Raidou Kuzunoha VS King Abaddon: Difference between revisions

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Raidou and pals have just shown the Soulless Army the door -- now the citizens of the capital can rest easy again, right? Wrong. There's been a sudden run of bad luck all over the city, and a bunch of strange fellows in bug masks have been hanging around and causing trouble. On top of all that, yet another mysterious dame has shown up at the Narumi Detective Agency with a missing-persons case for our intrepid gumshoes to solve. And then there's this blond boy who's definitely not [[Louis Cypher]]... What exactly any of these things have to do with each other -- well, that's for you to find out.
 
This'''''[[Raidou gameKuzunoha VS King Abaddon]]''''' is a direct sequel to ''[[Raidou Kuzunoha vs. the Soulless Army]]'', a rarity for the ''[[Shin Megami Tensei]]'' franchise. The changes to the gameplay range from minimal to enormous -- most notably, the previous method of catching demons by hitting their weak point and [[Button Mashing|mashing a button until they're trapped in a tube]] has been replaced by the "demon contract" system seen in many other Megaten games. The battle system has also seen a massive overhaul, replacing the static pre-rendered screens with larger areas suited to more dynamic combat and revamping Raidou's attacks. He also has the ability to summon two demons at once and the fusion system has been expanded with the addition of Passive Abilities and longer, more flexible ability lists, creating a larger advantage to using fusion instead of relying on capturing alone. Many other changes have been made across the board to address issues from the first game and this sequel has seen much praise for the improvements. Plotwise, the story is much darker and now includes [[Character Alignment|a return of the traditional MegaTen alignment system]].
 
It was released in Japan in October 2008 and shipped in ''extremely'' limited quantities for the US on May 12th of 2009. The Japanese version also offered a [[Limited Special Collectors' Ultimate Edition|limited edition version of the game]] that included a new copy of ''[[Shin Megami Tensei Nocturne|Shin Megami Tensei III: Nocturne]]'' , entitled ''Shin Megami Tensei III: Nocturne Maniax Chronicle Edition'', which simply replaced ''[[Devil May Cry]]'' guest star Dante with Raidou. The US version is bundled with a [[Everything's Better with Plushies|Raiho plushie]], which Japan got as a pre-order bonus.
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* [[Damn You, Muscle Memory!]]
* [[Does This Remind You of Anything?]]: Rather than the traditional "[[World of Silence]]" and "[[Social Darwinist]] [[Might Makes Right]]", Law and Chaos come oddly close to "liberal" vs. "libertarian" in this game.
** [[AuthorWriter Onon Board]]: The game does not pretend the two sides are anywhere near equal; Chaos is portrayed in a rather positive light in this game. The game even rewards you on [[New Game+]] for choosing Chaos with extra missions, while neutral gets the comparatively minor reward of use of the rather powerful Masakado (which also requires all case files completed, which means you also need to have done Chaos as well) while completing Law on a previous cycle gets you ''nothing'' but a [[Bragging Rights Reward|crown on your save file]] (and the other 2 endings also have their own crown).
* [[Disc One Nuke]]: It's possible as early as Chapter 2-3 to fuse the Rider series of Fiend demons (if you're able to outlast and beat one), as they are technically accidental fusions (there's no level restriction to get them), and will usually be at a much higher level than Raidou with lots of great immunites and skills, making a majority of early bosses much easier.
* [[Dual World Gameplay]]
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* [[Yandere]]: A schoolgirl in Tsukudo-Cho at the end of the game decides that if Raidou won't notice her, she'll just kill him.
* [[Yaoi Fangirl]]: A seamstress in Mannen-Cho is convinced that Raidou is chasing an old lover (Dahn), looking for a sugar daddy (Tatsumi), and trying to seduce a single father.
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''Hee-ho.''
 
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