Quest for Glory: So You Want to Be a Hero: Difference between revisions

no edit summary
No edit summary
No edit summary
 
Line 2:
[[File:583233_36744_front_4433.jpg|frame|[[Covers Always Lie]]: The game feature neither dragons, broken swords nor stained glass windows.]]
 
'''''Quest Forfor Glory: So You Want Toto Be a Hero?''''' (formerly called '''''Hero's Quest'''''), is the first entry in the ''[[Quest for Glory]]'' series of games. Your character, the latest graduate of the [[Correspondence Course|Famous Adventurer's Correspondence School]], [[Jumped At the Call|answers a newspaper ad]] from the valley of Spielburg, which is in dire need for a hero, "No Experience Required".
 
The local Baron was once a major force for protecting the people of the valley, but long ago he was cursed by the ogress [[Baba Yaga]] to lose all that he holds dear. Sometime afterward, both the Baron's son and daughter went missing, and in his grief and despair the Baron has virtually abandoned his duties and holed himself inside the castle.
 
As a result the valley has been laid to ruin, bandits prey on all merchants, monsters run unchecked in the wilderness, and your adventurer just [[With This Herring|barely made it into the valley]] before a blizzard sealed off the eastern mountain pass. Now [[It's Up to You]] to break the curse while taking on ruthless bandits, an ogress that likes eating heroes, (and we don't mean sandwiches), [[Arson, Murder, and Jaywalking|and the dreaded]] [[Fluffy the Terrible|Antwerp]].
 
[[Have a Nice Death|Good luck]].
 
The game is set in a backdrop of Germanic and Norse mythology, (with a few exceptions, most notably the Katta innkeepers Shema and Shameen and the merchant Abdulla Doo, all three of whom are visiting from their native [[Quest for Glory II|Arabian Nights themed land of Shapeir]]), and later received an [[Enhanced Remake]] with VGA graphics.
 
