Realm Exclusive Effect: Difference between revisions

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{{trope}}
{{trope}}
{{trope workshop}}
[[File:AiOWPiA.gif|thumb|350px|link=Deltarune|[[Dark World]], here we come!]]
[[File:AiOWPiA.gif|thumb|350px|link=Deltarune|[[Dark World]], here we come!]]
The '''Realm Exclusive Effect''' is a phenomenon where a character's powers, magic, appearance, and other attributes change when going from one world or another. A common example is an [[Ordinary High School Student|average person]] finds themself in [[Otherworld|another world]] where they may have superpowers or an item that can grant them one. After being sent back to the real world, the person would have no powers. However, the nature of the other world would have an [[Super Empowering|empowering effect]] on people or certain items. Characters can use [[Phantom Zone|Phantom Zones]] in a world where their powers don't work, but this is temporary. This trope involves different worlds that characters can access through teleportation or portals. In the case of being [[Trapped in Another World]], characters may become normal when [[Closed Circle|they find a way back home]]; well, [[I Choose to Stay|if they even want to go home]]. Other attributes can change involving this effect, such as appearance, tangibility, mentality, etc.
The '''Realm Exclusive Effect''' is a phenomenon where a character's powers, magic, appearance, and other attributes change when going from one world or another. A common example is an [[Ordinary High School Student|average person]] finds themself in [[Otherworld|another world]] where they may have superpowers or an item that can grant them one. After being sent back to the real world, the person would have no powers. However, the nature of the other world would have an [[Super Empowering|empowering effect]] on people or certain items. Characters can use [[Phantom Zone|Phantom Zones]] in a world where their powers don't work, but this is temporary. This trope involves different worlds that characters can access through teleportation or portals. In the case of being [[Trapped in Another World]], characters may become normal when [[Closed Circle|they find a way back home]]; well, [[I Choose to Stay|if they even want to go home]]. Other attributes can change involving this effect, such as appearance, tangibility, mentality, etc.
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{{examples}}
{{examples}}
== [[Advertising]] ==

== [[Anime]] and [[Manga]] ==
== [[Anime]] and [[Manga]] ==
* In ''[[Yumeria]]'', anyone who enters [[Dream World|Moera]] gains a colorful skin-tight outfit, including powers and weapons. Additionally, the main character can also give others a boost in power and [[Yin-Yang Bomb|combine their attacks]].
* In ''[[Yumeria]]'', anyone who enters [[Dream World|Moera]] gains a colorful skin-tight outfit, including powers and weapons. Additionally, the main character can also give others a boost in power and [[Yin-Yang Bomb|combine their attacks]].
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* People known as Travelers, ''[[Dreamland]]'', face their phobia and gain a superpower based on it.
* People known as Travelers, ''[[Dreamland]]'', face their phobia and gain a superpower based on it.
* The original series ''[[Amethyst, Princess of Gemworld]]'' featured Amy Winston, an ordinary teenage girl who travels to the magic-ruled Gemworld and transforms into Princess Amethyst. While on Earth, she's a normal girl without any powers. On Gemworld, she possesses the magical powers of the House of Amethyst.
* The original series ''[[Amethyst, Princess of Gemworld]]'' featured Amy Winston, an ordinary teenage girl who travels to the magic-ruled Gemworld and transforms into Princess Amethyst. While on Earth, she's a normal girl without any powers. On Gemworld, she possesses the magical powers of the House of Amethyst.

== [[Fan Works]] ==


== [[Film]] ==
== [[Film]] ==
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** '' [[Superhuman Samurai Syber-Squad]]'''s Sam can use his [[Transformation Trinket|Samuraizer]] to transform into Servo and enter [[Cyberspace|Syberspace]] whenever [[Monster of the Week|Mega-Viruses]] attack the cyber world.
** '' [[Superhuman Samurai Syber-Squad]]'''s Sam can use his [[Transformation Trinket|Samuraizer]] to transform into Servo and enter [[Cyberspace|Syberspace]] whenever [[Monster of the Week|Mega-Viruses]] attack the cyber world.
* In ''[[Zixx]]'', certain people can access another dimension known as the Keep, a pocket dimension made by an ancient race. When any person enters this realm, they become something like a video game character with abilities and tools in this dimension.
* In ''[[Zixx]]'', certain people can access another dimension known as the Keep, a pocket dimension made by an ancient race. When any person enters this realm, they become something like a video game character with abilities and tools in this dimension.

== [[Music]] ==

== [[New Media]] ==

== [[Newspaper Comics]] ==

== [[Oral Tradition]], [[Folklore]], Myths and Legends ==

== [[Pinball]] ==

== [[Podcast]]s ==

== [[Professional Wrestling]] ==

== [[Puppet Shows]] ==

== [[Radio]] ==

== [[Recorded and Stand Up Comedy]] ==


== [[Tabletop Games]] ==
== [[Tabletop Games]] ==
* An inverted example from ''[[d20 Modern]]''{{'}}s "Urban Arcana" setting: monsters from ''[[Dungeons & Dragons]]'' fall to Earth as "Shadowkind". Monsters, who are large physical combatants, aren't special on their home world. They, however, pose the greatest danger in the "real" world due to the high density of civilians, weapon restrictions, and the lower power level of heroes (especially heroic magic users). This is especially true of anything with damage reduction that requires magic to bypass it — in ''D&D'' one is expected to have a magic weapon by about level 4 and can find ways to have one temporarily from the first level. Still, in ''Urban Arcana'' any kind of magic weapon is exceptionally rare and likely archaic even if you find one.
* An inverted example from ''[[d20 Modern]]''{{'}}s "Urban Arcana" setting: monsters from ''[[Dungeons & Dragons]]'' fall to Earth as "Shadowkind". Monsters, who are large physical combatants, aren't special on their home world. They, however, pose the greatest danger in the "real" world due to the high density of civilians, weapon restrictions, and the lower power level of heroes (especially heroic magic users). This is especially true of anything with damage reduction that requires magic to bypass it — in ''D&D'' one is expected to have a magic weapon by about level 4 and can find ways to have one temporarily from the first level. Still, in ''Urban Arcana'' any kind of magic weapon is exceptionally rare and likely archaic even if you find one.

