Proud Merchant Race: Difference between revisions

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Compare [[Proud Warrior Race]] and [[Proud Scholar Race]] for species with different hats.
 
{{noreallife|this is a trope about how characters are depicted in media, and Real Life people are far more nuanced than even the best-developed character.}}
'''[[No Real Life Examples, Please]]'''
 
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** Sembia, human "merchant kingdom" of ''[[Forgotten Realms]]''. They earned the reputation of both hard-working and avaricious people. "When you look into a Sembian's eyes, you can see coins being counted in his mind."
*** Amn also has a similar hat.
** The space-faring Neogi is an ''extremely evil'' version of this trope. How evil? They are lumped together with other [[Eldritch Abomination]] such as [[Time Abyss|Aboleth]], [[Cthulhumanoid|Illithid]], and [[Mind Control|Tsochari]]. They are known to be one of the few races the Arcane refuse to deal with.
* The Hacan in ''[[Twilight Imperium]]'' are explicitly this (they have trade-based special abilities) and are portrayed as [[wikipedia:File:Hacan.png|a cross between anthropomorphic lions and stereotypical Arabian traders]].
* Mercadians in ''[[Magic: The Gathering]]'', to the point of Mongers, who have abilities anyone can activate. (These can still be useful: Squallmonger, which damages flying creatures, is great if you're the only one with flying creatures.) It also gave mercenaries mechanics, and had more mercenaries than any previous set. Yeah, capitalism was a big theme in Mercadia.
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* [[World of Warcraft]]: Goblins to an extent. The tuskarr come off as this as well (mostly dealing in fish), though their deity wants them to take up the fight alongside the Horde and Alliance.
** The Goblins of the Steamwheedle Cartel are nearly identical in most all aspects with the Ferengi of ''[[Star Trek]]''. The Goblins of the Bilgewater Cartel, on the other hand, are basically [[Damn, It Feels Good to Be a Gangster!|gangsters]] (though they did have a ''massive'' manufacturing complex on Kezan, and they are trying to rebuild).
** Ethereals are ''inter-dimensional'' examples. Like with Goblins, different operations have different morals: the Consortium seems to be roughly equally morally to the Steamwheedle Cartel (though they've been known to involve themselves in smuggling) and players can earn reputation with them, but the Vir'aani are basically [[Space Pirates]].
** ''Battle for Azeroth'' introduces the Tortolians, a long-lived race of turtle-like humanoids. They seem to have more morals than the Goblins or Ethereals, and are allies with both the Alliance ''and'' Horde. The only race they refuse to deal with is the Naga.
* The Hanseatic League in ''[[Patrician]] III''. As a by-the-way the term means "League of merchant's guilds." Or in other words it almost literally means [[Does This Remind You of Anything?|Trade Federation!]]
** One other possible translation of Hansa is League. Or group, cluster, entourage or crowd. This can be implied by that other, more modern, famous Hansa: the Lufthansa. Yes, the North German traders were so dominant in their time and region that their organisation ended up being called simply the League, no descriptors.