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Ray Series: Difference between revisions

Because Jupiter Strike was Taito's failed attempt to cash in on Star Fox for SNES. Not only that, the biggest reson the game flopped was because of the clubber-some controls.
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(Because Jupiter Strike was Taito's failed attempt to cash in on Star Fox for SNES. Not only that, the biggest reson the game flopped was because of the clubber-some controls.)
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** ''RayCrisis'' is the [[Odd Name Out]] as it is the only game in the series that wasn't officially named ''Layer Section'' in Japan.
* [[Meaningful Name]]: The R-GRAY series of fighters have "Ray" as a part of their name, which is also first part of the shoot 'em ups series' title.
* [[Self-Plagiarism]]: The [[Rail Shooter]] ''Zeitgeist'' (a.k.a. ''Jupiter Strike'') isn't set in the same universe, but the plot, art style and enemy design all are very similar to ''RayStorm'', and the player ship in that game use the same lock-on laser. [[They Changed It, Now It Sucks|Unfortunately, it was a bad move on Taito's part.]] especially when trying to complete a single level is just a [[Nintendo Hard|test of willpower.]]
* [[Smart Bomb]]: Introduced in ''RayStorm''. This was also featured in ''RayCrisis''.
* [[Spider Tank]]: Pro-Tor in ''Ray Crisis'', and a couple others.
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