Proud Merchant Race: Difference between revisions

(→‎Video Games: Wrong game; fixed)
 
Line 62:
** Sembia, human "merchant kingdom" of ''[[Forgotten Realms]]''. They earned the reputation of both hard-working and avaricious people. "When you look into a Sembian's eyes, you can see coins being counted in his mind."
*** Amn also has a similar hat.
** The space-faring Neogi is an ''extremely evil'' version of this trope. How evil? They are lumped together with other [[Eldritch Abomination]] such as [[Time Abyss|Aboleth]], [[Cthulhumanoid|Illithid]], and [[Mind Control|Tsochari]]. They are known to be one of the few races the Arcane refuse to deal with.
* The Hacan in ''[[Twilight Imperium]]'' are explicitly this (they have trade-based special abilities) and are portrayed as [[wikipedia:File:Hacan.png|a cross between anthropomorphic lions and stereotypical Arabian traders]].
* Mercadians in ''[[Magic: The Gathering]]'', to the point of Mongers, who have abilities anyone can activate. (These can still be useful: Squallmonger, which damages flying creatures, is great if you're the only one with flying creatures.) It also gave mercenaries mechanics, and had more mercenaries than any previous set. Yeah, capitalism was a big theme in Mercadia.