Purposefully Overpowered: Difference between revisions

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** The Sword of Seals from ''[[Fire Emblem]] [[Fire Emblem Elibe|6]]'' in particular has the power to turn even the most mediocre Roy into an unstoppable juggernaut easily capable of taking out the final boss in just a single turn.
** The Sword of Seals from ''[[Fire Emblem]] [[Fire Emblem Elibe|6]]'' in particular has the power to turn even the most mediocre Roy into an unstoppable juggernaut easily capable of taking out the final boss in just a single turn.
* The Dreadnought in the ''[[Dawn of War]] II'' campaign is a beast, with close-combat strength enough to crush anything less than a boss in a few seconds and an [[Gatling Good|assault cannon]] capable of obliterating swarms of lesser enemies before they even get close. It is specifically added at the point in the game when the player begins to fight larger numbers of more powerful enemies (mostly [[Boss in Mook Clothing|Carnifexes]]).
* The Dreadnought in the ''[[Dawn of War]] II'' campaign is a beast, with close-combat strength enough to crush anything less than a boss in a few seconds and an [[Gatling Good|assault cannon]] capable of obliterating swarms of lesser enemies before they even get close. It is specifically added at the point in the game when the player begins to fight larger numbers of more powerful enemies (mostly [[Boss in Mook Clothing|Carnifexes]]).
** Over on the [[Tabletop Games|manual]] [[Warhammer 40000|side]] of the hobby, Games Workshop does this with almost a sick glee, ramping up the power level of whatever faction, race, company, chapter, tank, squad, monster, or single dude that [[Money, Dear Boy|they want to sell in large numbers]]. As of February 2011 (a date must be added because there's always some new [[Game Breaker|absurd unit]] that renders its predecessor as just another afterthought) the cake seems to be taken by [[Our Vampires Are Different|Mephiston of the Blood Angels Space Marines chapter]]. Predecessors to this title included [[Attack of the 50 Foot Whatever|the ultra-decked melee Carnifex]] (most notably the mutant [[Gone Horribly Right|Old One Eye]]), the C'tan Nightbringer (whom to this date is still [[Cool but Inefficient|the single most expensive model]] in the game), [[Super Soldier|Marneus Calgar]], [[King Mook|Ghazskull Thraka]], the [[Demonic Possession|Bloodthirster]], [[Reality Warper|Njarl Stormcaller]] of the [[Horny Vikings|Space Wolves]], and if you're feeling generous [[Badass Normal|Commissar Yarrick]], to the point where nearly every race had at least one. The shock of shocks came when it was realized that Mephiston could curb-stomp [[General Failure|Abaddon the Despoiler]], the most tangible and iconic enemy of mankind in the entire setting. Granted, every last one of these characters mentioned could qualify for this trope at some point, but what sets Mephiston apart from all the others is that all the others are priced prohibitively high for what they do (in the ballpark of 275 pts). Mephiston has a statline that makes all the others cry ''and'' is cheaper than just about all of the aforementioned characters. Granted, [[Min-Maxing|using any of these aforementioned super characters in games of 750 pts or less]] is just ''asking'' to be punched in the face.
