Red Filter of Doom: Difference between revisions

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{{trope}}
{{trope}}
[[File:CobblerWar_2264.jpg|link=The Thief and The Cobbler (Animation)|frame|Can't blame [[Human Pincushion|him]] for leaving. That situation doesn't look healthy.]]
[[File:CobblerWar_2264.jpg|link=The Thief and the Cobbler|frame|Can't blame [[Human Pincushion|him]] for leaving. That situation doesn't look healthy.]]




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== [[Anime]] ==
== [[Anime]] ==
* ''[[Death Note (Manga)|Death Note]]'' has a big 'un. (Note to AMV makers in the fandom: using the scene basically uncut does ''not'' replicate the power of the original.) Actually, there are rather low-key Red Filters Of Doom throughout in the form of views through the [[Evil Eye|Shinigami Eyes]], which carry the implication of mortality and vulnerability.
* ''[[Death Note]]'' has a big 'un. (Note to AMV makers in the fandom: using the scene basically uncut does ''not'' replicate the power of the original.) Actually, there are rather low-key Red Filters Of Doom throughout in the form of views through the [[Evil Eye|Shinigami Eyes]], which carry the implication of mortality and vulnerability.
* More than once, when ''[[Sailor Moon]]'''s Tuxedo Mask [[Distressed Damsel|sustains a horrible injury]].
* More than once, when ''[[Sailor Moon]]'''s Tuxedo Mask [[Distressed Damsel|sustains a horrible injury]].
** Now, now, it's not just him; other characters sometimes get these as well, for example, in ''Sailor Stars'' the same effect is used when {{spoiler|the four Guardian Senshi get their Star Seeds removed}}.
** Now, now, it's not just him; other characters sometimes get these as well, for example, in ''Sailor Stars'' the same effect is used when {{spoiler|the four Guardian Senshi get their Star Seeds removed}}.
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== Film - Animated ==
== Film - Animated ==
* Twice in [[The Thief and The Cobbler (Animation)|The Thief and The Cobbler]].
* Twice in [[The Thief and the Cobbler]].
** First is the introduction of the One-eyes: After the camera pans up to view the three golden balls that protect the city, the screen suddenly turns red, menacing music starts playing and the camera travels past vast areas of land to reveal the One-eyes in the middle of thousands of human corpses.
** First is the introduction of the One-eyes: After the camera pans up to view the three golden balls that protect the city, the screen suddenly turns red, menacing music starts playing and the camera travels past vast areas of land to reveal the One-eyes in the middle of thousands of human corpses.
** The second time is when the enourmus war machine is collapsing, [[Justified]] by the fire.
** The second time is when the enourmus war machine is collapsing, [[Justified]] by the fire.
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== [[Theater]] ==
== [[Theater]] ==
* In many performances of ''[[Sweeney Todd: The Demon Barber of Fleet Street (Theatre)|Sweeney Todd: The Demon Barber of Fleet Street]]'', Sweeney's murder of Pirelli is cast in red lighting accompanied by [[Hell Is That Noise|the shrill factory whistle]].
* In many performances of ''[[Sweeney Todd: The Demon Barber of Fleet Street (theatre)|Sweeney Todd: The Demon Barber of Fleet Street]]'', Sweeney's murder of Pirelli is cast in red lighting accompanied by [[Hell Is That Noise|the shrill factory whistle]].
** Also, the chorus number of "City on Fire" during the finale usually does this to ramp up the tension.
** Also, the chorus number of "City on Fire" during the finale usually does this to ramp up the tension.


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* In the ''[[Syphon Filter]]'' series, the interface flashes red when you're in imminent danger, eg an enemy [[Boom! Headshot!|targeting your head]].
* In the ''[[Syphon Filter]]'' series, the interface flashes red when you're in imminent danger, eg an enemy [[Boom! Headshot!|targeting your head]].
* In ''[[Wet]]'', in certain segments when Rubi enters Rage mode, the screen is cast entirely in shades of red, with enemies, items and background elements in black and white.
* In ''[[Wet]]'', in certain segments when Rubi enters Rage mode, the screen is cast entirely in shades of red, with enemies, items and background elements in black and white.
* Happens in ''[[The King of Fighters (Video Game)|The King of Fighters]]'' '97 when facing Blood Riot Iori or Blood Riot Leona
* Happens in ''[[The King of Fighters]]'' '97 when facing Blood Riot Iori or Blood Riot Leona
* Neku's flashback in ''[[The World Ends With You (Video Game)|The World Ends With You]]''.
* Neku's flashback in ''[[The World Ends With You]]''.
* In [[Vampire: The Masquerade Bloodlines]] the player character's vision is tinted red when he or she enters [[Unstoppable Rage|Frenzy]].
* In [[Vampire: The Masquerade Bloodlines]] the player character's vision is tinted red when he or she enters [[Unstoppable Rage|Frenzy]].
* In combat racer ''[[Blur (Video Game)|Blur]]'', the screen turns red when you're about to die. This of course does a smashing job at obscuring the colours of the power-ups, including the one that repairs you, forcing you to look for the tiny wrench icon on several different squares approaching at 300 kph.
* In combat racer ''[[Blur (video game)|Blur]]'', the screen turns red when you're about to die. This of course does a smashing job at obscuring the colours of the power-ups, including the one that repairs you, forcing you to look for the tiny wrench icon on several different squares approaching at 300 kph.
* In ''[[Dragon Quest]]'', the screen is tinted red when thy HP is low.
* In ''[[Dragon Quest]]'', the screen is tinted red when thy HP is low.
* ''[[Silent Hill 3]]'' has a sequence in the amusment park where you have to run through a twisty hallway while a deadly [[Hell Is That Noise|buzzing]] red light is [[Advancing Wall of Doom|advancing up the corridor behind you]].
* ''[[Silent Hill 3]]'' has a sequence in the amusment park where you have to run through a twisty hallway while a deadly [[Hell Is That Noise|buzzing]] red light is [[Advancing Wall of Doom|advancing up the corridor behind you]].