Red Orchestra: Ostfront 41-45: Difference between revisions

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''[[Red Orchestra]]: Ostfront 41-45'' is yet another [[First-Person Shooter]] that is based around [[World War II]]. However, there are two key differences: it focuses entirely on the Eastern Front with conflicts between the Germans and Soviets (a setting usually forgotten by WWII FPS, probably because of the usual [[America Wins the War]] portrayal); [[Fackler Scale of FPS Realism|its focus is entirely on realism.]] There are no crosshairs, no health kits, and bullets follow the standard laws of physics (mostly).
''[[Red Orchestra]]: Ostfront 41-45'' is yet another [[First-Person Shooter]] that is based around [[World War II]]. However, there are two key differences: it focuses entirely on the Eastern Front with conflicts between the Germans and Soviets (a setting usually forgotten by WWII FPS, probably because of the usual [[America Wins the War]] portrayal); [[Fackler Scale of FPS Realism|its focus is entirely on realism.]] There are no crosshairs, no health kits, and bullets follow the standard laws of physics (mostly).