== [[Theatre]] ==


== [[Video Games]] ==
== [[Video Games]] ==
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* In ''[[Tokyo Mirage Sessions ♯FE]]'', there is the Idolasphere where monsters called [[The Heartless|Mirages]] live and feast on people's Performa (creative energy from people). Certain people called Mirage Masters bond with a [[Guardian Entity|Mirage]] by giving their Performa willingly to the monster, granting them powers and appearance similar to Mirages while in the Idolasphere.
* In ''[[Tokyo Mirage Sessions ♯FE]]'', there is the Idolasphere where monsters called [[The Heartless|Mirages]] live and feast on people's Performa (creative energy from people). Certain people called Mirage Masters bond with a [[Guardian Entity|Mirage]] by giving their Performa willingly to the monster, granting them powers and appearance similar to Mirages while in the Idolasphere.
* In the ''[[Mega Man Star Force]]'' series, a compatible human and [[Energy Beings|EM Wave Being]] can perform an [[Fusion Dance|EM Wave Change]] that allows access to the [[Layered World|Wave World]]. The human can interact with devices, access the powers of the EM Wave Being, and can use Battle Cards as weapons.
* In the ''[[Mega Man Star Force]]'' series, a compatible human and [[Energy Beings|EM Wave Being]] can perform an [[Fusion Dance|EM Wave Change]] that allows access to the [[Layered World|Wave World]]. The human can interact with devices, access the powers of the EM Wave Being, and can use Battle Cards as weapons.

== [[Visual Novel]]s ==

== [[Web Animation]] ==


== [[Web Comics]] ==
== [[Web Comics]] ==
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* ''[[Hardcore Leveling Warrior]]'' has the virtual reality game, Lucid Adventure,{{Spoiler|which turns out to be an actual world. It is contained within a sub-space that can connect to players' consciousness through their dreams, which they can play when they fall asleep.}}
* ''[[Hardcore Leveling Warrior]]'' has the virtual reality game, Lucid Adventure,{{Spoiler|which turns out to be an actual world. It is contained within a sub-space that can connect to players' consciousness through their dreams, which they can play when they fall asleep.}}
* In ''[[the Dreamland Chronicles]]'', Alex, when in Dreamland, has the [[Empathic Weapon|Sword of Kings]] when he falls asleep. He also has [[Powered Armor|magic armor]] and the ability to fly. Later on, his fraternal twin brother, Dan, gains the ability to dream and can [[Imagination-Based Superpower|lucid dream, giving him complete control over his dream form]].
* In ''[[the Dreamland Chronicles]]'', Alex, when in Dreamland, has the [[Empathic Weapon|Sword of Kings]] when he falls asleep. He also has [[Powered Armor|magic armor]] and the ability to fly. Later on, his fraternal twin brother, Dan, gains the ability to dream and can [[Imagination-Based Superpower|lucid dream, giving him complete control over his dream form]].

== [[Web Original]] ==


== [[Western Animation]] ==
== [[Western Animation]] ==
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* In ''[[The Owl House]]'', [[Geometric Magic|Glyph magic]] is granted from a [[Phlebotinum|powerful substance]] known as Titan's Blood. In the Boiling Isles, Luz is able to cast this magic as it absorbs the magic around them. In season one, Luz and Lilith briefly fight in the human world, and Luz's glyphs do not work because there is no Titan's Blood. However, the first episode of season three, ''Thanks to Them'', has Luz and her friends hunting for the substance, and thus the glyph magic works again near a bottle of it. Witches from the Boiling Isles, who have bile sacs which enable them to cast magic, are exempt from this effect, and can cast magic in the human world.
* In ''[[The Owl House]]'', [[Geometric Magic|Glyph magic]] is granted from a [[Phlebotinum|powerful substance]] known as Titan's Blood. In the Boiling Isles, Luz is able to cast this magic as it absorbs the magic around them. In season one, Luz and Lilith briefly fight in the human world, and Luz's glyphs do not work because there is no Titan's Blood. However, the first episode of season three, ''Thanks to Them'', has Luz and her friends hunting for the substance, and thus the glyph magic works again near a bottle of it. Witches from the Boiling Isles, who have bile sacs which enable them to cast magic, are exempt from this effect, and can cast magic in the human world.
* ''[[Dungeons and Dragons (animation)|Dungeons and Dragons]]'', the magical weapons given to the heroes by Dungeon Master only function in that realm. One episode where they actually make it back to their world, they find this out the hard way when Venger follows them, this condition ''not'' applying to ''his'' magic. They have to retreat back and goad him to follow, lest their world even survive for them to return to.
* ''[[Dungeons and Dragons (animation)|Dungeons and Dragons]]'', the magical weapons given to the heroes by Dungeon Master only function in that realm. One episode where they actually make it back to their world, they find this out the hard way when Venger follows them, this condition ''not'' applying to ''his'' magic. They have to retreat back and goad him to follow, lest their world even survive for them to return to.

== Other Media ==

== [[Real Life]] ==




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