** Over on the [[Tabletop Games|manual]] [[Warhammer 40000|side]] of the hobby, Games Workshop does this with almost a sick glee, ramping up the power level of whatever faction, race, company, chapter, tank, squad, monster, or single dude that [[Money, Dear Boy|they want to sell in large numbers]]. As of February 2011 (a date must be added because there's always some new [[Game Breaker|absurd unit]] that renders its predecessor as just another afterthought) the cake seems to be taken by [[Our Vampires Are Different|Mephiston of the Blood Angels Space Marines chapter]]. Predecessors to this title included [[Attack of the 50-Foot Whatever|the ultra-decked melee Carnifex]] (most notably the mutant [[Gone Horribly Right|Old One Eye]]), the C'tan Nightbringer (whom to this date is still [[Cool but Inefficient|the single most expensive model]] in the game), [[Super Soldier|Marneus Calgar]], [[King Mook|Ghazskull Thraka]], the [[Demonic Possession|Bloodthirster]], [[Reality Warper|Njarl Stormcaller]] of the [[Horny Vikings|Space Wolves]], and if you're feeling generous [[Badass Normal|Commissar Yarrick]], to the point where nearly every race had at least one. The shock of shocks came when it was realized that Mephiston could curb-stomp [[General Failure|Abaddon the Despoiler]], the most tangible and iconic enemy of mankind in the entire setting. Granted, every last one of these characters mentioned could qualify for this trope at some point, but what sets Mephiston apart from all the others is that all the others are priced prohibitively high for what they do (in the ballpark of 275 pts). Mephiston has a statline that makes all the others cry ''and'' is cheaper than just about all of the aforementioned characters. Granted, [[Min-Maxing|using any of these aforementioned super characters in games of 750 pts or less]] is just ''asking'' to be punched in the face.
** Of course, a more clear cut example of this trope (possibly [[Played for Laughs]]) is the limited edition 30th anniversary White Dwarf model. To put it briefly, he re-rolls failed rolls to hit, to wound, and forces wounded opponents to re-roll succcessful armour saves. He also has a 1+ armour save, a 4+ ward save, and HALVES the strength of any missile weapon aimed at him. (so if you thought you could just cannonball him in the face, TOO BAD.) Bear in mind, that's just Grombrindal. The model itself also consists of Gortek and Bugman, who both attack separately. Gortek deserves a particular mention, as he deals [[Game Breaker|multiple, armour-piercing wounds AUTOMATICALLY (i.e. no dice roll required)]] Oh, and the amound of wounds he deals doubles against Bosses in Mook Clothing. The model's only real weakness is it has to roll on a random movement chart. (although the result that stops you moving also happens to [[Stone Wall|restore ALL wounds the model has taken.]])
** Of course, a more clear cut example of this trope (possibly [[Played for Laughs]]) is the limited edition 30th anniversary White Dwarf model. To put it briefly, he re-rolls failed rolls to hit, to wound, and forces wounded opponents to re-roll succcessful armour saves. He also has a 1+ armour save, a 4+ ward save, and HALVES the strength of any missile weapon aimed at him. (so if you thought you could just cannonball him in the face, TOO BAD.) Bear in mind, that's just Grombrindal. The model itself also consists of Gortek and Bugman, who both attack separately. Gortek deserves a particular mention, as he deals [[Game Breaker|multiple, armour-piercing wounds AUTOMATICALLY (i.e. no dice roll required)]] Oh, and the amound of wounds he deals doubles against Bosses in Mook Clothing. The model's only real weakness is it has to roll on a random movement chart. (although the result that stops you moving also happens to [[Stone Wall|restore ALL wounds the model has taken.]])
** The 'movie marines' list featuring in White Dwarf #300 (featuring fluff-aligned [[Space Marine|Space Marines]]) also completely breaks the game, with most of their weapons and stats outclassing their 'regular' equivalents many times over: Armies of Movie Marines usually cost in the upwards of 2000 points for about 10 marines, yet each of these marines are a [[One-Man Army]] and can usually kill twice their worth in forces each. The list is not tournament legal and Games Workshop made it clear it was designed that way on purpose; it's only intended for 'friendly' games (the marines even have [[Stunt Double|Stunt Doubles]], just to give you an idea of how 'serious' it is).
** The 'movie marines' list featuring in White Dwarf #300 (featuring fluff-aligned [[Space Marine|Space Marines]]) also completely breaks the game, with most of their weapons and stats outclassing their 'regular' equivalents many times over: Armies of Movie Marines usually cost in the upwards of 2000 points for about 10 marines, yet each of these marines are a [[One-Man Army]] and can usually kill twice their worth in forces each. The list is not tournament legal and Games Workshop made it clear it was designed that way on purpose; it's only intended for 'friendly' games (the marines even have [[Stunt Double|Stunt Doubles]], just to give you an idea of how 'serious' it is).