Real Money Trade: Difference between revisions

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* ''[[City of Heroes]]/[[City of Villains]]'' had to deal with these, starting with the introduction of craftable Invention Enhancements. They usually advertised by creating throwaway characters with random strings of letters for names to send out tells and messages in the otherwise barely-used in-game e-mail system. The makers of the game tried to combat them with the /ignore_spammer command to streamline the process of reporting them, and by not allowing characters under level 10 to use the e-mail system at all, yet it seemed to only get worse with time.
** Later, the players could turn off the e-mail system altogether, or only allow e-mails from friends/Super Group members, so even if the spam wasn't decreasing, it could be given the appearance of having disappeared.
** Interestingly, after the resurrection of the game in 2019 the farmers did not return -- probably because with everything free and everything unlocked from level 1, they probably couldn't see a market that would sustain their "business model". The sign-up system used by most servers, which usually ran through a dedicated support forum and required considerably more exposure and time than just buying a copy of the game, no doubt contributed, too.
* In 2005, a man was stabbed to death in China after he sold a sword someone had lent him in ''The Legend of Mir 3''. [http://news.bbc.co.uk/1/hi/business/4486823.stm Source].
* ''[[Final Fantasy XI]]'' has its share of this problem, and [[Square Enix]] is very much against it. RMTs tell-spam with impunity using disposable free trial characters, and just about every ad you find on any FFXI-related site is for gilsellers. RMT frequently abuse the fishing system with "fishbots" (turning fishing into a simple minigame didn't deter them for long; in fact, it opened up a new exploit that expedited the system), use [[Game Mod|cheats]] to complete quests more quickly than should be possible, exploit high NPC resale prices, and monopolize Notorious Monsters with saleable goods. To combat them, SE created the Special Task Force <s>[[Fun with Acronyms|Unit]]</s>, which has successfully reduced the severity of the problem. However, SE is also so paranoid on the matter that probably the best way an unscrupulous person could eliminate someone they don't like from the game would be to devise a plausible way to accuse them of RMT... especially as one is not allowed to defend one's own case. It's also gotten to the point that the RMT are actually ''hijacking player accounts'' in order to get the gil to sell, usually destroying ''years'' of work. It happened before the anti-RMT levels became so dramatic, but it's incredibly common now.