Quake 4: Difference between revisions

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'''''Quake IV''''' is the fourth entry in the [[Quake]] series, launched in 2005.
The game was developed by Raven Software, using the Id Tech 4 engine (''Doom 3'' engine) and it's set in the Strogg arc, as a sequel of ''[[Quake II (Video Game)|Quake II]]''.
 
After the events of ''[[Quake II (Video Game)|Quake II]]'', the EDF starts the invasion to the Strogg planet in order to terminate the Strogg menace once and for all. The player controls Matthew Kane, a corporal of the Rhino Squad, and he must assist his comrades in the given objectives.
 
{{tropelist}}
The game has a [[Quake IV (Video Game)/Characters|character sheet]], currently under development.
=== This game provide examples of<ref>'''Bear in mind that a lot of tropes from ''[[Quake II (Video Game)|Quake II]]'' also apply here. Also, the Character tropes go to the Characters page.</ref>: ==='''
 
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=== This game provide examples of<ref>Bear in mind that a lot of tropes from ''[[Quake II (Video Game)|Quake II]]'' also apply here. Also, the Character tropes go to the Characters page.</ref>: ===
 
* [[Air Vent Passageway]]: There's an escape using one in the level after {{spoiler|Kane's Stroggification}}, just before Kane's first encounter with {{spoiler|a Teleport Dropper}}.
* [[Always ChaoticExclusively Evil]]: The Strogg race.
* {{spoiler|[[And the Adventure Continues]]}}
* [[And I Must Scream]]: A conversation overheard hints that the victims that are Stroggified are, for a time, aware of their actions but can not stop them. {{spoiler|This is later shown to be true when [[Tragic Monster|Voss becomes Stroggified]].}}
* {{spoiler|[[And the Adventure Continues...]]}}
* [[Animal Motifs]]: The squad names: Badger, Bison, Cobra, Eagle, Kodiak, Scorpion, Viper, Warthog, Wolf, and, of course, the Rhino Squad. There's also the [[Author Avatar|Raven]] squad, composed by members with the same names as the developers of the game.
* [[Back From the Brink]]
* [[Badass Driver]]: Whoever is driving the truck in the early Nexus mission in ''Quake 4'' has got to be crazy.
* [[Beam -O -War]]: The Railgun.
* [[Beam Spam]]: The Lightning Gun.
* [[BFG]]: The Dark Matter Gun.
* [[Big Damn Heroes]]: When {{spoiler|the Rhino Squad}} saves {{spoiler|Kane}} from the final part of the Stroggification process.
* [[Blue Orange Contrast]]: A variant. The Marines are, rather than blue, olive green, while the Strogg are orange. This is reflected in their respective [[U Is]] as well as in their uniforms. It also makes Matthew Kane stand out even more, post-Stroggification, when standing amongst the rest of Rhino Squad.
* [[Body Horror]]: [http://www.youtube.com/watch?v=3clVvh5gbGE The Stroggification process], where the subjects are put into heavy sedation and, as a result, are [[And I Must Scream|75% paralyzed]]. Through an assembly-line-like process, they ''rip open your stomach, saw off your legs, fuse new legs and armor to your skin, put a big helmet on you, insert a control chip into the victims brain, and then activate said chip so he/she can serve the Strogg.'' Fortunately, {{spoiler|Kane}} is saved from that last part by {{spoiler|the Rhino Squad}}. Too bad the same can't be said for the many other poor souls before you that already completed the process, which you can see in the [[People Jars|body jars]] moving around the facility.
* [[Boring but Practical]]: The Machinegun in single-player, especially because it's one of two weapons with a flashlight, the other being the Blaster.
* [[Boss in Mook Clothing]]: Many examples in the fourth, specially Gladiators. Heavy Hovertanks are this plus outright [[Demonic Spiders]], while Light Tanks are fairly [[Level Five Onix]] provided you've got enough room to keep backing away from them. They're a pain in the ass, anyway.
* [[Boss Rush]]: Just before the final battle, {{spoiler|Kane}} is locked in a small-medium sized room and forced to fight 3 consecutive groups of the [[Boss in Mook Clothing]] enemies: 3 Light Tanks, 3 Heavy Hovertanks, and 3 Stream Protectors.
* [[Bowdlerization]]: The German version removes the blood and gore and censor some scenes (such as {{spoiler|Anderson's death}}) However, the dub wasn't changed to accommodate the censorship and so quite a few lines turn into [[Dub -Induced Plot Hole|non-sequiturs]].
* [[Chainsaw Good]]: The Gauntlet, available only in multiplayermulti-player mode.
* [[Cypher Language]]: The Strogg languange.
* [[Degraded Boss]]: The Harvester first appear as a [[Mini Boss]]-type encounter, then as a regular [[Giant Mook]] later.
* [[Dramatic Space Drifting]]: In the intro. Seems that is's just a marine contemplating the emptiness, then he turns to reveal a disfigured face and then half a body missing.
