pretty slapdash, but much more intimidating than the standard issue stuff.
* The ''Super [[Monday Night Combat]]'' fleshed out the game's setting by giving "Outlander" uniform choices for a few of the classes. Outlanders live in the lawless wastelands between sanctioned towns and cities, and their gear is pretty slapdash, but much more intimidating than the standard issue stuff.