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[[File:rayforce.png|frame|Look out below!]]
The "'''''Ray Series'''''" is a trilogy of top-down, vertically-scrolling [[Shoot
The series consists of three games, all of which have "Ray" in the title (at least in their original Japanese names). Each game has you pilot a [[Cool Starship]] that, in addition to being able to fire straight forward, also has special lock-on lasers that can target enemies below its altitude and [[Roboteching|home in on them]].
'''RayForce''' (1995, pictured on right) is the first game, and is set in a future in which the many nations of Earth assemble a supercomputer called "Con-Human" to govern the Earth's natural resources. As a result of an attempt to fuse Con-Human with the mind of a [[Cloning Blues|cloned human]], [[
''RayForce'' uses the Taito F3 hardware and eventually ports to the Sega Saturn, and Windows-based PC; A re-release of the original arcade game was also featured in ''Taito Legends 2'' for PlayStation 2, Xbox, and Windows PC. It uses two-dimensional graphics, but because of the game mechanics, the game uses a lot of Mode 7-like graphics to simulate three dimensions. [[Scenery Porn|It works very, very well.]] A minor quirk of the game, however, lies in its naming; due to [[Executive Meddling|copyright problems]], it has no less than ''four'' different names: ''RayForce'' for the Japanese and American arcade releases, ''Layer Section'' for the Japanese home ports and North American Windows port, ''Galactic Attack'' for the North American Sega Saturn port, and ''Gunlock'' in Europe. On January 13, 2012, an iOS version of ''RayForce'' was released for iPhone 3GS, iPhone 4, fourth generation iPod Touch, and iPad.
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'''RayStorm''' (1996) is the second game in the series, and is the first to use three-dimensional graphics. Set in [[Twenty Minutes Into the Future|2219 A.D.]] and in a different timeline from ''RayForce'', Earth establishes a group of space colonies known as the Star Federation. But at some point, the colonies decide to mutiny, form an alliance known as the Secilia Federation, and strike <s>back</s> against Earth. The player sets off from Earth in order to defend Earth from the rebellious Secilia Federation.
''RayStorm'' runs on the Taito FX-1B board, and as mentioned, is the first ''Ray'' game in 3D, allowing for more varieties in stage scrolling and enemies. Furthermore, unlike the first game, in which you can only fire your homing lasers at enemies ''below'' you, any on-screen enemy is fair game for your lock-on attacks. If you find yourself in trouble, you can launch a [[Smart Bomb]] that inflicts massive damage to all on-screen enemies. ''RayStorm'' was ported to the [[
'''RayCrisis''' (1998) is the third game in the series, and is a prequel to ''RayForce''. Set just before the events of ''RayForce'', ''RayCrisis'' takes the fight away from space and Earth and instead puts you in the role of a hacker striving to shut down Con-Human by using a computer virus. This being a shmup, said virus takes the form of a ship that flies through an [[Extreme Graphical Representation]] of Con-Human's systems and attempts to destroy it from within. {{spoiler|1=However, you don't completely succeed; by the end of the game, [[Doomed
''RayCrisis'' runs on the Taito G-Net arcade hardware and, like its (release) predecessor, ''RayStorm'', uses 3D graphics, and features an "Encroachment Meter" that must be kept reduced by destroying enemies. If it maxes out at 100%, you will, instead of fighting the boss of the current stage, face the [[Final Boss|final bosses]] early and get the [[Downer Ending|worst ending]] of the game. ''RayCrisis'' is the only game in the series not to get a Saturn port, but it still got [[
▲''RayCrisis'' runs on the Taito G-Net arcade hardware and, like its (release) predecessor, ''RayStorm'', uses 3D graphics, and features an "Encroachment Meter" that must be kept reduced by destroying enemies. If it maxes out at 100%, you will, instead of fighting the boss of the current stage, face the [[Final Boss|final bosses]] early and get the [[Downer Ending|worst ending]] of the game. ''RayCrisis'' is the only game in the series not to get a Saturn port, but it still got [[Play Station]] and Windows ports. The North American PlayStation port of the game, which was also localized by Working Designs, lacks the two-player mode of the arcade game, but includes additional modes that allow you to more freely choose your stage order akin the ''[[Thunder Force]]'' series.
A direct sequel to ''RayForce'' called '''R-GEAR''' was planned, but canceled early in favor of ''RayStorm''.
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{{tropelist}}
* [[
▲* [[Two and A Half D]]: Your ship can only move and shoot on one plane, but the enemies can attack from the background and foreground. Good thing you have your lock-on lasers!
** Some of the levels in ''Storm'' has your ship move on a non-linear plane, such as the space fleet stage on Stage 4.
* [[
* [[Battleship Raid]]: Stage 2 in ''RayForce'', as a midboss. ''RayStorm'' has more battleships in Stages 4 and 5, with Stage 4's boss being a huge battleship. [[Darius|It's not approaching fast
* [[Beam Spam]]: Your lock-on lasers do this. Some of your foes will use this on you, too.
