Samurai Warriors: Difference between revisions

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''Samurai Warriors'' is a spinoff of Koei's ''[[Dynasty Warriors]]'' [[Hack and Slash]], porting the gameplay elements to a new setting: the [[Jidai Geki|Sengoku period of Japanese history]]. The playable scenarios span fifty years of Japanese history, and playable characters include [[Oda Nobunaga]], [[Tokugawa Ieyasu]], [[Toyotomi Hideyoshi]], [[Sanada Yukimura]], [[Ishida Mitsunari|Mitsunari Ishida]], [[Miyamoto Musashi]], [[Hattori Hanzo]], Fuma[[wikipedia:Fūma Kotarō|Kotaro Fuma]], and many more. It should be worth noting that each version loosely sticks to a certain time frame and focuses on specific moments: case in point, the first game is all over Nobunaga while the second game's primary focus are the events leading to Sekigahara, and the third appears to try to cover just about everything in-between.
 
Some of the playable battles:
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* ''Warriors Orochi 3'' / ''Musou Orochi 2'' ([[Dynasty Warriors]] crossover; PS3, X360, 2012)
* ''Sengoku Musou Chronicle 2'' (Nintendo 3DS, 2012)
* ''Samurai Warriors 4 / Sengoku Musou 4'' ([[PS3]], [[PS Vita]], [[PS4]], 2014)
* ''Samurai Warriors Chronicles 3 / Sengoku Musou Chronicle 3'' (3DS, [[PS Vita]], 2014)
* ''Samurai Warriors 4-II / Sengoku Musou 4-II'' ([[PS3]], [[PS Vita]], [[PS4]], [[PC]] 2015)
 
See also ''[[Sengoku Basara]]'' - which is what many say these games would be like on crack.
 
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{{tropelist}}
== This franchise features the following tropes: ==
 