{{tropelist}}
* [[All Trolls Are Different]]: The ones here are big, blue, dumb, and violent. They carry [[Drop the Hammer|a big hammer]] with which to smash you, and [[Money Spider|plenty of coin.]]. You can also loot [[Eye of Newt|their beards]] to give to the Healer for a reward.
* [[Animorphism]]: - inIn the first game, Baba Yaga turns the hero into a frog. Also the Dryad turns you into a stag or a flower if you piss her off.
* [[Berserk Button]]:
** After dancing with the fairies in [[Lost Woods|Spielburg Forest]], try taking their mushrooms or stepping into their ring and see what happens. You should probably save beforehand.
Line 20:
** Mention one of the guards' bald spot, and he'll spend the rest of the game pissed at you.
* [[Blatant Lies]]: Bruno will recommend the Dragon's Breath at the bar, and if you aren't a Thief, he'll tell you that the [[Schmuck Bait|Thieves' Guild is in the graveyard]] [[Have a Nice Death|and you can see them go inside it at night]].
* [[Character Customization]]: More so in this game than in later installments of the series. You choose from the [[Fighter, Mage, Thief]] trio, but you can [[Point Build System|add skills]] from outside of your skillset with relative ease, and as long as you have a single skill point in a given skill, you can level it to its maximum by using it in the game. It becomes much harder in later games, as your hero becomes more and more specialized.
** You can even solve certain puzzles using cross-class skills. It's very possible to be a [[Jack of All Trades]] in this game without the [[Master of None]] part.
* [[Cherry Tapping]]: You can constantly throw rocks at enemies. You can even whittle down [[The Brute|Toro the Minotaur]] while hiding behind some bushes; while the EGA version keeps him moving, he'll be at zero health when you enter combat and fall instantly.
* [[Digitized Sprites]]: The remake.
* [[Even Evil Has Standards]]: The bandit leader prohibits the bandits from attacking the villagers. {{spoiler|That's a big clue that the bandit leader is actually the kind-hearted daughter of the Baron.}}.
* [[Exactly What It Says on the Tin]]: Subverted, Zara Shashina describes the Eastern Woods to be to the west of Spielburg Valley. This it later Retconnedretconned/Fixedfixed in the later games which links the Eastern Woods to be by Mordavia, making them east of Spielburg as they should be.
* [[Explosive Breeder]]: The Antwerp, literally.
* [[Fast-Forward Gag]]: When you clean the stables, it's overlaid with a sped up version of the main theme.
* [[Gargle Blaster]]: "Don't drink the Dragon's Breath!". Also, Troll's Sweat, which tastes like [[Exactly What It Says on the Tin]]. {{spoiler|Troll's Sweat is so strong, it knocks you out after one drink, and you wake up with a much lighter coin purse. Dragon's Breath turns you into a pile of ashes.}}.
* [[Getting Crap Past the Radar]] -: Some of the puns in the remake, such as Erasmus' comment that Baba Yaga doesn't believe in "Safe Hex".
* [[Goomba Stomp]] -: The Antwerp will use one on ''you'' if you attack it.
* [[Got Volunteered]]: None of the fairies want to give you fairy dust, so they make a fairy named Mikey do it.
* [[Gratuitous German]] -: We have places such as [[Steven Spielberg|Spielburg]] and a band of brigands with the motto "Brigands Uber Alles", as well as a brigand trio called "[[The Three Stooges|Die Drei Knochelkopfen]]". The thieves' password in the VGA version [[The Password Is Always Swordfish|Is Always Schwertfisch]], and the random passwords in the EGA version are mostly German words.
* [[Gravity Is a Harsh Mistress]] -: The Brigand Fortress' [[Bottomless Pit|deep chasm]] and rug trap.
* [[In Name Only]]: The dreaded Antwerp has nothing to do with its namesake.
* [[The Lost Woods]]: Spielburg Forest. By day, you may happen upon the occasional goblin or brigand, but don't go out at night unless you're ready to fight (or run from) something much larger.
* [[Magic Dance]] -: The fairies dance at night to make the flowers grow. They'll also make ''[[A Fate Worse Than Death|you]]'' dance if you do something they don't like.
* [[Magic Mushroom]] -: There's a ring of them somewhere in the forest. The healer wants them for potion ingredients, just don't pick them at night, because they're guarded by [[The Fair Folk|fairies]]. [[Mushroom Samba|You can eat 'em, too!]] [http://il.youtube.com/watch?v=ODIJZM3iUKY&feature=related Just don't overdo it...]
* [[The Maze]],: withWith the [[Trickster]] throwing items at you as you fumble through it. However, the bandits cross it quickly, since they've crossed it before, and don't have to deal with the [[Trickster]].
* [[Nothing Is Scarier]]: The Night Gaunts. Averted if you're [[Genre Savvy]] enough not to sleep in the woods at night.
* [[The Password Is Always Swordfish]] -: Well, it is , it's "Schwertfisch" (German for Swordfish) in the VGA remake, {{spoiler|[[You Shouldn't Know This Already|but knowing that doesn't do you any good unless someone actually tells you]]}}. In the original EGA game, it's random.
* [[Public Domain Character]] -: Baba Yaga.
* [[Secret Test of Character]] -: The gargoyle guarding Erasmus' house sometimes asks you what the Thieves' Password is. Only a thief would know the password ([[The Password Is Always Swordfish|in theory]]), and Erasmus doesn't like thieves entering his home. {{spoiler|The correct answer, whether you're a thief or not, is "I don't know."}}. In the original EGA version, you can guess wrong and still be allowed in; in the VGA version, even pretending that you know the password will get you turned away.
* [[Wide Open Sandbox]] -: Surprisingly, for an [[Adventure Game]], you are dropped in an open world where you can pretty much go anywhere except for some hidden areas and you can complete the main quest (Andand a few [[Sidequest|Side-Quests]]) in a non-linear fashion.
 
{{reflist}}