Qix: Difference between revisions

Replaced a redirect with a link to the actual page, did some minor formatting cleanup
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'''''Qix''''' (1981) was a [[The Golden Age of Video Games|Golden Age videogame]] involving, of all things, drawing. Draw boxes using "stix" to claim as much screen as possible without getting in the path of the "Qix" (pronounced [[ItsIt Is Pronounced Tropay"Tro-PAY"|either "kicks" or "quicks"]] depending on where you live) and "Sparx". Draw slower for more points and hope that you have enough coins. If the Qix touches one of the player's stix while in the process of drawing, a life is lost. Claim enough of the playfield, and the player wins and moves on to the next level. Later levels have two Qixs to deal with. If the player successfully draws a stix between them, the level is cleared automatically. Simple but very addicting!
 
One of the few games designed by Taito America.
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{{tropelist}}
* [[The Cameo]] -: [[Mario]] in the [[Game Boy]] version. Also, Qix shows up on a briefly-seen sign in ''[[Wreck-It Ralph]]''.
* [[The Eighties]]
* [[Endless Game]]
* [[Everything Trying to Kill You]]
* [[Evolving Weapon]] -: In ''Qix ++''.
* [[It Is Pronounced "Tro-PAY"]] -: The title has two different pronunciations. In English it's pronounced "kicks", while in Japan, the title is rendered as "quicks" in katakana.
* [[Scoring Points]]
* [[Video Game Lives]] -: Other than the traditional [[Collision Damage]] caused by the Sparx, the series has a unique take in which you can't let the Qix touch the stix you're currently drawing.
* [[Word Puree Title]]
 
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