Princess Principal/Characters: Difference between revisions

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She is the epitome of grace, being one of the best dancers and pianists in Albion. She speaks nine languages. She is witty and quick-thinking. And only Team Principal knows that she is all of this because she spends hours every day practising her skills. Of course, this makes Princess the team's expert in social situations.
 
Although it's never mentioned in the show, given that her grandmother is very clearly shown to be [[Queen Victoria]] (and that she's fifthfourth in line for the throne) it is probably safe to assume that Charlotte's family name is [[w:House of Saxe-Coburg and Gotha#United Kingdom|"Saxe-Coburg and Gotha"]].
 
{{Spoiler|What nobody but Ange knows is that Princess Charlotte is the ''real'' Ange le Carré – which is the real reason why she decided to work with "Ange". The two first met before the revolution via a [[Secret Path|secret entrance into the palace grounds]] and became fast friends. Eventually they decided to [[Prince and Pauper|trade places for a day]] – on the day of the revolution – and both were trapped on the wrong side of the Wall for ten years.}}
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* [[Blue Eyes]]: At first glance, they're [[Innocent Blue Eyes]] that complement [[Hair of Gold]]... but if she lets her public persona slip, they become [[Icy Blue Eyes]] to go along with her [[Power Blonde]] hair. But she so rarely lets her public persona slip that even her best friend at school, Beatrice, doesn't see her true colours until after Ange arrives at Mayfair. (The only one who notices the truth is Chise, in Case 11.)
* [[Everyone Calls Him "Barkeep"|Everyone Calls Her "Princess"]]: Nobody else is of her social rank, so they wouldn't dream of addressing her by name. (Except for Ange, and then only in private.)
* {{spoiler|[[HAD to Be Sharp]]: She was thrust into living Charlotte's life with no preparation whatsoever, and was virtually uneducated when the revolution trapped her in the palace. Only her experience of what Charlotte acted like (plus Charlotte having taught her to read and write and play piano during the months of their friendship) kept her from being found out right off the bat; she dedicated herself to learning ''independently'' everything she needed to know to ''be'' Charlotte, from the ground up, for her own preservation – [[Becoming the Mask|and succeeded admirably]].}}
* [[Identical Stranger]]: Princess and Ange look enough alike that they can pass for each other, and actually have to make an effort to look ''different'' from each other.
* [[Omniglot]]: As noted above, she speaks nine languages.
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Beatrice is an amateur spy, and thus fills the story role of "person to explain things to" – letting the scriptwriters avoid the use of [[As You Know]]. She supports the team with her skills as a mechanic and her superhuman mimicry ability.
 
Case 22 shows us that Beatrice does ''not'' know how to drive the team's car... but she gives it a good try.<ref>In Real Life, automobile controls would not be standardized for at least two decades after this story's setting, so it's possible that Beatrice might know how to drive a different car.</ref>
 
{{tropelist|Tropes exhibited by Beatrice include:}}
* [[Curtains Match the Window]]: Beatrice has brown hair and eyes... and her [[Brown Eyes]] show that she's a trustworthy and stable character.
* [[Cyborg]]: Strictly speaking; her mechanical voice box qualifies her.
* [[Demoted to Extra]]: During the ''Crown Handler'' film series. At least during the first two films, she has had nothing to do except let her emotions show (and, in the ending credits, sit at a desk and wait for a telephone to ring).
* [[Mundane Utility]]: Beatrice uses her steampunk vocal cords for more than just impersonations.
** In Case 7, the implants prevent her from being beheaded, stopping a sword swing from an assassin who had just killed two people with one sword swing each.
** In Case 18, she sings baritone in a bar to make Dorothy happy.
** In Case 22, she ultrasonically calms some dogs.
* [[Naive Newcomer]]: To the spy business. Somehow, she keeps her naivete through at least ''Crown Handler - Chapter 2''.
* [[Older Than They Look]]: Like the Princess she is sixteen, but between her height and slender build looks anywhere between twelve and fourteen.
* [[Tareme Eyes]]: emphasising her (relative) moe nature.
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She is a swordswoman ''par excellence'' despite being only 16 years old. Chise is easily the best close-in fighter in Team Principal, capable of holding her own against both Ange and Dorothy at the same time (as shown in Case 7). However, her inexperience with the local customs and manners leads to her causing a few incidents (as shown in Case 11).
 
''Crown Handler - Chapter 1'' shows that, unexpectedly, Chise ''does'' know how to drive a steam automobile... if she can keep her eyes on the road.
 
{{tropelist|Tropes exhibited by Chise include:}}
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* [[Tsurime Eyes]]: A subtle case, that emphasise her [[Token Minority]] status.
 
 
<!-- skeleton for future expansion
== Control ==
Control appears to be the central organization overseeing the Republic of AlbionsAlbion's espionage activities. We don't see many of their personnel, outside of flashbacks, but most of those we do see are highly placed.
 
=== L ===
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Head of Control at the start of the series, who presides over its leading board, L is a sober, intelligent man who, while supportive of Team Principal, is not necessarily their steadfast ally. Cool and collected, he believes the world runs on [[Grey and Gray Morality]].
 
L is briefly deposed by General late in the series, but regained control of Control by the final episode and is back in charge of Control at the beginning of ''Crown Handler''.
 
{{tropelist|Tropes exhibited by L include:}}
* [[Cigar Chomper]]: While he doesn't come off as aggressive and overly macho, L does simply radiate wealth and class.
* [[The Spymaster]]
 
 
=== 7 ===
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* [[We Have Reserves]]: Will casually sacrifice profitable long-term agents for dubious short-term gains.
 
 
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== Recurring Opponents ==