Required Secondary Powers: Difference between revisions

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{{quote|''~Now, I gotta say, I did a darn good job on him. Probably a good thing I didn't tell Shag and Varx that he only had about a forty percent chance of remaining stable after he came back together, with all the weird scalar/planar energy fields I had to design into him. They just don't have any idea what you have to go through to get a human-sized frame to be able to wield that kind of strength and still walk without creating giant holes or move his arm without blowing down everything in its direction. I still couldn't get it perfect, so he's always gonna make some chaos if he's not careful, but jeez, I was brilliant, converting most of that kinetic energy right back into raw Field energy before it even got past his skin.~''}}
{{quote|''~Now, I gotta say, I did a darn good job on him. Probably a good thing I didn't tell Shag and Varx that he only had about a forty percent chance of remaining stable after he came back together, with all the weird scalar/planar energy fields I had to design into him. They just don't have any idea what you have to go through to get a human-sized frame to be able to wield that kind of strength and still walk without creating giant holes or move his arm without blowing down everything in its direction. I still couldn't get it perfect, so he's always gonna make some chaos if he's not careful, but jeez, I was brilliant, converting most of that kinetic energy right back into raw Field energy before it even got past his skin.~''}}
* ''[[Harbinger]]'' mentions this in regards to [[Mass Effect|Shepard's]] [[Psychic Powers]] that allow him to move at [[Super Speed]]. His fists move extremely fast when he strikes someone in close quarters, hard enough to [[Punched Across the Room|crumple armor and throw people across the room]], but his arms also move so fast and with so much force that they'd break on impact. His armor and omnitool generates a dual-layer mass effect field (pun questionably intended), with the outer layer being a hardened kinetic barrier while the inner layer being a "cushion" that behaves like ballistic gel, absorbing the reaction to his punches.
* ''[[Harbinger]]'' mentions this in regards to [[Mass Effect|Shepard's]] [[Psychic Powers]] that allow him to move at [[Super Speed]]. His fists move extremely fast when he strikes someone in close quarters, hard enough to [[Punched Across the Room|crumple armor and throw people across the room]], but his arms also move so fast and with so much force that they'd break on impact. His armor and omnitool generates a dual-layer mass effect field (pun questionably intended), with the outer layer being a hardened kinetic barrier while the inner layer being a "cushion" that behaves like ballistic gel, absorbing the reaction to his punches.
* [[The Teraverse]] superheroine Sister Marie has an almost-total immunity to the effects of fire, heat, and smoke. It ''does'' usually come in handy for her, as she often associates with her local fire departments in the course of her heroism. She once got a large chunk of her habit scorched off and only had a 'mild sunburn' underneath, and in the same incident, discarded a self-contained breathing unit after discovering that she's immune to the effects of smoke inhalation. She also frequently handles things in the kitchen (such as cookie sheets or paper coffee cups) without protective insulation. Unfortunately, she actually can't tell how much hotter something is if it's above room temperature, and finds it necessary to ask someone else to check the water temperature when giving her infant godson a bath.



== Films -- Animated ==
== Films -- Animated ==