Rule of Animation Conservation: Difference between revisions
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''Any animated work or animated part of a work is animated for a reason.''
The '''Rule of Animation Conservation''' (AKA ''Pencil Mileage'') stipulates that, if a work is made through any type of animation, something about the story or the characters has to justify using the medium.
This is because animation is relatively expensive. Sure, it looks pretty, and it's fun, but it isn't practical to blow extra time or money to make something animated when it doesn't have to be.
For example, suppose you make a big budget CGI movie, or even a movie that contains a lot of CGI, that's about the life of a perfectly normal human family in which perfectly normal stuff happens. This film could easily have been made in live action. It would have been cheaper to make it in live-
It is easier to justify an all-2D animated film than a film that's all CGI animation, especially if the film has a human cast. That is because using CGI to depict humans realistically will trigger the [[Uncanny Valley]]. Hand-drawn humans, or even 2D machine-drawn humans, don't have this problem, and so you can produce a relatively mundane cartoon in 2D, especially if you use [[Lazy Artist|limited animation.]] For examples, see ''[[King of the Hill]]'', ''[[Rocket Power]],'' or ''[[As Told by Ginger]]''.
It should be noted that mixing live-action and CGI is often cheaper than making a truly hand-drawn 2D
Here are some good ways to justify using animation:
* The ''entire cast'' is animals. [[Funny Animal
* There is at least one [[Talking Animal]]. Again, if it's a [[Funny Animal]], it's all but mandatory.
** Sometimes, the choice between a talking animal and a non-talking animal that provides narration depends on whether there's a humane society observing your work. If there is a stigma against injuring animals in films, it limits the amount of stuntwork a live-action animal can do, and thus what you can film them doing.
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