Proud Merchant Race: Difference between revisions

→‎Video Games: Wrong game; fixed
(→‎Video Games: Wrong game; fixed)
Line 80:
* [[World of Warcraft]]: Goblins to an extent. The tuskarr come off as this as well (mostly dealing in fish), though their deity wants them to take up the fight alongside the Horde and Alliance.
** The Goblins of the Steamwheedle Cartel are nearly identical in most all aspects with the Ferengi of ''[[Star Trek]]''. The Goblins of the Bilgewater Cartel, on the other hand, are basically [[Damn, It Feels Good to Be a Gangster!|gangsters]] (though they did have a ''massive'' manufacturing complex on Kezan, and they are trying to rebuild).
** Ethereals are ''inter-dimensional'' examples. Like with Goblins, different operations have different morals: the Consortium seems to be roughly equally morally to the Steamwheedle Cartel (though they've been known to involve themselves in smuggling) and players can earn reputation with them, but the Vir'aani are basically [[Space Pirates]].
** ''BreathBattle offor the WildAzeroth'' introduces the Tortolians, a long-lived race of turtle-like humanoids. They seem to have more morals than the Goblins or Ethereals, and are allies with both the Alliance ''and'' Horde. The only race they refuse to deal with is the Naga.
* The Hanseatic League in ''[[Patrician]] III''. As a by-the-way the term means "League of merchant's guilds." Or in other words it almost literally means [[Does This Remind You of Anything?|Trade Federation!]]
** One other possible translation of Hansa is League. Or group, cluster, entourage or crowd. This can be implied by that other, more modern, famous Hansa: the Lufthansa. Yes, the North German traders were so dominant in their time and region that their organisation ended up being called simply the League, no descriptors.