Prince of Persia: The Sands of Time (video game): Difference between revisions
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[[File:Sands_of_Time_Box_Art_2143.jpg|frame|<small>What is one grain of sand in the desert? What is one grain of sand in the storm?</small> ]] |
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{{quote|''"Most people think time is like a river, that flows swift and sure in one direction. But I have seen the face of time, and I can tell you - they are wrong. [[Timey-Wimey Ball|Time is an ocean in a storm]]. You may wonder who I am and why I say this. Sit down, and I will tell you a tale like none you have ever heard..."''}} |
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The first game in a [[Continuity Reboot]] series of the [[Prince of Persia]] games, well-known for popularizing [[Le Parkour]] moves as a refinement to the [[Platformer]] genre. Followed by ''[[Prince of Persia: Warrior Within]]''. |
The first game in a [[Continuity Reboot]] series of the [[Prince of Persia]] games, well-known for popularizing [[Le Parkour]] moves as a refinement to the [[Platformer]] genre. Followed by ''[[Prince of Persia: Warrior Within]]''. |
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== The Game == |
== The Game == |
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* [[Action Girl]]: Farah. |
* [[Action Girl]]: Farah. |
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* [[Arbitrary Skepticism]]: Farah surely had known about the dagger's time-twisting power before the adventure began, but {{spoiler|after the [[Reset Button]] is pressed, she believes that the whole story told by the Prince could be nothing but a fairy-tale.}} |
* [[Arbitrary Skepticism]]: Farah surely had known about the dagger's time-twisting power before the adventure began, but {{spoiler|after the [[Reset Button]] is pressed, she believes that the whole story told by the Prince could be nothing but a fairy-tale.}} |
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* [[Armor Is Useless]]: The Prince takes the same amount of damage both before and after he removes his armor. |
* [[Armor Is Useless]]: The Prince takes the same amount of damage both before and after he removes his armor. |
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== Sands of Time trilogy == |
== Sands of Time trilogy == |
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* [[Benevolent Architecture]]: An uncanny amount of the scenery is implausibly handy for jumping/climbing/hanging/swinging/[[Le Parkour|free-running]] around on. Which is lucky, since there's a distinct imbalance in the ratios of really-high-places to staircases/ladders/jetpacks, smooth stable floors vs. [[Spikes of Doom|fatal]] [[Bottomless Pit|drops]] etc. |
* [[Benevolent Architecture]]: An uncanny amount of the scenery is implausibly handy for jumping/climbing/hanging/swinging/[[Le Parkour|free-running]] around on. Which is lucky, since there's a distinct imbalance in the ratios of really-high-places to staircases/ladders/jetpacks, smooth stable floors vs. [[Spikes of Doom|fatal]] [[Bottomless Pit|drops]] etc. |
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* [[Blue Eyes]]: The Prince character. |
* [[Blue Eyes]]: The Prince character. |
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* [[Trilogy Creep]]: The ''Sands of Time'' storyline got a fourth installment, conveniently about the time the film is released. |
* [[Trilogy Creep]]: The ''Sands of Time'' storyline got a fourth installment, conveniently about the time the film is released. |
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* [[Video Game Cruelty Potential]]: Throw the ''Sands of Time'' Prince down pits or into spikes as many times as you like! You've still go the necessary time-rewinding sand, right? |
* [[Video Game Cruelty Potential]]: Throw the ''Sands of Time'' Prince down pits or into spikes as many times as you like! You've still go the necessary time-rewinding sand, right? |
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* [[Warrior Prince]] |
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* [[You Already Changed the Past]]: See [[Stable Time Loop]] above. |
* [[You Already Changed the Past]]: See [[Stable Time Loop]] above. |
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* [[You Can't Fight Fate]]: A running theme that is subverted {{spoiler|and finally double-subverted}} throughout the ''Sands'' trilogy, but it's best defined in ''Two Thrones''. {{spoiler|Every single thing the Prince has tried to prevent from happening in ''Sands of Time'' and ''Warrior Within'' comes to pass in the third game, except one: Farah lives}}. The Prince accepts it in the end. Similarly, Shadee and Kaileena know their actions are futile but go against the time-line anyway. {{spoiler|However, Kaileena's motivations are ret-conned into "I knew this would happen all along and all my actions were to make sure it did."}} |
* [[You Can't Fight Fate]]: A running theme that is subverted {{spoiler|and finally double-subverted}} throughout the ''Sands'' trilogy, but it's best defined in ''Two Thrones''. {{spoiler|Every single thing the Prince has tried to prevent from happening in ''Sands of Time'' and ''Warrior Within'' comes to pass in the third game, except one: Farah lives}}. The Prince accepts it in the end. Similarly, Shadee and Kaileena know their actions are futile but go against the time-line anyway. {{spoiler|However, Kaileena's motivations are ret-conned into "I knew this would happen all along and all my actions were to make sure it did."}} |