* [[Bittersweet Ending]]: {{spoiler|1=In ''RayForce'', after destroying Con-Human, the ship is hit by the blast of [[Earthshattering Kaboom|Earth's explosion]] before it can escape. After the credits, the camera pans to the what remains of the heroine's RVA-818-X-LAY fighter and seeing it die out. There's also the matter of the Earth exploding in the first place
* [[Chain Lightning]], [[Lightning Gun]]: The R-GRAY 2's and Wave Rider 02's lock-on attack.
* [[Combos]]: The basis of Wave Rider 03's scoring system in ''RayCrisis''.
* [[Difficulty Levels]]: Unusually, you can set the difficulty level of each individual stage in ''RayStorm'', rather than the entire game. This stripped from HD remake though.
* [[Doomed
* [[Downer Ending]]:
{{quote|
* [[Dynamic Difficulty]]: Survive long enough in ''RayForce'' and the difficulty goes batshit. [[
** In ''RayCrisis'', you have the Encroachment Meter, described in the North American manual as [[Crowning Moment of Funny|"determining the amount of suckage]]
* [[Earthshattering Kaboom]]: The goal {{spoiler|and [[Bittersweet Ending|ending]]}} of ''RayForce'', due to Con-Human fucking up Earth beyond all repair.
** ''RayStorm'' also has a similar ending, except it's for the bad guys. {{spoiler|It's also a [[Bittersweet Ending]] considering the collateral deaths of the enemy colony's population. That is, according to the end report
{{quote|
** {{spoiler|This is due to the colony being blown out of orbit and falling into the sun}}.
**
* [[Easy Mode Mockery]]: In the console ports of ''RayStorm'', setting the starting lives to more than 5 or setting the difficulty of any stage below 4 will force a "Training Mode" which terminates your game after Stage 4. This function was stripped in the HD version.
* [[Eldritch Abomination]]: Con-Human, and a man-made one at that.
* [[Engrish]]: The stage names in ''RayForce'' (e.g. "The Gravity of Blue Side
* [[Expy]]: In ''RayCrisis'', respectively you have Wave Rider 01 and Wave Rider 02 as to ''RayStorm's'' R-GRAY 1 and R-GRAY 2 (which are also unlockable ships in home ports of ''RayCrisis'').
** In ''RayStorm HD'', there's also the unlockable R-GRAY 0 fighter based after ''RayForce's'' RVA-818-X-LAY fighter. It doubles a cameo since it also features sound effects from ''RayForce'' as well.
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* [[Guest Fighter]]: The R-GRAY appear as a playable ship in ''Space Invaders Get Even'', the final boss of ''RayStorm'' also makes an appearance.
* [[I Have Many Names]]: ''RayForce'' is also known as "''Layer Section''", "''Galactic Attack''" ''and'' "''Gunlock''", due to porting and regional issues.
* [[Justified Title]]: Working Designs added the "Series Termination" subtitle to ''RayCrisis'', the last game in the series. In the Japanese version of ''RayCrisis'', the game bore the subtitle "-The End of RAY-".
* [[Lightning Can Do Anything]]: Such as homing in on enemies more than a mile away.
* [[Macross Missile Massacre]]: The titles already suggest this, starting with the mighty ''RayForce''!! A number of the bosses do this too, especially after [[Turns Red|turning red]].
* [[Market-Based Title]]:
** ''RayForce'' (JP and NA, arcade and iOS), also known as ''Gunlock'' (EU, arcade), ''Layer Section'' (JP, Saturn; NA, Windows 95) and ''Galactic Attack'' (NA, Saturn).
** ''RayStorm'''s Japan-region PlayStation and Saturn ports are called ''Layer Section II'', but the original name is kept in all other versions.
** ''RayCrisis'' is the [[Odd Name Out]] as it is the only game in the series that wasn't officially named ''Layer Section'' in Japan.
* [[Meaningful Name]]: The R-GRAY series of fighters have "Ray" as a part of their name, which is also first part of the shoot 'em ups series' title.
* [[Self
* [[Smart Bomb]]: Introduced in ''RayStorm''. This was also featured in ''RayCrisis''.
* [[Spider Tank]]: Pro-Tor in ''Ray Crisis'', and a couple others.
* [[Suspicious Videogame Generosity]]:
*
** Also in ''RayStorm'', justy, {{spoiler|that boss [[Your Mileage May Vary|isn't necessarily harder]] than its Arcade Mode counterpart especially on similar difficulty levels, and you also can see its health status color on the [[Attack Its Weak Point|only place]] to damage it (which differs from Arcade Mode)}}.
* [[Theme Naming]]: The bosses of ''RayStorm'' are named after enemies of the Roman Empire.
* [[Thirteen Is Unlucky]]: In home ports of ''RayStorm'', there is an unlockable '''13'''-Plane Mode where you must go through using a total of thirteen ships under one credit, and every three ships changes to a different ship for the first twelve ships. On the thirteenth ship, however, you're given a weak prototype ship to use.
* [[True Final Boss]]:
* [[Turns Red]]: Most bosses.
* [[Weaponized Exhaust]]: Used as an attack by the third boss of ''RayForce''.
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[[Category:Xbox Live Arcade]]
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[[Category:Shoot Em Up]]▼
[[Category:Xbox 360]]
[[Category:Vertical Scrolling Shooter]]
[[Category:Sega Saturn]]
[[Category:Ray Series]]
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