Respawn Point: Difference between revisions

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{{examples|Video Game Examples:}}
{{examples|Video Game Examples:}}
* ''[[Bioshock]]'', Vita-Chambers.
* ''[[BioShock (series)]]'', Vita-Chambers.
* Being Bioshock's spiritual predecessors, the ''[[System Shock]]'' duology had these.
* Being Bioshock's spiritual predecessors, the ''[[System Shock]]'' duology had these.
** With the important caveat that you had to activate them on each level, or you'd die. The second game also had a monetary requirement.
** With the important caveat that you had to activate them on each level, or you'd die. The second game also had a monetary requirement.
* ''[[Borderlands]]'', New-U Stations. [[Played for Laughs]] as well.
* ''[[Borderlands]]'', New-U Stations. [[Played for Laughs]] as well.
* ''[[Eve Online]]'', cloning stations.
* ''[[EVE Online]]'', cloning stations.
** Another MMO, ''[[Anarchy Online]]'', also have cloning stations that are only functional on Rubi-Ka, the planet's setting, due to the specific nature of the planet's make up. A popular sport ([[All There in the Manual|mentioned in supplementary materials]]) is committing suicide.
** Another MMO, ''[[Anarchy Online]]'', also have cloning stations that are only functional on Rubi-Ka, the planet's setting, due to the specific nature of the planet's make up. A popular sport ([[All There in the Manual|mentioned in supplementary materials]]) is committing suicide.
* The classes in ''[[Team Fortress 2]]'' reappear in the locker room. (This plays into [[Competitive Balance]] as the better a team does, the faster they can respawn. On Control Point maps, players of either teams get spawns closer to the next contested control point, and on Payload, the attacking team gets spawns closer to the Final Terminus.)
* The classes in ''[[Team Fortress 2]]'' reappear in the locker room. (This plays into [[Competitive Balance]] as the better a team does, the faster they can respawn. On Control Point maps, players of either teams get spawns closer to the next contested control point, and on Payload, the attacking team gets spawns closer to the Final Terminus.)
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* Resurrection shrines in ''[[Guild Wars]]''.
* Resurrection shrines in ''[[Guild Wars]]''.
* ''[[Dystopia (video game)|Dystopia]]'' has a rather hazy example. If a person is equipped with a CCU, their mind can be reused in freshly cloned bodies that are sent to the spawnpads when they die. However, there have been reports of employers choosing to simply not respawn their soldiers. Even worse, there are rumors of corporations tampering with the minds of soldiers between the time that they die and the time they the new bodies are activated.
* ''[[Dystopia (video game)|Dystopia]]'' has a rather hazy example. If a person is equipped with a CCU, their mind can be reused in freshly cloned bodies that are sent to the spawnpads when they die. However, there have been reports of employers choosing to simply not respawn their soldiers. Even worse, there are rumors of corporations tampering with the minds of soldiers between the time that they die and the time they the new bodies are activated.
* ''[[Grand Theft Auto]]'' series - When you die you are transported to the nearest Hospital, and lose a set amount of money for the "costs of surgery".
* ''[[Grand Theft Auto]]'' series - When you die you are transported to the nearest Hospital, and lose a set amount of money for the "costs of surgery".
* ''[[Red Faction]]'' Guerrilla - takes you to the nearest "Safe House", with a -3 drop in the Morale of the sector.
* ''[[Red Faction]]'' Guerrilla - takes you to the nearest "Safe House", with a -3 drop in the Morale of the sector.
* The Tuurngait artefacts in ''[[Penumbra (video game series)|Penumbra]]''. "I felt like I left a part of myself in there..."
* The Tuurngait artefacts in ''[[Penumbra (video game series)|Penumbra]]''. "I felt like I left a part of myself in there..."
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* Nanodrive restoration units in ''[[Iji]]'' teleport you back to them in one piece, though they only work once.
* Nanodrive restoration units in ''[[Iji]]'' teleport you back to them in one piece, though they only work once.
* ''[[Unreal Tournament 3]]'': 'Respawners' are in widespread use, even changing the nature of war.
* ''[[Unreal Tournament 3]]'': 'Respawners' are in widespread use, even changing the nature of war.
* Bonfires in ''[[Dark Souls]]''. It's part of the curse/blessing of the Dark Sign -- until you go permanently Hollow and insane, an Undead ''can't'' stay dead.
* Bonfires in ''[[Dark Souls]]''. It's part of the curse/blessing of the Dark Sign -- until you go permanently Hollow and insane, an Undead ''can't'' stay dead.


{{examples|Non-Video Game Examples:}}
{{examples|Non-Video Game Examples:}}
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== [[Tabletop Games]] ==
== [[Tabletop Games]] ==
* ''[[Dungeons and Dragons]]'' [[Forgotten Realms]] setting. Manshoon of the Zhentarim had many hidden chambers filled with clones of himself, kept in stasis. Any time he died, a clone would automatically activate and take over right where he left off. (This worked great until, by accident, a dozen clones activated all at once. Each claimed to be the real thing. This era of history became known as "The Manshoon Wars.")
* ''[[Dungeons and Dragons]]'' [[Forgotten Realms]] setting. Manshoon of the Zhentarim had many hidden chambers filled with clones of himself, kept in stasis. Any time he died, a clone would automatically activate and take over right where he left off. (This worked great until, by accident, a dozen clones activated all at once. Each claimed to be the real thing. This era of history became known as "The Manshoon Wars.")


== [[Web Original]] ==
== [[Web Original]] ==