Resident Evil/Trivia: Difference between revisions

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*** Jim Ward (Krauser) also holds the distinction of reprising his role, although this can be chalked up to Krauser originating in an era where most of the VAs were consistent and Krauser's limited number of appearances throughout the series (''4'', ''The Darkside Chronicles'', ''The Mercernaries 3D''). The same can be said of Salli Saffioti (Ingrid Hunnigan in ''4'' and ''Degeneration'').
* [[Playing Against Type]]: A surprising number of characters throughout the series (particularly in ''Resident Evil 2'', ''Resident Evil 3'' and ''Resident Evil 4'') are voiced by actors who previously only appeared in children's entertainment.
* [[What Could Have Been]]:
* [[What Could Have Been]]: In 2001, Capcom announced that the ''Resident Evil'' franchise was going to be exclusive to Nintendo & the GameCube. In addition to straight ports of ''[[Resident Evil 2]]'', ''[[Resident Evil 3: Nemesis|3]]'', and ''[[Resident Evil Code: Veronica|Code Veronica X]]'', a total of two new games (One of which was the ''[[Resident Evil (video game)|REmake]]'') were released (and remained) exclusive to Nintendo's consoles; and ''[[Resident Evil 4]]'' was also anounced as a GameCube exclusive before Capcom decided that due to poor sales of ''[[Resident Evil Zero]]'' and the ''REmake'', they would release the game on the [[PlayStation 2]] as well.
** The original versions of ''RE2'' and ''RE4'', known as ''Resident Evil 1.5'' and ''3.5'' respectively. Both versions were scrapped due to the developers being unsatisfied with the direction they were taking. One of the scrapped ''Resident Evil 4'' ideas had Leon going through a castle fighting living dolls. Which was deemed too "supernatural" for a series based on science. The two versions of ''Resident Evil 4'' before that got retooled into ''[[Devil May Cry]]'' (the "Stylish" build) and ''[[Haunting Ground]]'' (the "Castle" build), respectively. At one point, according to an interview with the actor who played Leon, Leon was actually supposed to be killed as a result of the virus mutating inside of him, but this tested poorly even among Capcom executives and the idea was scrapped (Paul Mercier was kept, much to his delight, however).
* [[What Could Have Been]]:* In 2001, Capcom announced that the ''Resident Evil'' franchise was going to be exclusive to Nintendo & the GameCube. In addition to straight ports of ''[[Resident Evil 2]]'', ''[[Resident Evil 3: Nemesis|3]]'', and ''[[Resident Evil Code: Veronica|Code Veronica X]]'', a total of two new games (One of which was the ''[[Resident Evil (video game)|REmake]]'') were released (and remained) exclusive to Nintendo's consoles; and ''[[Resident Evil 4]]'' was also anounced as a GameCube exclusive before Capcom decided that due to poor sales of ''[[Resident Evil Zero]]'' and the ''REmake'', they would release the game on the [[PlayStation 2]] as well.
** [[Hilarious in Hindsight|And then Resident Evil 5 wasn't even released on a Nintendo console...]]
** The original versions of ''RE2'' and ''RE4'', known as ''Resident Evil 1.5'' and ''3.5'' respectively. Both versions were scrapped due to the developers being unsatisfied with the direction they were taking.
*** An even earlier version of ''[[Resident Evil 4]]'' was retooled into ''[[Devil May Cry]]''.
** ''[[Resident Evil 3: Nemesis]]'' was originally going to be a [[Gaiden Game]], a side story to ''[[Resident Evil 2|2]]'', while ''[[Resident Evil Code: Veronica|Code: Veronica]]'' was going to be called "Resident Evil 3: Code: Veronica". ''Nemesis'' then proved to have a lot more content than what was typical of gaiden games, so they took away ''CV'''s "3" and slapped it onto ''Nemesis''.
** The title may have changed, but ''CV'' is still the direct sequel to ''Resident Evil 2''.