Recurring Traveller: Difference between revisions

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In mild cases, this is just a travelling salesman or [[NPC]] who shows up with no logical regard to how they could be there. In dramatic cases, this is obviously an important character who plays [[The Ditz|the idiot]] as a disguise, so you aren't suspicious of them following you.
In mild cases, this is just a travelling salesman or [[NPC]] who shows up with no logical regard to how they could be there. In dramatic cases, this is obviously an important character who plays [[The Ditz|the idiot]] as a disguise, so you aren't suspicious of them following you.


This is different than the [[Goldfish Poop Gang]], since you generally don't fight them along the way. Also different is [[Inexplicably Identical Individuals]], where it's not the same traveller but a set of distant relatives with an uncanny family resemblance. The [[Recurring Extra]] is a [[Recurring Traveller]] who doesn't do anything. They might also be a [[Honest Johns Dealership|merchant constantly trying to extort money from you]], [[No Hero Discount|even if the failure of your main character means the end of the world]].
This is different than the [[Goldfish Poop Gang]], since you generally don't fight them along the way. Also different is [[Inexplicably Identical Individuals]], where it's not the same traveller but a set of distant relatives with an uncanny family resemblance. The [[Recurring Extra]] is a [[Recurring Traveller]] who doesn't do anything. They might also be a [[Honest John's Dealership|merchant constantly trying to extort money from you]], [[No Hero Discount|even if the failure of your main character means the end of the world]].


Sometimes in an [[Role Playing Game|RPG]], The [[Recurring Traveller]] is a character who always happens to be staying in a bedroom of the same inn that your party is staying at. He may comment about being a tourist or sight-seer. He may give tips about the local environment, monsters, hazards and landmarks.
Sometimes in an [[Role Playing Game|RPG]], The [[Recurring Traveller]] is a character who always happens to be staying in a bedroom of the same inn that your party is staying at. He may comment about being a tourist or sight-seer. He may give tips about the local environment, monsters, hazards and landmarks.


The [[Recurring Traveller]] is frequently used as a device to help the player when they're in a difficult area. If you run short of supplies after fighting your way through an especially dangerous area, the [[Recurring Traveller]] just happens to be someone who can either heal your party or let you replenish your inventory.
The [[Recurring Traveller]] is frequently used as a device to help the player when they're in a difficult area. If you run short of supplies after fighting your way through an especially dangerous area, the [[Recurring Traveller]] just happens to be someone who can either heal your party or let you replenish your inventory.
{{examples|Examples:}}
{{examples}}


* This seems to happen a lot in ''[[Final Fantasy]]'' games:
* This seems to happen a lot in ''[[Final Fantasy]]'' games:
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** It IS fairly odd, though, when you find Bottles inside a giant mechanical shark floating in the sewers.
** It IS fairly odd, though, when you find Bottles inside a giant mechanical shark floating in the sewers.
* ''[[Shining Force]]'' contains a character named Boken who is apparently on a personal quest, which happens to take him to many of the same locations as you. He even has his own character sprite; oddly, though, he's never recruitable as a Force member, not even in the GBA remake.
* ''[[Shining Force]]'' contains a character named Boken who is apparently on a personal quest, which happens to take him to many of the same locations as you. He even has his own character sprite; oddly, though, he's never recruitable as a Force member, not even in the GBA remake.
* This is the case for all named, recruitable NPCs you meet in taverns in ''[[Mount and Blade (Video Game)|Mount & Blade]]'', in addition to a handful of [[Arson Murder and Jaywalking|human traffickers, slave traders, and booksellers]]. There are too many of these NPCs to keep up with, and so one of the dialogue options is, "What's your story again?"
* This is the case for all named, recruitable NPCs you meet in taverns in ''[[Mount and Blade (Video Game)|Mount & Blade]]'', in addition to a handful of [[Arson, Murder, and Jaywalking|human traffickers, slave traders, and booksellers]]. There are too many of these NPCs to keep up with, and so one of the dialogue options is, "What's your story again?"
* Raddle the Traveler and his sometime companion Rumina appear in the first three ''[[Star Ocean]]'' games, always hopelessly lost, and in fact giving them correct directions will get you prizes of some sort.
* Raddle the Traveler and his sometime companion Rumina appear in the first three ''[[Star Ocean]]'' games, always hopelessly lost, and in fact giving them correct directions will get you prizes of some sort.
* There's a traveler in ''[[Sailor Moon Another Story]]'' that keeps turning up in random places--first outside of Usagi's house, then he somehow pops up in the place inside of the Silver Crystal, then he pops up in the Black Moon Kingdom's UFO, then he pops up again in Crystal Tokyo. He's apparently very very lost.
* There's a traveler in ''[[Sailor Moon Another Story]]'' that keeps turning up in random places--first outside of Usagi's house, then he somehow pops up in the place inside of the Silver Crystal, then he pops up in the Black Moon Kingdom's UFO, then he pops up again in Crystal Tokyo. He's apparently very very lost.