* [[Aluminum Christmas Trees]]: Western neophyte players in particular might just be surprised at how much of what's presented in these games is based closely on ''historical fact''.
** For example, the "star-crossed lovers" arc for Oichi and Azai Nagamasa? Yep, that one's out of Japanese history, as is {{spoiler|her death at Shizugatake, albeit the game has her fighting alongside Shibata Katsuie, who was her husband both before and after Nagamasa, instead of committing ''seppuku'' with him}}.
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* [[Catch Phrase]]: The characters' personal variations of "Enemy Officer Defeated".
* [[Crossover]]: ''[[Pokémon Conquest]]'', in the sense that the character designs for Nobunaga, Oichi, Mitsuhide, Shingen and Kenshin are ''all'' lifted directly from ''Samurai Warriors 3''.
** [[Warriors Orochi]] is basically when this game and the [[Dynasty Warriors]] cast get to beat the crap out of each other.
* [[Elaborate Equals Effective]]: Played straigthstraight with the various weapons.
* [[Escort Mission]]: Hampered by bad AI, par for the course with any others.
** Particularly noticeable in the first game if playing on the Oda side at Honnouji as anyone except Nobunaga, as when he's a NPC he absolutely ''insists'' on killing any and all enemy peons in the way instead of high-tailing it to the escape point.
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* [[Keystone Army]]: Scripted twists (such as body doubles and dramatic entrances) aside, as soon as the commander of the opposing force retreats clutching his side/keels over dramatically, the rest of his army beats it regardless of numbers.
** Of course, with how many of them you were likely cutting down before defeating the commander, it's amazing they wait that long to get out of your sight.
* [[Kori Kombat]]: Ieyasu Tokugawa is associated with tanuki and his rival, Mitsunari Ishida, is related to kitsune.
* [[Leeroy Jenkins]]: If you're not the one Leeroy-ing into the crowd, expect one or more of the AI-controlled officers to charge recklessly and then necessitate you bailing them out. There are even a few stages that ''penalize'' you for getting ahead of yourself.
** And a very unusual case of the game forcing you into one: at the end of Yukimura's story mode, he decides the final battle a lost cause, the game invalidates the defeat conditions and declares everyone but you expendable, a path straight to the enemy camp (but swimming in enemy soldiers) opens up, and in SW3 your items are disabled. Why push you down the road of a totally reckless charge? Because historically, ''he actually did that''.
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* [[Ninja]]: Both peons and a few playable characters. See characters page.
* [[No Export for You]]: Samurai Warriors 3 Z and Samurai Warriors 3 Empires.
* [[Oda Nobunaga]] - A rather surprising [[Historical Hero Upgrade]] from the second game on (for [[Anti-Hero|certain values of hero]], anyway).\
** He gets some [[Troll]] and [[Jerkass]] tendencies by the time of Samurai Warriors 4 as a counterbalance, and is basically an [[Evil Overlord]] from any story perspective hostile to him.
* [[Off-Model]]: A custom warrior using a moveset with a unique mounting animation can result in very obvious clipping into a horse's back if the models are of different size.
* [[The Power of Friendship]]: Naoe Kanetsugu goes on at length about it. Several characters tell him to shut up. Get worse when this mutates into [[The Power of Love]] speeches in alter games.
* [[Pre-Ass-Kicking One-Liner]]: As standard for a ''Warriors'' game, used for full effect during [[Calling Your Attacks|True Musou attacks]].
* [[Auto-Scrolling Level|Rail Shooter]] [[Doesn't Like Guns|With A]] [[Katanas Are Just Better|Katana]]: Samurai Warriors Katana for the Wii. [[Better Than It Sounds|We Are Not Making This Up]].
* [[Redshirt Army]]: Pretty much who you fight save for the occasional officers, most of which end up as merely [[Elite Mooks]] at best.
* [[Sarashi]]: SW3/SW4 provides this in the form of the female Create a Warrior model who can have half a kimono top and a sarashi.
* [[Serrated Blade of Pain]]: Ginchiyo Tachibana. All her weapons are barbed katana with a lightning motif.
* [[Stock Ninja Weaponry]]: [[Hattori Hanzo]] wields a Kusarigama in battle. Other ninjas include Kunoichi and Nene (daggers) and Kotaro Fuuma (clawed gauntlets).
* [[Sword And Gun]]: Common to have characters, Masumune Date especially, wielding both.
* [[Theme Music Power-Up]]: Tadakatsu, following up [[Dynasty Warriors|Lu Bu]]'s tradition.
** Naomasa Ii and Noboyuki/Yukimura Sanada get their own specific music for their moments of glory in SW4.
* [[Unexpected Gameplay Change]]: Some requests in Survival Mode contain stealth missions. Also, Sugoroku.
** Magoichi occasionally has sniping missions.
** Cannoneering sub-missions in the third game.
* [[Variable Mix]] - The music gets really quiet when there aren't a lot of enemies around.
* [[Very Loosely Based on a True Story]]: This fluctuates with each game, but it keeps certain points very much intact - namely the deaths of Nobunaga, Mitsuhide, and Hideyoshi are always kept at when they're supposed to be, unless you're playing as them.
* [[Virtual Paper Doll]]: Character creation is a feature of most games, especially SW4, which has a very robust character creator.
* [[What Do You Mean Its Not Symbolic]] - Again, those feathers Nobunaga (pitch black) and Mitsuhide (pure white) keep shedding all over the place.
* [[What If]]: Some routes in some games are based entirely on hypotheticals and alternate viewpoints on historical events.
* [[World of Badass|World Of]] [[World of Ham|Badass Ham]]: [[Dynasty Warriors|Par for the course]] for a Koei game.
* [[You All Look Familiar]]: There are hundreds of generic NPC officers with nothing but names to differentiate them.
 
{{reflist}}
[[Category:Play StationPlayStation Portable]]
[[Category:Play StationPlayStation 2]]
[[Category:Play StationPlayStation 3]]
[[Category:PlayStation 4]]
[[Category:Hack and Slash]]
[[Category:Microsoft Windows]]
[[Category:Steam]]
[[Category:Koei]]
[[Category:Samurai Warriors]]