SNK Boss: Difference between revisions

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* In the ''[[Katawa Shoujo]]'' fan game, ''Katawavania'', after defeating Lillycula, you go up against her [[Stronger Sibling|older sister]] Akira. Akira can frequently [[Flash Step]] around the arena, often behind you, with little to no warning, has several attacks that are difficult to avoid (such as homing missiles and a beam rifle that can only be dodged by sliding at the precise moment it fires), and has virtually no telegraphing or pattern. The second ending indicates that the creator was not expecting many people to defeat this "unfair" boss.
* The ''[[Disgaea]]'' series usually averts this, as with the [[Absurdly High Level Cap]] most bosses are just the same as highly leveled and well equipped normal enemies; they're tough, but the follow the same "rules" as everyone else. Even some bosses where you must lose to advance the story can technically be beaten if you don't mind a [[Nonstandard Game Over]]. But Disgaea 4 gives us the DLC battle with Baal; he has the power to get a free attack on your characters from any distance ''as soon as you remove them from the base panel''. Since he's incredibly strong, this means he can literally kill your entirely party before he even gets a turn. They just die as soon as you try to use them.
* ''[[Teenage Mutant Ninja Turtles: The Arcade Game]]'' was already a notorious quarter-eater (rumored state - not without merit - that the 4-player co-op mode was intended to increase profits) so the final boss, Shredder, is indeed a nightmare, using an OTK attack and the ability to create clones of himself; fortunately limited to one clone per player.
 
== Doujin Fighters/Fan-made Games ==