Pragmatic Villainy: Difference between revisions

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* "Good" choices in ''[[Overlord]]'' are often framed as this. For instance, after retrieving a village's stolen food supply, you're given the option to take it to feed your horde--but giving it back to the villagers instead increases their productivity (represented in-game by a higher respawn rate for the sheep you kill to feed your basic troops.)
* In ''[[Portal 2]]'', {{spoiler|1=GLaDOS}} ends up thinking like this at the end of the single-player campaign.
{{quote|{{spoiler|The best solution to a problem is usually the easiest one. And I'll be honest. {{spoiler|Killing you? Is hard.}}}}
** Though {{spoiler|1=Though the return of the ''[[Not Quite Dead|original]]'' [[Companion Cube]] and 'Want You Gone'}} present [[Alternative Character Interpretation|another possibility]]: {{spoiler|1=GLaDOS lied about deleting Caroline, and [[Invoked Trope|invokes]] this trope to [[Tsundere|hide her true affection for Chell]].}} <ref>The {{spoiler|1=[[Ignored Epiphany]]}} page says that word of god goes against this possibility</ref>
* In the ''[[Deus Ex: Human Revolution|Deus Ex Human Revolution]]'' "The Missing Link" DLC, {{spoiler|you can find an email from the evil base commander where he claims he was informed that his subordinates are raping their female prisoners and demands that they stop or face harsh punishment...because this decreases the chance that they survive the [[Body Horror|horrific surgical procedure]] that turns them into [[And I Must Scream|Hyron Drones]].}}
* Flameth in [[Dragon Age]], especially [[Dragon Age 2]]. Kidnapping and eating children? Like I don't have anything better to do with my time.