* [[Embedded Precursor]]: In some editions, the original ''[[Quake II (Video Game)|Quake II]]'' was brought with the game.
* [[Enemy Summoner]]: The Teleport Dropper, that Strogg which looked like a bulldog, and could disperse several teleporters which summoned several Mooks. These can also appear at the Strogg teleporters on the game. {{spoiler|Strogg!Voss}} also has this ability.
* [[Evil Sounds Deep]]: The Strogg voices heard throughout the game, including the Makron's voice.
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* [[Giant Spider]]: The Harvesters are ''enormous'' and rather spider-like in appearance.
* [[Half the Man He Used To Be]]: This happens to an unfortunate Marine who attempts to enter a Strogg teleporter.
* [[Heads I Win, Tails You Lose]]: Kane's first encounter with {{spoiler|the Makron}}.
** [[Hopeless Boss Fight]]: Although it's somewhat unique in that {{spoiler|Kane ''does'' have to damage him significantly}}, otherwise he just straight out kills him (game over man, game over) instead of immobilizing him with his tractor beam.
* [[Human Resources]]
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* [[Lightning Gun]]
* [[Major Injury Underreaction]]: When on the first to the Hannibal, you can hear this exchange when exiting for the field:
{{quote| '''Marine''': Hannibal! I need a medic!<br />
'''Medic''': Who are you? I not able to get a reading on your medchip.<br />
'''Marine''': Corporal Thomas Alvarez. My medchip is damaged.<br />
'''Medic''': But your medchip's implanted in your heart!<br />
'''Marine''': I know... I'm looking at it right now. }}
* [[More Dakka]]: Some vehicles.
* [[Nail 'Em]]: The Nailgun. In the campaign mode, you can upgrade the weapon, so it can shot homing nails, by keeping the alternate fire button pressed.
* [[Nintendo Hard]]: General difficulty. The weakest, basic enemy Mooks can kill you in just a handful of shots. All enemies have noticeably more health, so that even mid-level enemies like Berserkers and Gunners take more than a full clip of assault rifle fire to kill. Your teammates are no longer invincible powerhouses, making all levels with them into [[Escort Mission|Escort Missions]]. The game is already fairly stingy with Health and Armor on ''Normal'', so imagine what all this is like on [[Harder Than Hard]]. [[Halo|Legendary]] has ''nothing'' on this.
* [[Nitro Express]]: One [[Escort Mission]] has a demolitions expert carrying explosives that will "take out half the mountain" if set off.
* [[No OSHA Compliance]]: Any Strogg facility you could think.
* [[Nostalgia Level|Nostalgia Levels]]: ''Quake IV'', MultiplayerMulti-player-wise, plays this straight with its remakes of "Claustrophobopolis", from the first ''Quake''; "The Edge" (plus a CTF version) from ''Quake II''; and "The Longest Yard" and "The Very End Of You" (renamed as "Xaero's Gravity") from ''Quake III Arena''. Subsequent patches added also "The Camping Grounds" from the latter.
* [[Not Using the Z Word]]: Played straight with the actual monster names, averted in-game where one of the marines panics after getting bit by a "zombie" before being corrected that they're just botched Strogg.
* [[Orange-Blue Orange Contrast]]: A variant. The Marines are, rather than blue, olive green, while the Strogg are orange. This is reflected in their respective [[U Is]]UIs as well as in their uniforms. It also makes Matthew Kane stand out even more, post-Stroggification, when standing amongst the rest of Rhino Squad.
* [[Point of No Return]]
* [[Second -Hour Superpower]]
* [[Smashing Hallway Traps of Doom]]
* [[Space Marine]]
* [[Spider Tank]]: They're called the Harvesters and Kane find them four times: the first two before the Nexus tower as a human, the second when {{spoiler|Bidwell dies}} and the last once you've escaped from the Strogg Medical Facility {{spoiler|as a Strogg}}.
* [[Strapped to An Operating Table]]: The entire stroggificationStroggification process, although the victims aren't strapped to the tables--they're just heavily sedated.
* [[Suspicious Videogame Generosity]]: Used right before {{spoiler|the first Makron battle}}. {{spoiler|Kane}} runs down a hallway lined with ammo to an obvious ambush. After taking out the two (relatively) easy Stream Protectors, {{spoiler|the Makron}} shows up. In spite of it being a [[Heads I Win, Tails You Lose]] scenario, if he doesn't do enough damage to it first, he will die; he has to "win" to advance.
* [[Translator Microbes]]: When {{spoiler|Kane}} is Stroggified, the chip implanted in his brain lets him read and hear the Strogg language as English.
* [[Unwilling Roboticisation]]
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