Random Number God: Difference between revisions

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* The Facebook game Empires & Allies by Zynga has this trope due to how critical hits occur. Critical Hits and more importantly Critical Kills give more loot, exp, give Ore and often Energy. They are thus VERY desirable. Players have come up with a theory that aiming for "sweet spots" on various targets grant a much higher than normal chance for a critical. This theory has not been conclusively proven or disproven.
* The ''[[X (video game)|X-Universe]]'' games rely on an RNG to determine such things as NPC cargo and equipment, what enemies spawn and where they travel, and especially [[Boarding Party]] casualties. Praying to the RNG has become a [[Running Gag]] on the forums.
* ''Guild Wars 2'' players are intimately familiar with the deity RNGesus, who is prayed to often in mapchat and partychat right before chests or bags are opened. Ever since the phasing out of dungeon rewards the only way to make phat loot in this game is on drops, which are of course rolled on the random drop table. It's entirely possible to kill your way through half a dozen champions and a world map boss, then open all the dropped chests, and get the minimum '1 guaranteed rare' from killing a world boss and nothing else above vendor trash.
 
 
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