Ratchet & Clank Future: A Crack in Time: Difference between revisions

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Dr. Nefarious returns to take control of the Great Clock, a "marvel of science and sorcery" that regulates time throughout the universe, and is located in the exact center of the universe... give or take fifty feet. As in ''[[Secret Agent Clank]]'', the duo spends most of the game separated, trying to reunite and stop Nefarious, while they both learn the truth about their respective pasts.
Dr. Nefarious returns to take control of the Great Clock, a "marvel of science and sorcery" that regulates time throughout the universe, and is located in the exact center of the universe... give or take fifty feet. As in ''[[Secret Agent Clank]]'', the duo spends most of the game separated, trying to reunite and stop Nefarious, while they both learn the truth about their respective pasts.
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{{tropelist}}
== Provides Examples Of ==
* [[Anti-Villain]]: {{spoiler|General Azimuth, who risks destroying the universe in an attempt to bring back the Lombaxes using the Clock.}}
* [[Anti-Villain]]: {{spoiler|General Azimuth, who risks destroying the universe in an attempt to bring back the Lombaxes using the Clock.}}
* [[Apocalypse How]]: {{spoiler|The initially harmless-seeming Fongoids}} caused a Class X-3 in the backstory, destroying 83 star systems. Dr. Nefarious' plan to misuse the Great Clock for his own benefit would instead have caused a Class X-4. {{spoiler|General Azimuth very nearly DID cause one.}}
* [[Apocalypse How]]: {{spoiler|The initially harmless-seeming Fongoids}} caused a Class X-3 in the backstory, destroying 83 star systems. Dr. Nefarious' plan to misuse the Great Clock for his own benefit would instead have caused a Class X-4. {{spoiler|General Azimuth very nearly DID cause one.}}