Ring of Red: Difference between revisions

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Not to be confused with that problem your [[Xbox 360]] has hanging over its head.
 
What would happen if Japan never surrendered after the American dropped the nuclear bomb? And if Germans developed [[Humongous Mecha]]? This is explored at the action-strategy game '''''Ring of Red'''''. The American-led forces, following Operation Downfall, and the Soviets invade Japan from Hokkaido and after much fighting, the Soviets annexed Hokkaido, renaming to Vastokayask. After that, the Korean War is simply reallocated to Japan, which is divided into South Japan, capitalist, and North Japan, communist. The plot takes place in 1964 with Masami von Weizegger and Ryoko Minakawa, two South Japanese test pilots who end up charged with recovering a stolen prototype mech.
 
The mechas, named Armored Fighting Walkers (AFW), as Miguel Lopez from Gamespot [http://www.gamespot.com/ps2/strategy/ringofred/review.html?tag=tabs%3Breviews\ says], "Unlike the lithe, sleek mechs that we've come to associate with the genre, Ring of Red's cumbersome, gas-powered mechs aren't graceful in the least. They're heavy machinery, first and foremost, no more deft than a six-ton crane or a Ferris wheel." They had replaced tanks as primary land-warfare vehicle, for harsh terrains, like the Japanese territory ([[Fridge Brilliance]]?).
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* [[Anti-Villain]]: Kaiho, Minakawa and the Loyal N. J. Army.
* [[Arm Cannon]]: The distinguishing visual feature of Medium AFWs.
* [[Awesome Yet Practical]]: Kinasato and his infantry, if properly specced, can be frighteningly effective at killing the enemy's infantry.
* [[Badass Grandpa]]: Ippei and Minakawa.
* [[Batman Gambit]]: The reason why Dora was hijacked was because {{spoiler|Minakawa wanted to use it as a means of getting Japanese in North/South Japan to get rid of Soviet and American-led troops in both countries and reunite the divided nations.}}.
* [[Better Than It Sounds]]: Especially because of the translation.
* [[Beware the Nice Ones]]: Ayana is a sweet, polite girl, but she has a big 4-Leg AFW.
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* [[Bittersweet Ending]]
* [[Bolivian Army Ending]]
* [[But Not Too Foreign]]: Masami von Weizegger, half-Japanese, half-German.
* [[Casanova Wannabe]]: Again, Emilio.
* [[Character Development]]: Masami is a egoistic novice who learns to care with others as the story progress.
* [[Chicken Walker]]: Light AFW's. One model even ''looks'' like a giant mechanical chicken.
* [[Cool Gun]]: The light AFW's crewmen fire their special rounds (whether they are shrapnel, incendiary shrapnel, chemical agents, armor piercing rounds, etc) into a humble signal flare gun. They're just as effective when the crews manning bigger guns load them via shells.
* [[Didn't See That Coming]] : {{spoiler|Streifen betrayed the unit, saying to them to "die an honourable death" as the last mission. Guess what? They failed miserably to accomplish his orders}}.
* [[Dude Looks Like a Lady]]: Jun is mistaken for a girl several times in-story.
* [[Embarrassing First Name]]: Masami hates his Japanese first name, so he asks his comrades to call him "[[Last-Name Basis|Weizegger]]" instead.
* [[Former Regime Personnel]]: Schreigen and Rodriguez were both AFW specialists for Nazi Germany given amnesty by the Western Allies for their technical expertise, similar to Wernher von Braun in [[Real Life]].
* [[Funny Foreigner]]: Emilio.
* [[Gundamjack]]: This is what starts our story off.
* [[Jerk with a Heart of Gold]]: Rodriguez, who always bossing everyone, but always cares with their safety
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* [[The Mario]]: Medium AFWs are able to fight well with their guns as well as mix it up in close combat (though not as well as Anti-AFWs).
* [[A Mech by Any Other Name]]: Armored Fighting Walkers (AFWs).
* [[Mighty Glacier]]: Heavy AFWs.
* [[Military Mashup Machine]]: The Dora in the game, IS the real Dora, captured by the Americans, who gave it a [[BFGBig Freaking Gun]]. It's basically a land-battleship.
* [[More Dakka]]: The "Rapid Fire" and "Cooperation" Infantry skills.
* [[Nerves of Steel]]: Kinasato.
* [[Nintendo Hard]]
* [[Nonchalant Dodge]]: The "Quick Move" Max skill allows you to do this. Used mostly by light AFW pilots (the only medium AFW pilot who uses is Kaiho).
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* [[Real Robot Genre]]: Early AFW designs were postponed due to poor leg workings. Crippling the legs are important to the point of [[Lampshading]]; there are no less than four infantry techniques for crippling them (two different types of landmines, tying them down with high-tension cables, and frying them with electric shocks), and the targeting computer, when allowed to calculate 99.99 accuracy, invariably hits the legs.
* [[Screw the Rules, I Have a Nuke]]
* [[Spider Tank]]: 4-Leg AFW.
* [[Super Move Portrait Attack]]: Happens whenever someone uses a Maximum skill.
* [[Super Prototype]]: One gets stolen from you by Kaiho during the prologue missions.
* [[Turn-Based Strategy]]
* [[Walking Tank]]: In fact, many of the AFW designs are based on specific WWII tank designs. Jun's AFW, for example, is based on the M3 Stuart while one of the North Japanese Anti-AFWs is clearly modeled on the Soviet SU-85 self-propelled gun.
* [[White-Haired Pretty Boy]]: Masami.
 
{{reflist}}
[[Category:Mecha Game]]
[[Category:Turn-Based Strategy]]
[[Category:Play StationPlayStation 2]]
[[Category:Ring of Red]]