Puzzle Quest: Difference between revisions

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The games in the series include:
The games in the series include:


* '''Puzzle Quest: Challenge Of The Warlords''': The first and most popular game in the series, based on the award-winning ''Warlords'' series of [[Real Time Strategy]] games.
* '''Puzzle Quest: Challenge Of The Warlords''': The first and most popular game in the series, based on the award-winning ''Warlords'' series of [[Real Time Strategy]] games.<br /><br />There are four classes, each of which with different priorities for the different gem types. For example, the warrior focuses on dealing more damage with skulls while the mage uses mostly red mana. Character stats more or less correlate with each of the gem types, increasing their effect when matched up.<br /><br />Except for your home city (which is already under your banner), all main cities on the map can be captured. This enables you to access a keep in that city, where you can train mounts, research spells, and [[Elemental Crafting|use runes to improve weapons]]. You will also receive gold each time you visit a captured city.<br /><br />After a PC demo was released, the game was ported to the Nintendo DS and PSP and released in early 2007. It performed surprisingly well with players and critics and ended up being ported to pretty much every system, including an expansion for the Xbox 360 and iPhone versions.
:There are four classes, each of which with different priorities for the different gem types. For example, the warrior focuses on dealing more damage with skulls while the mage uses mostly red mana. Character stats more or less correlate with each of the gem types, increasing their effect when matched up.
:Except for your home city (which is already under your banner), all main cities on the map can be captured. This enables you to access a keep in that city, where you can train mounts, research spells, and [[Elemental Crafting|use runes to improve weapons]]. You will also receive gold each time you visit a captured city.
:After a PC demo was released, the game was ported to the Nintendo DS and PSP and released in early 2007. It performed surprisingly well with players and critics and ended up being ported to pretty much every system, including an expansion for the Xbox 360 and iPhone versions.
* '''Puzzle Quest: Galactrix''': a science fiction-themed follow-up, released in February 2009. Your character is a newly-minted recruit from a [[Mega Corp]] that trains and employs those gifted with Psionic abilities. While on a routine investigative mission, you and your mentor, Sable, stumble across a decimated research station and evidence of a galaxy-spanning threat. The game uses a hexagonal grid rather than an orthogonal one, and the direction that gems enter the field usually depends on the direction the selected piece moved. It suffered from similar supply shortages upon release.
* '''Puzzle Quest: Galactrix''': a science fiction-themed follow-up, released in February 2009. Your character is a newly-minted recruit from a [[Mega Corp]] that trains and employs those gifted with Psionic abilities. While on a routine investigative mission, you and your mentor, Sable, stumble across a decimated research station and evidence of a galaxy-spanning threat. The game uses a hexagonal grid rather than an orthogonal one, and the direction that gems enter the field usually depends on the direction the selected piece moved. It suffered from similar supply shortages upon release.
* '''Puzzle Kingdoms''' was released in May 2009. It takes place in a remixed version of ''Warlord's'' world of Etheria and adds [[RTS]]-style troop and resource management to the mix. You play as the heir to your small kingdom's leadership. You take it upon yourself to find the source of the sudden famine that has stricken your land, only to stumble across a plot by the god of famine. It features a puzzle style similar to ''[[Pokémon]] Trozei''.
* '''Puzzle Kingdoms''' was released in May 2009. It takes place in a remixed version of ''Warlord's'' world of Etheria and adds [[RTS]]-style troop and resource management to the mix. You play as the heir to your small kingdom's leadership. You take it upon yourself to find the source of the sudden famine that has stricken your land, only to stumble across a plot by the god of famine. It features a puzzle style similar to ''[[Pokémon]] Trozei''.