Resident Evil: Operation Raccoon City: Difference between revisions

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* [[Psycho for Hire]]: The Wolfpack.
* [[Psycho for Hire]]: The Wolfpack.
* [[Only Known By Their Nickname]]: While the rest of the team has had their real names revealed, Vector's identity is confidential.
* [[Only Known By Their Nickname]]: While the rest of the team has had their real names revealed, Vector's identity is confidential.
* [[Red Eyes Take Warning]]: While HUNK doesn't actually have red eyes, his gas mask does.
* [[Red Eyes, Take Warning]]: While HUNK doesn't actually have red eyes, his gas mask does.
* [[Ret Gone]]: Before release, the game was advertised as allowing you to radically alter RE canon by killing key characters. In-game, however, {{spoiler|you can only select to kill Leon and Claire for Umbrella at the very end of the game, with no other chances to change canon and no look at the long-term effects.}}
* [[Ret-Gone]]: Before release, the game was advertised as allowing you to radically alter RE canon by killing key characters. In-game, however, {{spoiler|you can only select to kill Leon and Claire for Umbrella at the very end of the game, with no other chances to change canon and no look at the long-term effects.}}
* [[Selective Historical Armoury]]: While the M4 carbine that many of the Spec Ops are armed with was actually introduced in 1997, a year prior to the game's setting, the exact model used in-game, with its RIS barrel shroud, Aimpoint red dot sight and TAPCO shoulder stock, is somewhat anachronistic, to say the least.
* [[Selective Historical Armoury]]: While the M4 carbine that many of the Spec Ops are armed with was actually introduced in 1997, a year prior to the game's setting, the exact model used in-game, with its RIS barrel shroud, Aimpoint red dot sight and TAPCO shoulder stock, is somewhat anachronistic, to say the least.
** The presence of the SCAR rifle (the development of which began in 2006) ''really'' sends the weapon selection into the pits of anachronism.
** The presence of the SCAR rifle (the development of which began in 2006) ''really'' sends the weapon selection into the pits of anachronism.
* [[Shout Out]]: A [[Badass]] black ops chick working for a high-tech company named [[Eureka|Lupo]].
* [[Shout-Out]]: A [[Badass]] black ops chick working for a high-tech company named [[Eureka|Lupo]].
* [[Five-Bad Band|Six Bad Band]]: At least five of the six playable characters seem to fit this: Lupo is the [[Big Bad]], Vector is [[The Dragon]], Four-Eyes is [[The Evil Genius]], Beltway is [[The Brute]], and Bertha is [[The Dark Chick]].
* [[Five-Bad Band|Six Bad Band]]: At least five of the six playable characters seem to fit this: Lupo is the [[Big Bad]], Vector is [[The Dragon]], Four-Eyes is [[The Evil Genius]], Beltway is [[The Brute]], and Bertha is [[The Dark Chick]].
* [[Smurfette Principle]]:
* [[Smurfette Principle]]: